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Improving gear at Glacors


Syd

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Hey,

 

I've killed about 700-800 Glacors so far, and in overall I'm rather decent at doing them. However, I don't have steel titan, unicorn or enchanced excalibur. And I don't really plan on getting any of these anytime soon. (I'm only 81 summoning).

 

I've been living solely on soul split, and I haven't needed other ways of healing at all. I do safespot the glacyte stage. I've been averaging about 40-45 kills per hour. I still plan to safespot the glacytes, as I find it more relaxing than not doing so.

 

Basically, I haven't been using void gear, but plan on doing so. What void pieces should I be using? As I could get deflector, and thereforth remove some piece. I don't have money for virtus though.

 

Thanks

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The setup I use mixes full void (helm, top, bottom, but no gloves) with deflector + barrows gloves. I use mage for the actual Glacor, and rapier on the glacytes. This means I use a melee/mage helm switch.

 

Alternatively, if you use SoA on the glacytes (or for whatever reason choose to surge them as well) and thus only use purely magic... Void mage helm, Ahrim's robetop, Elite Void robe (the bottom), void gloves, deflector would be the ideal setup given that you can't afford virtus.

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I don't have experience with glacors or combat mage in general so i can't give you a huge wall of text of advice. But i do have something. :)

 

Use dreadnips. Not only do they hit well and poison it, they also damage it when the minions are out (You can even KO it with minions out) so that should speed up your kills quite a bit.

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Not sure how you can actually get 45 KPH without titan and while safespotting..

 

You didn't mention what gear you have, but make sure you get a Surgebox thats crucial a long with rapier/Chaotic staff.

 

Some people will probably try to fight me with this, but mage accuracy does matter, they aren't completely vulnerable to it. I think your better off using ahrims/akrisae then void.

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Not sure how you can actually get 45 KPH without titan and while safespotting..

 

You didn't mention what gear you have, but make sure you get a Surgebox thats crucial a long with rapier/Chaotic staff.

 

Some people will probably try to fight me with this, but mage accuracy does matter, they aren't completely vulnerable to it. I think your better off using ahrims/akrisae then void.

 

Sorry I was in a bit of a hurry while writing the first post, so let me tell you how do I actually kill them.

 

My gear is following:

Neitiznot helm

Arcane stream Necklace / Amulet of fury

Ahrims robe top

Ahrims robe bottom

Barrows gloves

Dragon boots

Staff of light / Chaotic rapier

Dragon defender

Soul wars cape (occasionally Fire cape)

Ring of wealth

 

Inventory:

Runes, 2-3 Overloads, 2-3 Prayer renewals, 1 Saradomin brew, 1 Super restore, rest Prayer potions.

 

I'll kill the Glacors that are easily safespottable (either the ones near the fairy ring, or the ones at the middle with the projection of the rocks between them). I'm swapping only staff of light to chaotic rapier and arcane stream necklace as soon as Glacytes spawn. I'll hit enduring glacyte once with fire surge, click behind the rocks while simultaneously changing to rapier and swapping prayers. I've lured the glacytes on safespot at the same speed as I swap my weapons/prayers so I haven't really noticed much of difference between how many kills I get safespotting or not safespotting. Luring only takes 2-3 steps to one direction. I'll finish sapping first, about same time as unstable blows for the first time, kill enduring and often manage to kill unstable before it starts healing. Sometimes I however swap by killing enduring first, unstable as soon as it blows and sapping last. This drains a bit more prayer but in overall the kills are faster. I still usually last about hour per inventory with doing so. And my attention span pretty much last a hour at best. Sometimes I take less supplies, so I have space for the loot ready, because I don't really fancy dropping potions to make space.

 

Surgebox has been under thinking for a while, and I might actually go with it. I don't have all pieces of void, so it would take me about 5 hours of Pest Control to gather the rest of the pieces. Which I don't really look forward to especially if it's not worth it. As I don't have imbued rings, and I'm not either going to get one anytime soon, I don't really fancy swapping row before each kill. Unless it really makes a difference. I'd prefer having only 2-3 (max 4) items to swap at glacyte stages. More and I'll start missing ticks and making mistakes. I'm not going to dungeoneer for another chaotic item either.

 

Preferably fast and easy solutions!

 

I have about 32m to spend on items.

 

Thanks all. Ps. If someone knows where to get some luck to the loot aswell, I'd be glad to hear! :pray:

 

EDIT: I got myself surgebox. Anything else?

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Ring switch isn't really valuable. I personally just wear a RoW. SWC vs FC is a bit tricky as it depends on the value of your time. I may calculate this for you later if I can be bothered.

 

I actually meant that I've been using SWC most of the time, but sometimes done trips with fire cape. Though I assume the prayer points saved with SWC is better than the few more dps you get with fire cape. :-)

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I've cleaned this topic up a bit. I'd just like to remind everyone that the H&A Forum is for answering questions people have, not about going back and forth at each other because "fine" isn't "best".

 

If you have any questions about this warning, PM me rather than asking them here.

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Thanks to Iglw for the amazing signature!

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Reposting my calculations explaining why Ahrim > void in a more verbose form because Ellac saw fit to delete this, for some reason unknown to myself. EDIT: I actually did the calculation for max hit wrong the first time but I wasn't far off the mark at all. Conclusion still stands.

 

Gear - Neit/void helm, A top/void top, A skirt/void skirt, B gloves/void gloves, SoL, CSB, ASN, D boots, Fcape, RoW

 

Max magic atk roll in Ahrim's - 261

 

Max magic atk roll in void w/ CSB - 215

 

While that on its own is only a minor problem, let's take a look at what we're trading off our magic accuracy for.

 

Gear - Gear - Neit/void helm, A top/void top, A skirt/void skirt, B gloves/void gloves, rapier, Ddf, fury, D boots, Fcape, RoW

 

Max melee atk roll in Ahrim's - 402

 

Max melee atk roll in void - 416

 

Max hit in Ahrim's - 522

 

Max hit in void - 530

 

For all intents and purposes, the improvement in melee atk roll is trivial. In terms of DPS, void is an improvement of just under 2%. This comes at the cost of a 4-way switch instead of a 3-way, weaker DDS specs and far inferior magic accuracy.

 

Do not use void. It is not fine. Anyone who says that void is fine does not know what they're talking about.

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How is the attack roll calculated then? I'm having trouble fitting the numbers together to get 261 for Ahrims.

 

Does this thread describe the formula accurately? [qfc]154-155-678-62903329[/qfc]

 

In my own calculations I assumed turmoil + ovl and level 99.

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I was using an XPWer's formula of (EA*(equip+64))/64, with void bonus acting on the final effective roll. Using Paleas' formula, it comes out as this.

 

Magic

 

Ahrim - 281

Void - 178

 

Melee

 

Ahrim - 476

Void - 494

 

Conclusion still stands.

 

Did some checking up and am going to use Paleas' formula from now on. Thanks for pointing that out to me.

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