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Solving the pure essence problem by changing 1 number!


bookrhino

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Intro:

 

 

 

As we all know, pure essence has gone through the roof in price, mainly because the supply has become so low and has not even come as close to the demand as it once did.

 

 

 

Anyways...it can be solved in a very simple way. Why don't we make pure essence give 20 xp ea instead of the original 5 xp? That way, mining pure essence would be GOOD mining xp, close to that of mining iron.

 

 

 

Effects:

 

 

 

1. Increasing runecrafting would become more useful as it would allow you to carry more pure essence in the rune pouches and thus get more money and mining xp.

 

 

 

2. More people would mine the essence and, as a result, the prices would drop dramatically. Also, free essence operations might flourish where people sacrifice potential profit for more xp per hour.

 

 

 

Thus, the price of pure ess might drop to 50 each or maybe even less, while mining does not become an easier skill to raise.

 

 

 

Comparison:

 

 

 

I can mine an average of around 1,200 pure essences an hour using the first three pouches. At 20 xp each, I would gain 24,000 xp an hour, assuming no pouch degrades. Powermining iron gives about 28,000 xp an hour, assuming you can get and bank a full load in about 2 minutes (not too hard in Yanille). Last, but not least, mining granite would give me an average of 35,680 xp an hour. Thus this suggestion will in no way make mining easier to train than it is now.

 

 

 

Comments? Ways to improve the suggestion?

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I guess, but the average person can only get about 1k pure essence an hour, so that's 25k an hour.

 

 

 

I would have no problem toning it down some, but I need to know how much xp you get powermining granite and iron in order to make a more accurate figure.

 

 

 

I'll check it out myself and fix the figure if needed.

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I tested out powermining granite, and even though I couldn't 1-hit it most of the time, I still got about 3k xp in 6 minutes, which means I would average 30k+ xp an hour.

 

 

 

So I think 17.5 xp or 20 xp each would be more acceptable, don't you think?

 

 

 

Making it too low would make it useless, too high would ruin the mining skill...

 

 

 

Just a note: Never compare to the xp you get mining coal...it's very bad xp.

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More than about 10 would be too much, because you wont have too many people mining it for the experience anyway, unless they make it as good as granite or iron. So the number of people mining it probably won't increase enough to make much of a difference, and the same people end up getting almost the same amount of money for their essence, but more than twice the experience for it.

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this is actually a good solusion. The xp amount could do with some work, but if people were about to make ok money, and get ok mining xp, and only have to click the rock once, people would mine it. this would drive the pure ess down to a reasonable price, and yet autoers would still have to pay 5$ to mine it.

 

 

 

 

 

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David, the pure essence at 20 xp each would be about as good as powermining iron...thus it will be a viable option for training mining, especially since it also helps in runecrafting as well and is 1-click.

 

 

 

If it were as good as powermining iron, all the people powermining iron would move to the ess mines. I think jagex really intended the update to slow inflation, as pure ess can only be mined by p2p, and most of us are too lazy to do it. I don't think jagex would want to do something that would end up putting pure ess into the game at a faster rate than it is now.

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mining ess/ banking is far easyer tehen mine full load and drop it all... and its not only about the exp, its also verry mutch money... power mining = no money accept gems, pure ess = 80k+ a hour, no gems

 

 

 

make it 10 exp each...

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Well, I was mining iron last night and was about to mine and bank nearly 1.2k iron ores in about 1.5 hours. That comes out to about 800 iron ores an hour, or 28k xp an hour. That was mining in Yanille, however.

 

 

 

Since increasing the xp will in fact lower the price of pure ess quite a bit, you won't make 80k an hour mining it, at least not for long.

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Powermining iron gives about 28,000 xp an hour

 

it's more like 35k an hour

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Hmm..

 

 

 

I've seen so many rant threads about the amount of money that alchers were bringing into the game. This solution would increase the problem IMO. Cheaper ess => A hell of alot more nats produced => Loads more GP in the game.

 

 

 

Meh..

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