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most efficient poh layout


flintjoris

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For efficiency you want chapel, menagerie, quest hall, 2 portal chambers surrounding the entrance portal. Then study and workshop close by are also a good move.

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I like this.

Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions

99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011)

99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012)

99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012)

99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013)

99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013)

Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring

Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace

30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted

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My house right now is so badly planned, I'm probably going to redesign the entire thing, so that I can be killing bosses, teleport to my house, recharge prayer, and run right back. I'd say the most important things about the layout are having chapel and portal room right next to each other, and/or the entrance portal.

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[hide]

newlayout.png

 

I like this.

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hmmm... sorry to kind of Thread-jack but, Quyneax, why do you set up your rooms like that? I mean I always have to rationalize everything in life, so i don't normally do things without reason, also, what teleports do you have in each of the portal rooms?

 

Also, if you wouldn't mind (as I plan on remodeling my house once I get 99 attack) what do you have in each room that really makes a difference, or that you use most often. :thumbsup: Take your time responding as I'm bookmarking this page.

Edited by mlskid

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Summoning help:
[hide=Wio, lol]logioh.png[/hide]

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Well I enter at the portal of course - then run east to restore summoning (the room is rotated so the obelisk is close). Then I move one room south to restore prayer (gilded altar for training prayer, not ideal due to the one room difference but it's to keep the menagerie open to the garden as I have 10 pets roaming), one room west to my glory. If I need a portal I go one room further west or one west and one north. My study is north of the portal for easy tab making (but I never make tabs so yeah).

 

I replaced the dining room with a study by the way, as it turned out they really have 3 doors (lol my mistake). My second study has one door against the portal room wall, the most northern study is a bedroom. I made it so that there are no doors to the outside. Since I barely use the workshop I put it up there, works nicely with the no outside doors scheme. I should make a row of gardens around there but I haven't bothered yet.

 

I also expanded the costume room area to hold a training kitchen & dining room as well as a combat ring for fun :P. There's also some remains from my old house there I haven't removed yet, I might if I ever need the space.

 

Since my house is in Yanille I have all portals but watchtower, the arrangement is pretty random tbh.

Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions

99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011)

99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012)

99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012)

99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013)

99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013)

Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring

Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace

30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted

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