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i read the guides and everything and still done understand

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today i wanted to start dung for the first time. i read alot of the guides (multiples of them) and i still dont get how to dung. I cant find a team cause im level 1 and i cant solo cause im a low level. anyone have any advice for this noob? thanks

today i wanted to start dung for the first time. i read alot of the guides (multiples of them) and i still dont get how to dung. I cant find a team cause im level 1 and i cant solo cause im a low level. anyone have any advice for this noob? thanks

 

 

Solo anyways.

 

Really, the only way to learn dungeoneering is to experience it.

If you're a member you could always have the first few levels done by Tears of Guthix.

Other than that, without a team there really is no other way than to solo, and you do learn best by doing it.

 

Depending on your complexity there's several things you can do in a dungeon; killing and skilling, leading up to a boss.

I would recommend you keep an eye on this part of our Dungeoneering guide when you get to bosses.

 

Good luck.

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Solo until lvl 60 at least.

That is your only hope

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Go to Daemonheim (there is a boat near the bank in Al Kharid, and a teleport option on the ring of kinship).

Talk to the dungeoneering tutor, he should give you a ring of kinship.

 

Click your ring - an interface should show up. Click 'form party'. Now click one of the doorways right behind the tutor and banker, looking into the building. A screen should show up that asks you complexity, but only 1 will be unlocked, so choose that. Next a screen will shot up that asks you what floor you wish to do. Again, only floor one will be available so do that. The floor will now start.

 

You should now be in a room with one NPC, the smuggler. He is not relevant yet.

 

There should be one or two doors in the room. Click to open them. This will reveal more rooms. The goal is to find the boss room and kill the boss inside, which allows you to exit the floor and get xp. Some doors will only open once a challenge has been completed. This can range from a skill level (prayer, summoning, strength, agility, thieving, runecrafting, magic doors), a skill level and a tool (mining, smithing, crafting, firemaking, woodcutting, farming, construction, herblore doors) or a room challenge. The most common room challenge is the guardian door and it is this challenge that is CRUCIAL to dungeoneering in general as guardian doors require you to kill ALL monsters in the room. And since monsters are typically annoying, damaging or outright lethal this can be tricky.

 

The xp you get depends on: the complexity of the dungeon (first screen), the number of the floor (second screen), the number of people you designed the floor for (third screen, doesn't appear on solo), your prestige, the percentage of monsters killed, the number of rooms found compared to the number of rooms available, and your personal number of deaths. This is a lot to take into account and there is quite a bit of theory on this but in general these are the things you should care about:

 

Always team up with as many people as possible (although it may not be worth the time it takes to find said people).

Always do each floor ONCE (prestige mechanic).

Do not try to kill monsters unless you have to.

Try to find open all rooms.

Don't die.

Finish a floor in no more time than neccesary for the best xp per hour.

 

Prestige is crucial in improving your xp rates. It is the count of unique floors you have completed. So if you finished floor 1 you get 1 prestige. If you can do floor 1 and 2, and you complete only 2, you get only 1 prestige. If you can do floors 1-30 and do floors 21-30, you get 10 prestige. However if you do 1-30 then reset, you preserve your 30 prestige until you reset again (or until you get a better prestige on your current run).

 

This means: do all floors you can do ONCE, then press RESET, then do them all ONCE and so on.

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Here's how to do it:

 

Solo to level 15. Try a group activity with someone else if you have a friend around. Then solo to level 30. Then use friends, solo, and experience rewards if available to get to level 60. Then start worrying about teams.

 

Why shouldn't you solo because you are a low level? Dungeons will be lowr-levelled just for you.

I'm not an efficienado.

I have to say:

 

The "you can't solo if ytou are low level" thing is a myth made by thoose who don;t understand dg.

Low levels going on teams with high lvls get these epic lvl monsters and are like omg i can't solo!

 

However dungeons are tailored to the levels of those inside it, it doesn't matter if you are a low level soloing because all the monsters and required puzzles will also be low level

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The only reason you should solo at low levels is because of the difficulty of getting teams. You could do 5;5 small c6s at low levels and get great exp, but because of how hard it is to get teams at that level it's not worth trying.

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