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mutated jadinkos


pulli23

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Hi there,

 

Another task I don't have gotten earlier: mutated jadinkos.. With my slayer level I can beat both the guards as well as the babies, if I aim for profit which of those should I kill? - And how?

First they came to fishing

and I didn't speak out because I wasn't fishing

 

Then they came to the yews

and I didn't speak out because I didn't cut yews

 

Then they came for the ores

and I didn't speak out because I didn't collect ores

 

Then they came for me

and there was no one left to speak out for me.

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Guards would be better profit than babies but their profit is overall terrible. Just using your normal melee gear and heal either with SS or Unicorn. Or food if you don't have either. If money making is your goal, you're better off killing something else or even just gathering stuff.

hzvjpwS.gif

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I can't believe you guys skip these. I get 500-600k a task (not including a whip vine drop) and 15-20 Blues a task. The Guards have a fairly high combat level (145) and go down pretty fast with a rapier so these are also pretty good effigy droppers. Not to mention the 15-20 Herblore Habitat Herb seeds you will get from the offering stone which is awesome for the amount of time it takes to do a task.

 

The only negatives these have are the fact that they are un-agressive and they aren't one clickable. But if you take into account the solid steady profit (and the chance at a 4m drop + an Elite Clue) a solid effigy drop rate, 20 Blue charms per task, good Slayer xp per hour, and 100/140 HH herbs you would be crazy to skip these. But, if you aren't looking for any of these things by all mean skip them.

 

Edit: I make Bolas from my Excrescense so I coun't that in my profit. If you don't bother picking those the cash would be halved.

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What makes them so bad?

First they came to fishing

and I didn't speak out because I wasn't fishing

 

Then they came to the yews

and I didn't speak out because I didn't cut yews

 

Then they came for the ores

and I didn't speak out because I didn't collect ores

 

Then they came for me

and there was no one left to speak out for me.

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They're bad because of many things, but the most relevant to you being you're killing with profit in mind. They have no real good drops to speak of, and the only silver lining of them would be the elite scrolls and the favor you get (which in turn translates to good seeds depending on overworld setup).

hzvjpwS.gif

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Mutated jadinkos are great profit per task but tasks are so long that that great profit is stretched out over a lot of time. Even something like hunting two green dragon spawns is better gp/hr.

Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions

99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011)

99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012)

99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012)

99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013)

99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013)

Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring

Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace

30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted

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Mutated jadinkos are great profit per task but tasks are so long that that great profit is stretched out over a lot of time. Even something like hunting two green dragon spawns is better gp/hr.

That makes me a bit sad actually - as it means untill 92 there's nothing to look out for in slayer :(

First they came to fishing

and I didn't speak out because I wasn't fishing

 

Then they came to the yews

and I didn't speak out because I didn't cut yews

 

Then they came for the ores

and I didn't speak out because I didn't collect ores

 

Then they came for me

and there was no one left to speak out for me.

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If you look at all slayer monsters assigned by Duradel, sorted by slayer level:

[hide]

Dagannoths*

Black demons*

Black dragons*

Fire giants

Fungal Mages

Goraks

Greater demons

Hellhounds*

Iron dragons*

Kalphites*

Mithril dragons*

Scabarite minions

Steel dragons*

Vyrewatch

Waterfiends

 

Bloodvelds*

Suqahs*

Warped terrorbirds

Aberrant spectres*

Dust devils

Skeletal wyverns

Jungle strykewyrms

Gargoyles

Desert strykewyrms

Aquanites

Nechryaels

Spiritual mages

Abyssal demons

Dark beasts*

Mutated jadinkos (males)

Ice strykewyrms*[/hide]

 

Top half requires no slayer level, bottom half does. Monsters marked with a * are considered worth doing.

 

And Kuradal:

[hide]

Dagannoths*

Black demons*

Black dragons*

Blue dragons

Fire giants

Greater demons

Hellhounds*

Iron dragons*

Kalphites*

Living rock creatures

Mithril dragons*

Steel dragons*

TzHaar

Vyrewatch

Waterfiends

 

Terror dogs

Bloodvelds*

Suqahs*

Warped tortoises

Aberrant spectres*

Dust devils

Skeletal wyverns

Jungle strykewyrms

Gargoyles

Desert strykewyrms

Aquanites

Nechryaels

Grifolaroo

Spiritual mages

Abyssal demons

Grifolapine

Dark beasts*

Mutated jadinkos (males)

Ice strykewyrms*

Ganodermic beast*

Ganodermic runt*

[/hide]

 

You see there is a 'rage stretch' running from about 60 slayer (spectres) to 90 slayer (dark beasts) of creatures not worth slaying.

Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions

99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011)

99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012)

99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012)

99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013)

99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013)

Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring

Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace

30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted

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