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Spiders & Goblins should attack Macroers - Lumb. Swamp


MNH

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Hello, there are too many yew logs in Runescape nowadays, and all that because of the macroers - Level 3s or 4s. I believe that monsters should attack low players' levels, such as level 3 and 4!

 

 

 

Here is my suggestion: There are some monsters near the yew trees in Lumbridge swamp, such as spiders & goblins - level 2. In my opinion I think those monsters should attack the low players' levels, so there would be less macro players in Runescape or probably they would disappear because they might need to rise up their combat level then return to use auto progarms and that would be boring for them; so basically they wouldn't do it again.

 

 

 

I have some evidence about how monsters, such as spiders - level 2 don't attack the players who are level 3s (macroers), I think this is unfair advantages, like shown in the picture below:

 

 

 

untitledog3.th.jpg

 

 

 

The picture above is showing some macro players (level 3) cutting yew trees in lumbridge swamp, that area is full of spiders and goblins. In fact these monsters like the spider shown in the picture above don't attack these low levels players.

 

 

 

What do you think of this suggestion?

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the problem with agresive monsters are idiots kill them for trining insted of lettign them do there job. The solution is to have monetrs that are only attackable if they attack u first thus eliminating this problem.

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thxs vibro for the sig ^_^.

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Another weak suggestion to stop macros. I don't mean to flame but that's why there are so many macros; all the ways Jagex tries to stop them are weak. Personally, I don't think it would be that hard for a macroer to get the account all the way to level 5 at which point the spiders stop attacking. Even level 10 isn't that hard. I don't think this will discourage macroers at all.

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How about when you see a macroer report them.

 

 

 

I actually dont think its that bad of an idea. But I would bet that they could whip up some code to make higher level spiders attack, make them like level 60 at least to attack low combat level players who posess high woodcutting. Anything would be better then the sandwhich lady and the drunken dwarf.

~Greetings from across the River Styx~

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Ok, well how about if Jagex would put some guards (level 28) near that area? and there are some already near the prison (where prince Ali need to be rescued). Or how about putting dark wizards near the willow trees just like draynor village, as these wizards can hit from a long range! and so that macroers wouldn't be able to bank the logs if there are some of these wizards.

 

 

 

By the way, if the macroers got their combat levels up to 5 or 10, Runescape would have few macroers. I see that most macroers are from level 3s.

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Or you could make monsters that attack people that are reported for macroeing over 5 times by different people in like 5 minutes and when they die their stuff dissapeers with them so that no one takes their stuff that they got from cheating

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Ok, well how about if Jagex would put some guards (level 28) near that area? and there are some already near the prison (where prince Ali need to be rescued). Or how about putting dark wizards near the willow trees just like draynor village, as these wizards can hit from a long range! and so that macroers wouldn't be able to bank the logs if there are some of these wizards.

 

 

 

By the way, if the macroers got their combat levels up to 5 or 10, Runescape would have few macroers. I see that most macroers are from level 3s.

yes but then all the macroers would be level 5-10

rule the seas is a cool mmorpg register through here: http://www.ruletheseas.com/index.php?r=50338

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Ok, well how about if Jagex would put some guards (level 28) near that area? and there are some already near the prison (where prince Ali need to be rescued). Or how about putting dark wizards near the willow trees just like draynor village, as these wizards can hit from a long range! and so that macroers wouldn't be able to bank the logs if there are some of these wizards.

 

 

 

By the way, if the macroers got their combat levels up to 5 or 10, Runescape would have few macroers. I see that most macroers are from level 3s.

yes but then all the macroers would be level 5-10

 

 

 

Ok, but dark wizards and guards attack players who are above level 10... By the way why should someone make a macro player level 10!, let's say the player will be reported for Rule 7 - Macroing and the account disappear. I don't think that would encourage to get more macroers, because this would be boring and waste of time. Also, Jagex mostly don't look at low levels, they always care about high levels and their behaviour in the game. They just make the game fair and better.

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Ok, well how about if Jagex would put some guards (level 28) near that area? and there are some already near the prison (where prince Ali need to be rescued). Or how about putting dark wizards near the willow trees just like draynor village, as these wizards can hit from a long range! and so that macroers wouldn't be able to bank the logs if there are some of these wizards.

 

 

 

By the way, if the macroers got their combat levels up to 5 or 10, Runescape would have few macroers. I see that most macroers are from level 3s.

yes but then all the macroers would be level 5-10

 

 

 

Ok, but dark wizards and guards attack players who are above level 10... By the way why should someone make a macro player level 10!, let's say the player will be reported for Rule 7 - Macroing and the account disappear. I don't think that would encourage to get more macroers, because this would be boring and waste of time. Also, Jagex mostly don't look at low levels, they always care about high levels and their behaviour in the game. They just make the game fair and better.

 

 

 

1. It literally takes an only an hour of training to get to level 10 combat. Macroers were willing to do Rune Mysteries, why not this?

 

 

 

2. Jagex does care about low level macroers(think pure ess)

 

 

 

3. If you put aggressive monsters at all the spots where macros are, all the pures will whine and complain their [wagon] off, and all the spots will be similar, therefore a new macro program will come out to counter it. Think of macros like the flu; every time you make a vaccine, it changes until the thing you used to fix it no longer works.

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well unless they can tap into the system they shouldnt be able to counter agresive monsters very well and make random more common with a wider rang of movemont and just walks over things so they dont get traped maybe u not like rock golems but u get stunned and u have to answer a question in 1 min other wise u get chucked in lummy like u would if you died with a skull

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Ok, well how about if Jagex would put some guards (level 28) near that area? and there are some already near the prison (where prince Ali need to be rescued). Or how about putting dark wizards near the willow trees just like draynor village, as these wizards can hit from a long range! and so that macroers wouldn't be able to bank the logs if there are some of these wizards.

 

 

 

By the way, if the macroers got their combat levels up to 5 or 10, Runescape would have few macroers. I see that most macroers are from level 3s.

yes but then all the macroers would be level 5-10

 

 

 

Ok, but dark wizards and guards attack players who are above level 10... By the way why should someone make a macro player level 10!, let's say the player will be reported for Rule 7 - Macroing and the account disappear. I don't think that would encourage to get more macroers, because this would be boring and waste of time. Also, Jagex mostly don't look at low levels, they always care about high levels and their behaviour in the game. They just make the game fair and better.

 

 

 

1. It literally takes an only an hour of training to get to level 10 combat. Macroers were willing to do Rune Mysteries, why not this?

 

 

 

2. Jagex does care about low level macroers(think pure ess)

 

 

 

3. If you put aggressive monsters at all the spots where macros are, all the pures will whine and complain their wagons off, and all the spots will be similar, therefore a new macro program will come out to counter it. Think of macros like the flu; every time you make a vaccine, it changes until the thing you used to fix it no longer works.

 

 

 

Firstly, I'm talking about the yew trees in lumbridge swamp not about rune essence or Rune Mysteries! Also why would someone train his\her combat to level 10 then use him\her as a macro character? this is just a waste of time for the player who wants to have like 5 macroers work for him\her only. If you go to different worlds and check there you will see level 3s have the same letters in their name especially the first 6 letters!

 

 

 

Secondly, Pure essence are for members, and I'm talking about the macroers situations in non members with yew trees not with Runecraft! the most commonly problem is about autowoodcutter. That's why there are too many people who have a high woodcutting level.

 

 

 

Thirdly, I personally see that pures train on cows from the beginning not at goblins or spiders because they need food.

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Firstly, I'm talking about the yew trees in lumbridge swamp not about rune essence or Rune Mysteries! Also why would someone train his\her combat to level 10 then use him\her as a macro character? this is just a waste of time for the player who wants to have like 5 macroers work for him\her only. If you go to different worlds and check there you will see level 3s have the same letters in their name especially the first 6 letters!

 

 

 

Secondly, Pure essence are for members, and I'm talking about the macroers situations in non members with yew trees not with Runecraft! the most commonly problem is about autowoodcutter. That's why there are too many people who have a high woodcutting level.

 

 

 

Thirdly, I personally see that pures train on cows from the beginning not at goblins or spiders because they need food.

 

 

 

I think you misunderstood me.

 

 

 

I know you're talking about yews logs, not Rune Mysteries. All I meant by that was that macroers were willing to put in the effort to do Rune Mysteries and, to me, it doesn't seem like that big of a leap in effort to train to level 10 combat.

 

 

 

When I mentioned pure ess I simply meant to use that as an example of something that Jagex did to target macros. This is just a little proof that they care about low level macros though not low level human players.

 

 

 

This was my fault on the third one. I meant woodcutting pures, not combat pures. Many woodcutting pures and other skill pures don't want to raise their combat levels (want themselves to be level 3) so they would complain that there is no way to cut yews effectively without having level 10 combat.

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It will need to be a high agresive monster, because I can train a acc up to lvl 30 in a little over a hour. It's not that hard.we need something like maybe a new village of barbians, that didn't like the way it was up there near edge. So they build one and the yew tree is in the center.

 

 

 

i thought of a new village and gave it a back story \'

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once given time to think about this, i agree, because it woudn't effect member skillers because they could go to catherby or seers, the reson why macroers chose lumbridge swamp is because its a rarely used area, so theres little chance of them getting reported and caught

 

 

 

if a macroer tried going to seers they would be more likley to get caught, because fellow players would report the macroer

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Another problem besides all the mentioned reasons such as skill pures, etc... is that Lumbridge Swamp and river area is the first place new players go. If you put some level 28 aggressive monsters in there, new players would die, lose all their stuff, complain and quit, :-#

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I don't think you understand how much work people are willing to do in order to be lazy.

 

 

 

Hmm... That's very interesting. :lol:

 

 

 

I know what you mean, but that's kinda funny how you worded it.

 

 

 

Macroing will probably only increase, there is very little we can really do but just report those blasted people who will try to cheat their way to a high standing in Runescape.

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Yeah Imhomer hit it a bullseye with that comment. If you think about it, if it wernt for laziness, there probably wouldnt be cars, and vacuum cleaners, and all other things that make our lives easier. I wonder if runescape was invented because Jagex staff didnt feel like driving to the video store to rent a computer game.

~Greetings from across the River Styx~

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Ok, well how about if Jagex would put some guards (level 28) near that area? and there are some already near the prison (where prince Ali need to be rescued). Or how about putting dark wizards near the willow trees just like draynor village, as these wizards can hit from a long range! and so that macroers wouldn't be able to bank the logs if there are some of these wizards.

 

 

 

By the way, if the macroers got their combat levels up to 5 or 10, Runescape would have few macroers. I see that most macroers are from level 3s.

 

 

 

And what about level 3 Skillers? Take zzzamorak for example. He's 99 Woodcutting, 99 Fishing, Fletching. Name most skills and he's 99. All his skills are 80+ Apart from Slayer (50) and Runecrafting (65). How does your plan make it fair for him? Yes he is a member and can go cut Yews or Magics in Safety but it's all the same. There is quite alot of F2P Skillers out there. You're practically cutting off the F2P skiller from skilling. Maybe they could go to a place where they won't get attacked. Like a level 600+ Total Guild or something like that.

 

 

 

And you can't use the argument that says just train combat to level 10 or 20. Then they're not Pure Skillers are they?

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Ok, well how about if Jagex would put some guards (level 28) near that area? and there are some already near the prison (where prince Ali need to be rescued). Or how about putting dark wizards near the willow trees just like draynor village, as these wizards can hit from a long range! and so that macroers wouldn't be able to bank the logs if there are some of these wizards.

 

 

 

By the way, if the macroers got their combat levels up to 5 or 10, Runescape would have few macroers. I see that most macroers are from level 3s.

 

 

 

And what about level 3 Skillers? Take zzzamorak for example. He's 99 Woodcutting, 99 Fishing, Fletching. Name most skills and he's 99. All his skills are 80+ Apart from Slayer (50) and Runecrafting (65). How does your plan make it fair for him? Yes he is a member and can go cut Yews or Magics in Safety but it's all the same. There is quite alot of F2P Skillers out there. You're practically cutting off the F2P skiller from skilling. Maybe they could go to a place where they won't get attacked. Like a level 600+ Total Guild or something like that.

 

 

 

And you can't use the argument that says just train combat to level 10 or 20. Then they're not Pure Skillers are they?

 

 

 

Ok, give me an example of a pure skiller that is F2P!, I don't think anyone would like to have a pure woodcutter skiller in F2P, especially having 99s. Why not mining, smithing, cooking or any skills? and by the way pure skillers cut yew trees in edgeville or falador, not to go to boring places like lumbridge swamp.

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