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Onyx (i) vs Zerker (i) @ 6 man corp?


Anon523

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zerker (i).

Nope.

 

More efficient to use Onyx (i) for corp.

I don't know about defensive uses of +6 mage def or the accuracy on bgs, but berserker (i) comes with higher damage output for the spear.

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https://docs.google.com/spreadsheet/ccc?key=0AldEhLOK6ejJdDh6Zm0xTDVQSWE3eHdZdEd6anY1aFE#gid=0

 

Operates under the assumption that accuracy is based on a die roll system like max hit. +8 strength > +6 stab attack.

Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions

99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011)

99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012)

99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012)

99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013)

99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013)

Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring

Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace

30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted

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I don't know about defensive uses of +6 mage def or the accuracy on bgs, but berserker (i) comes with higher damage output for the spear.

 

hmm well when using bgs the str afforded by the zerker (i) is effectively 4 (maybe?). So it would seem onyx(i) would be better for specs, which do have some value, and so give the onyx(i) some added value. On the other hand bgs specs might devalue accuracy bonus, making the onyx(i) worse.

 

 

probably what would be *best* would be to use a warrior(i) with bgs and zerker(i) otherwise, if you're okay with switching rings. :P .

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Yeah... Strength > Accuracy on pretty much anything in runescape. Maybe if you're not BGS or SWH'ing at all the onyx may win, but that would be silly, why are you being silly? Stop being silly.

 

Enfield makes a good point though, for the bgs spec you want it to hit more than you need a highest hit possible, especially since it's max defense at this point, so perhaps the ring swap would be worth it, especially with a warrior.

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Fighter has +5 total offense vs Neit's +3. Ardy has +6 total offense vs fire's +5.

 

If hitting below 50% accuracy after accounting for everything relevant, str and atk contribute the same to DPS, rendering differentiation pointless.

 

People who wear those things at corp are doing it wrong though.

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you need top consider the sum total of offensive bonuses (that you can use at once) from the items.

 

Ardy = 6 stab

fire = 4 str 1 stab

6 > 5 so ardy > fire

 

by the same logic zerker(i) beats onyx(i) by 8 str > 6 stab (and also the fact that str is generally better than accuracy bonuses anyway)

 

(This is for <50% accuracy, above which str is basically always better to have)

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If Strength > Accuracy why is Fighter Hat and Ardy Cape preferred over Neitiznot and Fire Cape?

8 strength > 6 accuracy != 1 strength > 400 accuracy.

 

I'd say 1 strength is worth around 1.2 accuracy on corp. So zerker is an easy win, but fire cape is pretty close (Most people only wear the ardy because it also has a much better prayer bonus, or because other people do and they're ignorant of the actual statistics) and 5 accuracy easily beats 3 strength using my above estimation.

 

I once had an argument with someone that insisted ardy cape was better than firecape at black demons with a rapier. So after far too long telling him they're low defense i asked if he'd use ardy over firecape on experiments. He said yes. That guy was dumb.

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Enfield makes a good point though, for the bgs spec you want it to hit more than you need a highest hit possible, especially since it's max defense at this point, so perhaps the ring swap would be worth it, especially with a warrior.

 

strength bonus is normally just as valuable as accuracy bonus for bgs specs actually, since how much def you reduce is proportional to what you hit. But corp halves the damage of non-spears, which is the reason why the warrior(i) is better than the zerker (i) for the specs :).

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