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Falling sand... Addicting Game...


bull912000

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I want to know if anyone has heard of this...

 

 

 

 

 

 

 

"Falling Sand Game", also "World of Sand", (2005) is a Java applet first found on the Dofi Blog via Fark thread, later enlarged and rehosted by Chirag Mehta. The game has been popular on community link sites like Digg and Delicious and involves four main falling particles: sand, water, salt, and oil. Each of these particles have special properties that can be manipulated; among these include burning, desiccating, growing, eroding, and more. Along with these four, main particles are auxiliary environmental manipulators: Wall, Fire, Plant, Spout, Cera (or wax), ???, and Eraser. By putting these together, one can thoroughly enjoy the modeling and construction of very complex structures and systems. There is an additional special feature that can be turned on, off, or told to remain in place. This is called the namekuji. In japanese, "namekuji" means slug, naturally for the properties of a slug when salt is poured onto it. Several different versions exist, varying from applets with zombies, or human bodies, that have their own unique properties to applets where auxiliary environmental manipulators have additional properties.

 

 

 

 

 

 

 

I want to see some screenshots of really good ones too...

 

 

 

 

 

 

 

 

 

 

 

http://fallingsandgame.com/sand/NewSand.html

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I played that game before on a different site over the summer. It's really addicting, and I love the open-endedness of it. I remember there being a thread about this game awhile ago, but I couldn't find it. There were some pretty cool pictures.

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How do you play the game? What's the goal? :?

 

 

 

There is no goal. You just simulate random things mixed together and enjoy the physics engine behind it all.

 

 

 

So...what fun things can you do? If I mix fire and oil, will there be an explosion?

 

 

 

 

 

 

 

You can try... but I've never gotten an explosion out of just oil irl :P

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I just posted something! ^_^ to the terrorist...er... kirbybeam.
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Wow! This game is really fun! Could someone tell me something cool I can do in this game?

 

 

 

I had a lot of fun making environments where they would cycle on their own. I can't really remember what I did too well since it was a few months ago, but I think I divided the game into three parts with the ground tool, and set up a fountain somewhere. I had grass that would absorb and take over all the water, and somewhere there was a flame that would never run out that the grass would eventually reach and get burned out. The water would pour again, and eventually would reach some small remnant of the grass, which would spread and get burnt again. I just thought creating that kind of a cycle that ran on its own was fun. Just the whole control over any kind of scenario with whatever you want to mix is a fun thing to do.

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What are some cool ways you can use to kill the zombies?

 

 

 

 

 

 

 

I like to bury them in sand or salt. :D Or just set them on fire with fire and oil.

 

 

 

Yeah, but everytime I try to bury them in sand or salt, they don't dissapear. They just sit there...

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What are some cool ways you can use to kill the zombies?

 

 

 

 

 

 

 

I like to bury them in sand or salt. :D Or just set them on fire with fire and oil.

 

 

 

Yeah, but everytime I try to bury them in sand or salt, they don't dissapear. They just sit there...

 

 

 

 

 

 

 

I know. I think the only way to kill them is to burn them.

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Thanks to whoever posted the new one. The "Zombies" are a nice new touch. :P I've been playin' the old one for a few months now.

The popularity of any given religion today depends on the victories of the wars they fought in the past.

- Me!

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Wow! This game is really fun! Could someone tell me something cool I can do in this game?

 

 

 

I had a lot of fun making environments where they would cycle on their own. I can't really remember what I did too well since it was a few months ago, but I think I divided the game into three parts with the ground tool, and set up a fountain somewhere. I had grass that would absorb and take over all the water, and somewhere there was a flame that would never run out that the grass would eventually reach and get burned out. The water would pour again, and eventually would reach some small remnant of the grass, which would spread and get burnt again. I just thought creating that kind of a cycle that ran on its own was fun. Just the whole control over any kind of scenario with whatever you want to mix is a fun thing to do.

 

 

 

that is cool and so is fire! sweet

But seriously, I will kill you all

I am back for realz this time I promise now that I am a member :p

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