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How many overloads for fire cape?

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Hey guys, just wondering how many overloads should I bring for a fire cape? Also, when should I go about drinking them (like what waves)? Also, should I use the normal spellbook or curses (seeing as how soul split might prove useful), I'll most likely be ranging (not sure if meleeing would be effective with my levels) if that helps. Stats in the sig if you need to know.

 

Thanks in advance!

I_Am_Farming.png

I'd imagine 2, maybe 3 if your not on task.

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I'd imagine 1, maybe 2 if your not on task.

 

 

Using a chaotic rapier, on task, with max melees, and turmoil I use two overloads and a single dose of the third one if I am overloaded constantly through out the cave.

99 HP, Attack, Strength, Defence, Summoning, Ranged, Herblore, Prayer, Agility, Magic, Slayer, Fletching, Fishing, Woodcutting, Mining, and Thieving.

 

Jagex'd out of my untrimmed hp cape on 6/14/2011.

Considering you are ranging, which is considerably slower than melee, you may need 3-4.

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If you range bring three and uses curses. You're right, ss is great during the caves.

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It's a lot easier then that for an idiot to sound smart on the internet.

 

That's exactly what you're doing right now... just saying.

 

Do you have EEE? If so, don't bother with soul split. Eagle Eye is much more useful, you'll barely need to heal since you're ranging and aren't prone to the damage from possible errors caused by meleeing. You should be overloaded through the whole caves, bring 4 just to be safe (if you run out during Jad, that would suck :S).

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  • Author

I'm in the process of getting a rapier right now, would that be more effective with my "meh" stats?

 

And no but I can get the EEE (I have to get it eventually anyways) so I suppose you can consider it as if I had one.

 

Thanks for the advice so far, this forum is amazing <3

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You're fine with range.

 

You need like 2-3 overloads and you can bring brews.

EEE is awesome and get to save a few potions.

Try trapping stuff between rocks (it's really easy) and you only need to pray one thing.

 

Also, an SGS is not a bad choice (since you don't really need EEE that much if you have overloads + brew + prayer)

capt%20kevin.png
  • Author

Alright so it looks like my inventory will look something like:

 

EEE

4-5 Brews

3-4 Overloads

18-20 Super restores

 

Is that good enough?

I_Am_Farming.png

Replace most of those super restores with prayer pots because they are much cheaper. Also, since you have EEE you probably wont need that many brews. I did it last week with similar stats and I brought 6 rocktails which was overkill seeing as I hadn't used any until i got to Jad.

 

Edit: you don't need restores at all because overloads restore your stats a certain amount every 15 seconds

2 is enough with the best gear. Without, you shouldn't need any more than 3.

  • Author

Alright awesome, thank you guys and girls :)

I_Am_Farming.png

2 is enough with the best gear. Without, you shouldn't need any more than 3.

 

 

2 overloads for him to range the whole thing with 94 ranged? It takes me 2 overloads and a dose of a third to melee it with a chaotic rapier and maxed melees (on task).

 

I'd say take 3, maybe a fourth just to be safe (if you plan to use overloads right away when you get in there).

99 HP, Attack, Strength, Defence, Summoning, Ranged, Herblore, Prayer, Agility, Magic, Slayer, Fletching, Fishing, Woodcutting, Mining, and Thieving.

 

Jagex'd out of my untrimmed hp cape on 6/14/2011.

  • Author

2 is enough with the best gear. Without, you shouldn't need any more than 3.

 

 

2 overloads for him to range the whole thing with 94 ranged? It takes me 2 overloads and a dose of a third to melee it with a chaotic rapier and maxed melees (on task).

 

I'd say take 3, maybe a fourth just to be safe (if you plan to use overloads right away when you get in there).

 

Yeah I'm gonna take 4, better safe than sorry! Thank you :)

I_Am_Farming.png

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