NukeMarine Posted January 20, 2006 Share Posted January 20, 2006 .. that higher level creatures give more experience per damage you do to them. Yep, a level 20 creature like a watchman would give you 4 xp to combat and 1.33 xp to hits per damage you do to him. However, a level 88 creature would give you about 4.068 xp to combat and 1.351 xp to hits per point of damage you do to him. It's so small a benefit that many did not realize it. However, it is a benefit. I only found out when the Jagex mod that programmed the damage experience slapped down one of my rants with it. Try it out yourself. Kill 100 lesser demons, account for healing rate (1 point per minute of combat). Bet you get more than the often used formula of 4*Creatures Hitpoints. Learn how to Learn Japanese on your own - Nukemarine's Suggested Guide for Beginners in JapaneseStop Forgetting Stuff for College and Life - Anki - a program which makes remembering things easyReach Elite Fitness - CrossFit Link to comment Share on other sites More sharing options...
weezcake Posted January 20, 2006 Share Posted January 20, 2006 They changed it to this system as they moved to RS2 to encourage higher leveled players to fight higher level monsters :) ==================================Retired tip.it moderator.Teaching and inspiring. Link to comment Share on other sites More sharing options...
element97 Posted January 20, 2006 Share Posted January 20, 2006 Cool, nice piece of RS2 trivia! Link to comment Share on other sites More sharing options...
Ts_Stormrage Posted January 20, 2006 Share Posted January 20, 2006 actually, its everywhere the same... always 4xp att, str, def, range per dmg and 1.33333333333 xp on hp i think what happened to you that your opponent healed 1 dmg during the fight (omg it happens) hence the distorted reading Former Leader of The Tal Shiar Alliance - An Original Tip.it ClanMember of the Wilderness Guardians and Founder of the Silent GuardiansFounder of The Conclave - A Tip.it Clan institutionTip.it Times author (click for all my articles) - When I use the wrong reasons to make the right statement, argue the reason, not the statement.MSSW4 General - Did we kick your ass too?Check us out!==> No seriously, if you like FREE GP, XP and Dung tokens, as well as Community, Opportunity and above all FUN... <==CLICK IT! Link to comment Share on other sites More sharing options...
audee Posted January 20, 2006 Share Posted January 20, 2006 er.. but it wun affect the rate of levelling.. lower levelled gives lower experience.. but u wun have the need to heal urself.. whereas for high levelled u do.. and if u offset the time taken to gather food (say from your bank).. more or less its the same. Link to comment Share on other sites More sharing options...
NukeMarine Posted January 20, 2006 Author Share Posted January 20, 2006 actually, its everywhere the same... always 4xp att, str, def, range per dmg and 1.33333333333 xp on hp i think what happened to you that your opponent healed 1 dmg during the fight (omg it happens) hence the distorted reading Nope, creatures heal 1 hitpoint every minute. You compensate by adding in the hitpoints with the time it took to kill them all. This is easy with mage and range as you can track your shots and the time it took to shoot all those shots. So, I used 1260 firebolts to kill 25 Steel Dragons. Now, I'll get splash xp (22.5 xp per cast) then the rest is xp from damage. Time to cast 1260 firebolts is 63 minutes so add 63 to total damage you have to inflict to kill 25 Steel Dragons. Doing the math (Mage xp prior to killing and after), I got 2.075 xp to magic for every point of damage I inflicted. Again, it's a very minor benefit. And so minute I don't know why they even bothered. Be nice if this benefit improves later. Learn how to Learn Japanese on your own - Nukemarine's Suggested Guide for Beginners in JapaneseStop Forgetting Stuff for College and Life - Anki - a program which makes remembering things easyReach Elite Fitness - CrossFit Link to comment Share on other sites More sharing options...
desipardesi Posted January 20, 2006 Share Posted January 20, 2006 not all monsters heal at the same rate. some heal faster than others. The xp per hit is the same on all monsters. # 1101 to 99 range on 12-18-0585 slayer on 12-18-05 with combat at 102; retired from members since Feb 06.Back since June 07. 2000+ total. Link to comment Share on other sites More sharing options...
blad3lord Posted January 20, 2006 Share Posted January 20, 2006 im pretty sure if the jagex staffer who programmed combat xp says thats how it works, thats how it works. Link to comment Share on other sites More sharing options...
LordSoultar Posted January 20, 2006 Share Posted January 20, 2006 im pretty sure if the jagex staffer who programmed combat xp says thats how it works, thats how it works. Jagex has been know to contradict themselves before. Link to comment Share on other sites More sharing options...
sessie Posted January 20, 2006 Share Posted January 20, 2006 All dragons higher than level 100 give 5% exp bonus, if you hit a 25 you will get 105 exp to att/str/def/range and 35 to hits Link to comment Share on other sites More sharing options...
futurodon Posted January 20, 2006 Share Posted January 20, 2006 .. that higher level creatures give more experience per damage you do to them. Yep, a level 20 creature like a watchman would give you 4 xp to combat and 1.33 xp to hits per damage you do to him. However, a level 88 creature would give you about 4.068 xp to combat and 1.351 xp to hits per point of damage you do to him. It's so small a benefit that many did not realize it. However, it is a benefit. I only found out when the Jagex mod that programmed the damage experience slapped down one of my rants with it. Try it out yourself. Kill 100 lesser demons, account for healing rate (1 point per minute of combat). Bet you get more than the often used formula of 4*Creatures Hitpoints. Well there you go, you have enlighted me. Link to comment Share on other sites More sharing options...
ValaraZ Posted January 21, 2006 Share Posted January 21, 2006 This is so old news, they told that before rs2 was even launched... Whoever appeals to the law against his fellow man is either a fool or a coward. Whoever cannot take care of himself without that law is both. For a wounded man shall say to his assailant: "If I live, I will kill you, If I Die, you are forgiven." Such is the Rule of Honor. Link to comment Share on other sites More sharing options...
bedman Posted January 21, 2006 Share Posted January 21, 2006 not all monsters heal at the same rate. some heal faster than others. The xp per hit is the same on all monsters. True. Its indeed caused by the fact that it takes time to kill higher lvl monsters, so in the mean time they will heal a bit. Topic-maker: if you kill only 25 steel drags per hour, that means it takes you more than 2 minutes per. In this time they can heal more than 1 hp lvl. Another thing to not believe it: I am on an even str xp number for years now, meaning i always get 4xp per hit (i dont train on controlled). A Guide to Chinning in Ape atoll: up to 325kxp/h! Link to comment Share on other sites More sharing options...
NukeMarine Posted January 21, 2006 Author Share Posted January 21, 2006 not all monsters heal at the same rate. some heal faster than others. The xp per hit is the same on all monsters. True. Its indeed caused by the fact that it takes time to kill higher lvl monsters, so in the mean time they will heal a bit. Topic-maker: if you kill only 25 steel drags per hour, that means it takes you more than 2 minutes per. In this time they can heal more than 1 hp lvl. Another thing to not believe it: I am on an even str xp number for years now, meaning i always get 4xp per hit (i dont train on controlled). Train on blue dragons, track your range skill. It'll go odd and even. Better yet, count your damage to it. You're gonna end up a point off in xp. I've tracked the kills and xp cause I thought the Jagex Mod was wrong when he posted that higher level creatures gave more xp per damage. Sure enough, he was right. But the increase was so slight, it might as well not been there at all and saved the programmers the headache. Learn how to Learn Japanese on your own - Nukemarine's Suggested Guide for Beginners in JapaneseStop Forgetting Stuff for College and Life - Anki - a program which makes remembering things easyReach Elite Fitness - CrossFit Link to comment Share on other sites More sharing options...
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