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Free Game Creation Programs List!


SHIPPOU

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Here is a list I am putting together, of free (no trial, demos, or regestration) programs to crat games, some detales, and web sites they are at.

 

 

 

I hope this will be helpfull to future game makers.

 

 

 

The infi. I collected is of personal experance. I used many many web sites to find these guys.

 

 

 

 

 

 

 

Adrift

 

 

 

http://www.adrift.org.uk/

 

 

 

notes--free version lets you save games up to a cetain size, programming required. Unlimited regestered version costs $19.00 USD-1 pleyer

 

 

 

Adventure Book

 

 

 

http://www.ingold.fsnet.co.uk/software.htm

 

 

 

notes-text style game, need to know visual basic, and have programming libraries.-1 player

 

 

 

Adventure Builder

 

 

 

http://www.conroyhome.net/alan/ab/index.htm

 

 

 

notes-simple text game, need to learn a scripting language -1 player

 

 

 

Adventure Construction Kit

 

 

 

http://www.appsoftheweb.com/compcandy.htm

 

 

 

notes-unknown, untested

 

 

 

Adventure Game Studio

 

 

 

http://www.adventuregamestudio.co.uk/

 

 

 

notes-fairly easy to use, point and click, or point and drag mapping, need to know some programming language-1 player

 

 

 

AGAST

 

 

 

http://www.allitis.com/agast/index.html

 

 

 

notes-need to learn a programming language, fairly simple.-1 player

 

 

 

AGT

 

 

 

http://www.markwelch.com/agt.htm

 

 

 

notes-unknown, untested, very old program-1 player

 

 

 

alice

 

 

 

http://www.alice.org/

 

 

 

notes-some programming required, 62 meg file!-1 player

 

 

 

Azalta

 

 

 

http://www2.mozcom.com/~deadlock/azalta/azalta.html

 

 

 

notes-tile based mapping. programming usefull-1 player

 

 

 

Blackfish

 

 

 

http://www.buschnick.net/index.html

 

 

 

notes-tile based mapping

 

 

 

Blender3d

 

 

 

http://www.blender3d.com/

 

 

 

notes-3d moddling, animation, and game tool (with plug ins), fairly easy to use, scripting knowledge very usefull-multi player over a LAN only.

 

 

 

Blitz Basic

 

 

 

http://www.config.freeuk.com/amiga/blitz/

 

 

 

notes-any one up to learn another programming language?-1 player

 

 

 

byond

 

 

 

http://www.byond.com/

 

 

 

notes-this game is very well looked apon, and has many clames as being powerfull. 100% scripting language required-multi player internet

 

 

 

button talk

 

 

 

http://www.stephen.com/button/button.html

 

 

 

notes-creat text games, need to know some scripting-1 player

 

 

 

caecho

 

 

 

http://www.ifarchive.org/indexes/if-arc ... aecho.html

 

 

 

notas - fabricante del juego del texto, necesidad de saber algunas escrituras, necesidad de saber espả̮̱̉ol - un jugador

 

 

 

Cat

 

 

 

http://www.richmond62.freeserve.co.uk/index.htm

 

 

 

notes-anothet text game creator, need to know some scripting-1 player

 

 

 

Clean Game Library

 

 

 

http://www.cs.kun.nl/~clean/platformgameinfo.html

 

 

 

creat side scroller, and platform games.-1 player

 

 

 

Crystal Space 3D SDK

 

 

 

http://sourceforge.net/projects/crystal/

 

 

 

notes-unknown

 

 

 

cog

 

 

 

http://cogengine.sourceforge.net/introduction.html

 

 

 

notes-open sorce game creation, non functional editor-1 player

 

 

 

dimension3

 

 

 

http://www.klinksoftware.com/

 

 

 

notes-unknown, untested-1 player

 

 

 

Game Builder Lite

 

 

 

http://www.dosgames.com/g_gcs.php

 

 

 

notes-unknown, untested

 

 

 

Game Maker

 

 

 

http://www.cs.uu.nl/people/markov/gmaker/index.html

 

 

 

notes-creat scrolling and platform games with no programming...knowledge of how C++ works is very helpfull-1 player

 

 

 

genesis3d

 

 

 

http://www.genesis3d.com/

 

 

 

notes-unknown, untested

 

 

 

Gmax

 

 

 

http://www4.discreet.com/gmax/

 

 

 

notes-3d moddling, and animation tool

 

 

 

ZZT

 

 

 

http://www.dosgames.com/g_gcs.php

 

 

 

notes-old school game maker. Very old school. Use arrow keys, and hot keys to creat a puzzle/adventure game. Knowing the simple script language is helpfull, but not nessary-1 player

 

 

 

 

 

 

 

TO BE CONTINUED WHEN i HAVE THE ENERGY

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RS birthday = Feb - 27 - 2002

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alright, seems pretty cool, if i knew how to make em, and if i was intrested :P

 

 

 

but if im gonna start, coming back to this thread :P

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I've said it before and I'm saying it again: It's impossible to make a good "game" with programs like this. It won't be unique at all. If you really want to make a game, learn a programming language. It will take time, but so will making anything even remotely playable with game-creation programs.

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Which ones do you particularly reccommend Ship?

 

 

 

beond, zzt, blender

 

 

 

 

 

 

 

 

 

 

 

and Pyro, you do not like reading do you?

 

 

 

quite a few of these programs are 100% programming/scripting required.

**********

One of the old guard of RS.

RS birthday = Feb - 27 - 2002

Proud member of the original forum.

**********

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Which ones do you particularly reccommend Ship?

 

 

 

beond, zzt, blender

 

 

 

 

 

 

 

 

 

 

 

and Pyro, you do not like reading do you?

 

 

 

quite a few of these programs are 100% programming/scripting required.

 

 

 

 

 

 

 

If they were 100% programming required they wouldnt be game maker programs :roll:

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Which ones do you particularly reccommend Ship?

 

 

 

beond, zzt, blender

 

 

 

 

 

 

 

 

 

 

 

and Pyro, you do not like reading do you?

 

 

 

quite a few of these programs are 100% programming/scripting required.

 

 

 

 

 

 

 

If they were 100% programming required they wouldnt be game maker programs :roll:

 

 

 

why me, and people with.........

 

 

 

I could wright a Java compiler, and call it a game maker.

 

 

 

Why do not you actually look at a few of them, befor breaking out the :roll:

**********

One of the old guard of RS.

RS birthday = Feb - 27 - 2002

Proud member of the original forum.

**********

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Which ones do you particularly reccommend Ship?

 

 

 

beond, zzt, blender

 

 

 

 

 

 

 

 

 

 

 

and Pyro, you do not like reading do you?

 

 

 

quite a few of these programs are 100% programming/scripting required.

 

 

 

 

 

 

 

If they were 100% programming required they wouldnt be game maker programs :roll:

 

 

 

why me, and people with.........

 

 

 

I could wright a Java compiler, and call it a game maker.

 

 

 

Why do not you actually look at a few of them, befor breaking out the :roll:

I'm very well aware how programs like the one you list work, and that there are quite a few that are fairly complicated. Heck, I've learned several scripting languages for game makers. It was a waste of time. Scripting is very different from "real" programming.
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Which ones do you particularly reccommend Ship?

 

 

 

beond, zzt, blender

 

 

 

 

 

 

 

 

 

 

 

and Pyro, you do not like reading do you?

 

 

 

quite a few of these programs are 100% programming/scripting required.

 

 

 

 

 

 

 

If they were 100% programming required they wouldnt be game maker programs :roll:

 

 

 

why me, and people with.........

 

 

 

I could wright a Java compiler, and call it a game maker.

 

 

 

Why do not you actually look at a few of them, befor breaking out the :roll:

I'm very well aware how programs like the one you list work, and that there are quite a few that are fairly complicated. Heck, I've learned several scripting languages for game makers. It was a waste of time. Scripting is very different from "real" programming.

 

 

 

 

 

 

 

Yup, I agree with everything said. None of these games are original and there's a million out there.

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  • 1 month later...

You guys fail to see the purpose of such programs. They're not just for beginners that don't want to learn C++ (well, maybe some of them, but not all). Most of them let you make games time efficiently. So you don't have to write a graphics library, then write a sound library, then write some basic IO functions, etc etc.

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Nice list, thanks. :)

 

 

 

 

 

 

 

Game Maker

 

 

 

http://www.cs.uu.nl/people/markov/gmaker/index.html

 

 

 

notes-creat scrolling and platform games with no programming...knowledge of how C++ works is very helpfull-1 player

 

 

 

Actually that requires programming. You can make very very simple games without programming. With programming you can make actual games. It uses it own programming language.

 

 

 

I'm making a kinda 1player rts/arcade medieval game with it at the moment. If it ever gets ready I post it here :) .

 

 

 

 

 

 

 

Btw, whats that "-1 player" supposed to mean. If it means that you can only make 1 player games, youre worng :wink: .

Reality is hundreds of times more beautiful and more interesting than delusions. Fairy tales just tend to be easier to follow than the wonderful intricacies of life.

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You guys fail to see the purpose of such programs. They're not just for beginners that don't want to learn C++ (well, maybe some of them, but not all). Most of them let you make games time efficiently. So you don't have to write a graphics library, then write a sound library, then write some basic IO functions, etc etc.

 

 

 

 

 

 

 

Well, if you have a half-decent programming language you can integrate previously written libraries, like DirectX or GDI or OpenGL... or even one of the GNU libraries for stuff like that. Anyhow, writing your own game all by yourself is way more fun than using a game maker program, since games created in the latter will, as said, have the originality of a rubber duck.

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I've said it before and I'm saying it again: It's impossible to make a good "game" with programs like this. It won't be unique at all. If you really want to make a game, learn a programming language. It will take time, but so will making anything even remotely playable with game-creation programs.

 

 

 

I've never used one of these programs, but it might help someone learn a little about programming.

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There's nothing to stop you from making an origonal game with such programs. Any languadge that allows you to put a colored pixel on the screen and do basic calculations allows you to write 3D graphics and physics engines and whatever else you may want. Any languadge that allows you to send a bit of data on a port to a server allows you to write a multiplayer game. And it can be much more efficient, aswell.

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  • 1 year later...

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