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What should I do with my skiller?


ortiz9471

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This is a poll, not a help thread, so I put it here not in General Help & Advice.

 

 

 

 

 

 

 

With my level 3 skiller should I: (IT'S F2P)

 

 

 

 

 

 

 

-keep it level 3

 

 

 

votes: 0

 

 

 

 

 

 

 

-keep 1 defence but be a mage pure for alching things

 

 

 

votes: 0

 

 

 

 

 

 

 

-keep 1 defence but be a range pure for pking/questing etc.

 

 

 

votes: 0

 

 

 

 

 

 

 

-keep 1 defence but be a melee pure for pking/questing etc.

 

 

 

votes: 0

 

 

 

 

 

 

 

-get defence and be a mage

 

 

 

votes:0

 

 

 

 

 

 

 

-get defence and be a ranger (staker maybe????)

 

 

 

votes:0

 

 

 

 

 

 

 

-get defence and do melee

 

 

 

votes:0

 

 

 

 

 

 

 

-get 5 defence nothing else so I can wear black (t) while I skill ::'

 

 

 

votes:0

 

 

 

 

 

 

 

or none of those, and post your own!

redbullsigortiz.jpg
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get all you combat skills part from prayer at 1, but get 99 prayer for cape, you'll only be cb level 15 :P

 

 

 

:thumbsup:

:thumbsup: :thumbsup:

 

 

 

:thumbsup: :thumbsup: :thumbsup:

:thumbsup: :thumbsup: :thumbsup: . yeah that would be awesome lol. but i vote to get def to 10 and get black (t)
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Black (any) is 10 defence.

 

 

 

 

 

 

 

Unless you can afford a wearable rare, the only way to display some wealth on a level 3 skiller is trimmed or gold trimmed robes.

 

 

 

 

 

 

 

10 Defence for Black

 

 

 

20 For Mithril

 

 

 

30 For Addy

 

 

 

And for full Rune (including T, G or god), must beat Dragon Slayer

 

 

 

 

 

 

 

Skilling in what?

 

 

 

In F2P only smithing generates worthwhile alchables, though a mage also had the advantage of teleports.

 

 

 

 

 

 

 

If you are a skiller first, with no serious combat aspirations, maybe a defence pure, increasing the level up to 30 defence when you can buy Addy (g). At 40, you'd have to use a plain rune chain (or Addy (g) body) with any trimmed, gold trimmed or god rune pieces.

 

 

 

 

 

 

 

Mage is a natural partnership to several kinds of skiller, as it enables alching of products, teleports, and can be trained using the runecrafting skill for resources (curse-class spells, if you don't want HP levels, plus the teles & alchs).

 

 

 

 

 

 

 

If you have very high smithing, then either mage to alch, or mele using what you make, are possible courses.

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