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custom weapons:


Rtp000

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This is a little idea that I have had on my mind for a long time. I would have posted this suggestion on the Runescape forums but I never got around to being a member. This idea I think will hopefully make everyone more diverse and unique. This suggestion will mostly be for melee weapons. This probably will not affect range at all but it will affect magic a little. This will hopefully apply to both members and non members. Heres my idea:

 

 

 

 

 

Im going to start off with sword weapons. (Daggers, Swords, Scimitars, Longswords and 2 handed swords)

 

 

 

All these weapons should be made out of four pieces: The blade, guard, hilt and pommel.

 

 

 

The blade could be made out of any metal. This also applies to the hilt and guard. The type of metal you use will not only be for looks but it will also affect all the weapons bonuses, weight and attack speed.

 

 

 

The pommel can only be fitted with gold, silver or any cut gem. If the pommel is silver it can be blessed. If its made out of a gem it can be enchanted just like the amulets.

 

 

 

 

 

This is the general idea how each metal will affect the blade:

 

 

 

This is an example using a sword:

 

 

 

Bonuses: Attack Defence Strength Prayer Speed:

 

 

 

Stab Slash Crush Magic Range Stab Slash Crush Magic Range

 

 

 

 

 

Bronze: +3 +3 +0 +0 +0 +0 +0 +0 +0 +0 +4 +0 7

 

 

 

Iron: +5 +5 +0 +0 +0 +0 +0 +0 +0 +0 +6 +0 6

 

 

 

Steel: +10 +10 +0 +0 +0 +0 +0 +0 +0 +0 +11 +0 7

 

 

 

Mithril: +15 +15 +0 +0 +0 +0 +0 +0 +0 +0 +16 +0 8

 

 

 

Adamant: +21 +21 +0 +0 +0 +0 +0 +0 +0 +0 +22 +0 6

 

 

 

Rune: +35 +35 +0 +0 +0 +0 +0 +0 +0 +0 +35 +0 6

 

 

 

 

 

Guard:

 

 

 

Bronze: +0 +0 +0 +0 +0 +1 +1 +1 +0 +0 -1 +0 0

 

 

 

Iron +0 +0 +0 +0 +0 +2 +2 +2 +0 +0 +1 +0 -1

 

 

 

Steel: +1 +1 +0 +0 +0 +3 +3 +3 +0 +0 +0 +0 0

 

 

 

Mithril: +2 +2 +0 +0 +0 +4 +4 +4 +0 +0 -2 +0 +1

 

 

 

Adamant: +3 +3 +0 +0 +0 +5 +5 +5 +0 +0 +1 +0 -1

 

 

 

Rune +4 +4 +0 +0 +0 +6 +6 +6 +0 +0 +2 +0 -1

 

 

 

 

 

Hilt: Stab Slash Crush Magic Range Stab Slash Crush Magic Range Strength Prayer Speed

 

 

 

Bronze: +0 +0 +0 +0 +0 +0 +0 +0 +0 +0 +0 +0 +0

 

 

 

Iron: +0 +0 +0 +0 +0 +0 +0 +0 +0 +0 +0 +0 +0

 

 

 

Steel: +0 +0 +0 +0 +0 +0 +0 +0 +0 +0 +0 +0 +0

 

 

 

Mithril: +1 +1 +0 +0 +0 +1 +1 +1 +0 +0 +0 +0 +1

 

 

 

Adamant: +2 +2 +0 +0 +0 +2 +2 +2 +0 +0 +1 +0 +0

 

 

 

Rune: +4 +4 +0 +0 +0 +3 +3 +3 +0 +0 +2 +0 -1

 

 

 

 

 

Pommel:

 

 

 

Gold: +2 +2 +0 +0 +0 +2 +2 +2 +0 +0 +0 +0 +0

 

 

 

Silver: -2 -2 +0 +0 +0 +1 +1 +1 +2 +0 -1 +5 +0

 

 

 

Sapphire: +0 +0 +0 +10 +0 -1 -1 -1 +0 -2 -2 +0 +0

 

 

 

Emerald: -1 -1 +0 +0 +0 +10 +10 +10 +10 +10 -3 +0 +1

 

 

 

Ruby: +1 +1 +0 +0 +0 -5 -5 -5 -5 -5 +10 +0 -1

 

 

 

Diamond: +3 +3 +0 +3 +0 +3 +3 +3 +3 +3 +3 +1 -1

 

 

 

Dragon: +10 +10 +0 +0 +0 +1 +1 +1 +1 +1 +5 +2 -1

 

 

 

Onyx: +3 +3 +0 +3 +0 +15 +15 +15 +15 +15 +1 +3 -1

 

 

 

 

 

This is just an example. Jagex itself will have to put the appropriate bonus changes for the pieces. Each and every piece should have both a good and bad effect for using it in your sword making. The stat bonuses should increase and decrease depending on the type of weapon. For example, a 2 handed could use crush and a dagger can only use stab

 

 

 

I have some more ideas but I will post them later.

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I like the concept of this idea. You mind if I steal it for something I'm working on?

 

 

 

- Sligo

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I know that you believe you understand what you think I said, but, I am not sure you realize tht what you heard is not what I meant.

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Cool im glad some of you guys like my idea.

 

 

 

The stat bonuses of each piece of the sword didnt come out the way I wanted though. I wanted it to look like the way runescape had their stat bonuses for each weapon.

 

 

 

 

 

Maybe if your a member you can post my idea on the runescape forums to see how it does there.

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i like the idea.

 

It reminds me of a thing i saw in anohter game. Have any of you played Baldurs Gate Dark Alliance 2 on the PS2? In this game you can add gems to weapons and armor to make them better, like giving them elemental attacks, extra running speed and even a life drain effect and the more gems you put the more the bonus would be. there could be something like this in runescape where you could add a gem to some armor or weapon while you were smithing it and then enchant it, just like you would an amulet.

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Free to Player fo' life!

99/99 skateboarding :p

why dont you use this awesome thing i like to call common sense. Its done wonders for me, ive never been hacked, scammed or anything like that.
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Not a bad idea, it would make the game a bit more realistic, hopefully give extra bonuses. Although, for some of the things you forgot Dragon, or did you mean to...? :-k

 

 

 

You can't smith dragon.

 

 

 

I quite like the idea, defently add some new weapon combo's to the game.

 

 

 

<3 your stewie avvy trinity :3>

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Well going back to my Baldurs Gate similarity. In the game you would add gems using a workshop. Maybe there would be a workshop in every store of that kind of weapon or armour, i.e. you would go to a platelegs store and choose a 'workshop' option to put gems in your platelegs. On the other hand it could be simply like putting the armour into a furnace and smelting the gems in, or sewing gems in for range and mage armor. There could be different bonuses for different types of armor and weapons. It could be like an extension of the new bolt types they got out...

 

Just throwing all my ideas out there...

resizeofuntitledff4.png

Free to Player fo' life!

99/99 skateboarding :p

why dont you use this awesome thing i like to call common sense. Its done wonders for me, ive never been hacked, scammed or anything like that.
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speaking of a simmarlarity have you ever heard of diablo 2? its has a weapons slot system in which you can add gems to your weapons they are diamonds sapphires rudys and emeraldys i think there are also jade and you can use a skull and they all give a different bonus.

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In D2 theres no jade, but there are topazs and amythysts (spelling :oops: )

 

 

 

Anyway, back to the topic...

 

 

 

There would be FAR too many combinations of hilts, pommels and blades (etc)

 

 

 

If jagex makes custom weapons (highly unlikely considering how complicated it would make the game, not to mention make other weapons like battle axes and warhammers redundant) they would only add the option to put gems in the pommel

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How about you could make your own combonation of weapons

 

Dagger+2h= Large dagger

 

Dagger+Shortsword= Micro sword

 

ECT.

 

 

 

How would you want to combine swords? Swords can just be made the way the topicstarter pointed out. Combining seems a bit useless. And I think there are enough kinds of swords already. It wouldn't give any benefits to the game.

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