Flamer Posted May 28, 2006 Share Posted May 28, 2006 Whoo! Had fun with this one ^.^ 12 Layers: 2 brushed layers 3 text layers 4 render layers 2 lens flare layers 1 border layer Rate or hate! Link to comment Share on other sites More sharing options...
badphooeybad Posted May 28, 2006 Share Posted May 28, 2006 rate, hate, or love you should have said :P its awsome Link to comment Share on other sites More sharing options...
bloodkilla87 Posted May 28, 2006 Share Posted May 28, 2006 Its kinda hard to see her Link to comment Share on other sites More sharing options...
teenageloser33 Posted May 29, 2006 Share Posted May 29, 2006 I honestly thing this is very sub par. Number one Samus isn't very distinguishable from the rest of the sig, blending is one thing but what you have going on here, I do not even know how you get it to the state it's at. And your render layers, meh, alright big deal, nothing extraordinalry great, maybe if you only used one or two you might be able to improve this. 2 Brushed layers, where? Another thing that's not distinguishable. Lens flare, once again, where? Can't tell. You have to much going on here, and I'd say, scrap it, let it die, move on. Just learn from your mistakes. Link to comment Share on other sites More sharing options...
imhomer Posted May 29, 2006 Share Posted May 29, 2006 I honestly thing this is very sub par. ^^Which is pretty much what you think of everything else. :roll: On topic: I like the idea and the render but I think you di too many things to it. By putting so many layers on and maybe even because of the background you chose Samus kinda blends into the BG and is hard to see. I would try to give better C/C but I don't really know how PS works. :oops: Link to comment Share on other sites More sharing options...
jepa69 Posted May 29, 2006 Share Posted May 29, 2006 I honestly thing this is very sub par. Number one Samus isn't very distinguishable from the rest of the sig, blending is one thing but what you have going on here, I do not even know how you get it to the state it's at. And your render layers, meh, alright big deal, nothing extraordinalry great, maybe if you only used one or two you might be able to improve this. 2 Brushed layers, where? Another thing that's not distinguishable. Lens flare, once again, where? Can't tell. You have to much going on here, and I'd say, scrap it, let it die, move on. Just learn from your mistakes. i think its very nice you teenage loser if you can make a better one then you can talk bad about someone elses work flamer great work as usual, you should take up pixeling At the moment i can't really see the full form of the muffin. Link to comment Share on other sites More sharing options...
Swarmsnapper Posted May 29, 2006 Share Posted May 29, 2006 The most beautiful signatures are sometimes the least complex, and sometimes the most. I use more than 10 times that many layers and effects when I make my images. This is a moderately complex, but beautifully simply signature, a good size, perfectly blended, and the effect transferred is great. The implied motion and brightness flares play well with the smooth line movements, and even better with the curves of the firey background. It's a perfect color scheme, and would match the sort of environment that Samus would find herself in. Poor critique is not something this thread should be recieving. Good work. Link to comment Share on other sites More sharing options...
WutangFlu Posted May 29, 2006 Share Posted May 29, 2006 I honestly thing this is very sub par. ^^Which is pretty much what you think of everything else. :roll: And its pretty much true. Very few people on this board are pros. at what they do. With the exeption of some people like, Venomai at painting, and also tttia. and if anyone thinks they are master pixelers here on this board your crazy. ive been to other board that ive been directed to by Terley, and Godslayer themselves. They rookies compared to them. And most abstract stuff on this board is pure crap compared to other stuff out there. I honestly thing this is very sub par. Number one Samus isn't very distinguishable from the rest of the sig, blending is one thing but what you have going on here, I do not even know how you get it to the state it's at. And your render layers, meh, alright big deal, nothing extraordinalry great, maybe if you only used one or two you might be able to improve this. 2 Brushed layers, where? Another thing that's not distinguishable. Lens flare, once again, where? Can't tell. You have to much going on here, and I'd say, scrap it, let it die, move on. Just learn from your mistakes. i think its very nice you teenage loser if you can make a better one then you can talk bad about someone elses work So it must also take skill to crit others work I guess? *look at person jepa69* You dont have to be a professional at an art style to give crits.. and his crits are very true also. i thought the same. it could be better, its to crouded. Samus is undefined. I can see where he MAY have used the lense flair *samus's cannon thing* and if that be true, he could have done the same thing with just another brush layer and used a white round brush. unless the flair actually effected the rest of the sig. (photoshopers will know what im talking about). As for crits on the sig itself from me.. look up there for some^^^^ its good, but its nothing special 5/10 on my scale 5= *average* Link to comment Share on other sites More sharing options...
teenageloser33 Posted May 29, 2006 Share Posted May 29, 2006 I honestly thing this is very sub par. Number one Samus isn't very distinguishable from the rest of the sig, blending is one thing but what you have going on here, I do not even know how you get it to the state it's at. And your render layers, meh, alright big deal, nothing extraordinalry great, maybe if you only used one or two you might be able to improve this. 2 Brushed layers, where? Another thing that's not distinguishable. Lens flare, once again, where? Can't tell. You have to much going on here, and I'd say, scrap it, let it die, move on. Just learn from your mistakes. i think its very nice you teenage loser if you can make a better one then you can talk bad about someone elses work flamer great work as usual, you should take up pixeling Meh just a crap sig I whipped up but I think I bought my privileges to talk. Link to comment Share on other sites More sharing options...
Flamer Posted May 30, 2006 Author Share Posted May 30, 2006 ok stop it guys. Before this turns into a locked thread... or something... Link to comment Share on other sites More sharing options...
Nazgul740 Posted May 30, 2006 Share Posted May 30, 2006 I honestly thing this is very sub par. Number one Samus isn't very distinguishable from the rest of the sig, blending is one thing but what you have going on here, I do not even know how you get it to the state it's at. And your render layers, meh, alright big deal, nothing extraordinalry great, maybe if you only used one or two you might be able to improve this. 2 Brushed layers, where? Another thing that's not distinguishable. Lens flare, once again, where? Can't tell. You have to much going on here, and I'd say, scrap it, let it die, move on. Just learn from your mistakes. i think its very nice you teenage loser if you can make a better one then you can talk bad about someone elses work flamer great work as usual, you should take up pixeling To reply yeah really just hush up you don't even know the guy for crying out loud everyone quit flameing he gave his honest opinion what more do you want? everyone kissing but? And how exactly is he flameing?? New sigzor^^ Link to comment Share on other sites More sharing options...
Godslayer Posted May 30, 2006 Share Posted May 30, 2006 Valid points. Quoted for truth. There are no pros here. Link to comment Share on other sites More sharing options...
Vitalik Posted May 30, 2006 Share Posted May 30, 2006 Text is boring. The background is a little to dark and the render is blended in too much which makes it sort of an eye sore. I suggest making the render more visible. Link to comment Share on other sites More sharing options...
Sereth Posted May 30, 2006 Share Posted May 30, 2006 I like it, but it would be nicer if you could bring out samus more. *pssst...LP..or anyone...a link to some of those pixel sites would be nice, please?* Link to comment Share on other sites More sharing options...
WutangFlu Posted May 30, 2006 Share Posted May 30, 2006 I like it, but it would be nicer if you could bring out samus more. *pssst...LP..or anyone...a link to some of those pixel sites would be nice, please?* http://www.pixel-arts.org/pixelopolis/index.php and for amazing abstracts go to any major gfx design forums and look at there stuff.. *grey cobra Link to comment Share on other sites More sharing options...
misterxman Posted May 30, 2006 Share Posted May 30, 2006 No need to continue taking this thread more off topic. To some eyes, Tipit may not have the absolute best when it comes to gfx or anything, but you got to remember that this is mainly a Runescape forum for newcomers, so you can't expect the super-pros to join here over other gfx forums when the front page here says "Runescape Fansite". If you don't like what is posted here, you are free to move on to another forum that showcases more of the work you'd like to see, but posting how there's nothing that you like to see doesn't help the situation at all. On a last note, wether people are pros or not is up to each viewer, so while some may think there are none here, others may and do see pros here. About the sig, it's kind of hard to see samus but I like that the colors and shapes (orange spots) are kind of repetitive throughout the sig. Pixel sigs by me.Pixel Art Link to comment Share on other sites More sharing options...
fatbill Posted May 30, 2006 Share Posted May 30, 2006 i like it looks as tho the person is cutting/flying thought the flames. I LOVE IT Please click below to help with my ICT A Level, for which I have to monitor my website for 8 weeks, hits and feedback welcome. http://www.chauncystweb.co.uk/sm Feedback page now up and working. Link to comment Share on other sites More sharing options...
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