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The FIRST yak guide. Read into for details.


duckduck2003

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Ok. This is NOT in any way shape or form copying the yak guide that was posted on tip.it before me. If anything, his was copying my idea. I am not accusing him of plagerism however.

 

 

 

This guide was written by me on Jul 28 2007 at 3:00am, posted on runescape community at 07:10 AM and moved to General Guides a week later.

 

 

 

To view this guide to check (if you think I am copying the other person) the link is:

 

 

 

[hide]http://www.zybez.net/community/index.php?showtopic=874623[/hide]

 

 

 

Now. Onto the guide.

 

 

 

:: Yak Training ::

 

By: Duckduck2003

 

 

 

fightingdw8.png

 

 

 

Contents

 

1.0 [ Introduction ]

 

2.0 [ Requirements ]

 

3.0 [ How to get there ]

 

4.0 [ Yak stats and drops ]

 

5.0 [inventory]

 

6.0 [ Ranging ]

 

6.1 [ Cannons ]

 

7.0 [ Frequently Asked Questions ]

 

8.0 [ Credits ]

 

 

 

1.0 [ Introduction ]

 

 

 

This is my first guide, so be nice. No flaming, only constructive criticism and comments. Now I know what you're probably thinking at this stage. "Why would anyone want to train at yaks?" Well, the reason is that yaks are actually very fast experience. If you read this whole guide you'll find out why. Yaks are located in a small pen on the island of Neitiznot

 

 

 

 

 

yakfg8.png

 

 

 

======================

 

 

 

 

 

2.0 [ Requirements ]

 

 

 

To get to yaks, you need to have done Fremennik Trials, and have started Fremennik Isles.

 

 

 

To do these quests you must meet the following requirements:

 

 

 

1. 20 Construction

 

2. 40 Agility

 

3. 46 Crafting

 

4. 56 Woodcutting

 

 

 

======================

 

 

 

3.0 [ How to get there ]

 

 

 

newbitmapimagedw2.png

 

 

 

Yaks are located on the Fremmnik island of Neitiznot. I have created a map of how to get there.

 

There are three main ways to get there. They all end up on the same path however.

 

 

 

1. Camalot teleport - Requires 45 magic. Teleport to camelot, then walk north until you reach the Fremmnik provinces.

 

 

 

2. House portal - If you own a house just outside Relleka use house teleport then walk outside and go north.

 

 

 

3. Enchanted Lyre - Teleport using the Enchanted Lyre from Fremmnik Trials and walk north-east to the gates, then follow the main route.

 

 

 

Once on Neitiznot go north along the path, following it east until you reach the gates to the village. Beside the village gates is a gate to the pen which holds the yaks.

 

 

 

fieldviewys2.png

 

 

 

======================

 

 

 

 

 

4.0 [ Yak stats and drops ]

 

 

 

In the field there are 6 Yaks. Each Yak has 50hp, and can each in turn give 200xp per kill. Each Yak has a waiting time of 5 SECONDS before it respawns. The fields are very quiet areas and rarely have anyone else, apart from a quester every now and again. They are combat level 22 and almost NEVER hit. I would fight these gladly all day skulled with all my best stuff on with 1hp. Thats how secure they are. They have no drops apart from 100% drops, which are: Yak hair, Yak meat, Yak hide and Bones.

 

 

 

Yak hide can be "cured" (5gp per hide) so it can be crafted into Yak hide armour. It is level 43 crafting to make Yak hide legs (1 cured hide, 32 crafting xp) and level 46 crafting to make Yak hide tops (2 cured hides, 32 crafting xp). Yak hair can be spun at a spinning wheel to make ropes (25 crafting xp).

 

 

 

Yak armour and stats:

 

 

 

armourjl4.png

 

 

 

 

 

======================

 

 

 

 

 

5.0 [ Inventory ]

 

 

 

wearingww6.png

 

 

 

What you should be wearing should not consist of defense. It should consist of attack bonus, and strength.

 

 

 

Helmet of Neitiznot > Bezerker Helmet

 

Abyssal Whip > Dragon Scimitar > Dragon Long

 

Fury Amulet > Glory Amulet > Power Amulet > Strength Amulet

 

Rune Defender > Obsidian Shield > Other Defenders

 

Bandos Top > Fighter Torso > Anything

 

Bandos Tassets > Anything

 

Barrows Gloves > Combat Bracelet > Any other gloves down to mith > Family Crest Gauntlets

 

Dragon Boots > Rune Boots > Climbing Boots > Addy Boots

 

Bezerker Ring > Warrior Ring > Any Ring

 

Fire Cape > Obsidian Cape > Legends Cape

 

 

 

inventoryvj3.png

 

 

 

In your inventory there is no need for food, however, I always like to keep food for random events. Super attack pots are only 1-2k per, so if you buy them they speed up training alot as they make you hit more often. It is always good to carry a Dragon Battle Axe for specials, so you get some strength bonus.

 

 

 

======================

 

 

 

6.0 [Ranging]

 

 

 

When ranging Yaks you can easily stand outside and range away at them. The--Corrupt did us all a favour and checked the amount of experiance an hour you get with iron knives.

 

 

 

Just timed myself. 59,732 xp in one hour using iron knives, range potted with 97 range.

 

 

 

range1ca8.png

 

 

 

Robin > Blessed Coif > Archer Helm > Snakeskin bandana > Coif

 

Mage Shortbow = Knives = Darts

 

(Iron > Steel > Bronze (Iron is best as they are cheapest projectiles))

 

Fury Amulet > Glory Amulet > Power Amulet

 

Unholy Book > Book of Balance

 

Karils/Black dragonhide > 3rd Age Range Armour > Other dragonhide in decending order

 

Barrows Gloves > Black dragonhide vambs > 3rd Age vambs > Other dhide vambs

 

Ranger Boots > Snakeskin boots > Rune Boots

 

Archer Ring > Any other dagganoth king rings > Any ring

 

Ava's Accumulator > Fire Cape > Obsidian Cape > Legends Cape > Any other cape

 

 

 

I have made a picture showing the four best safespots.

 

 

 

rangesafespotsoj4.png

 

 

 

======================

 

 

 

6.1 [Cannons]

 

 

 

Cannons can be quite useful, and can be used in the field. If you were using a cannon you could have it set up in front of the gate, or in front of the trees. Cannons could speed up range training as if you are safespotted it can attack multiple targets.

 

 

 

yakrp5.png

 

 

 

======================

 

 

 

7.0 [ Frequently Asked Questions ]

 

Q: Why shouldn't I just go train at experiments?

 

 

 

A: Hey it's up to you, but experiments is packed, has slow spawn times and is full of usually rude and arrogant pures.

 

 

 

Q: Is it easy to range yaks?

 

 

 

A:Yes, and you can leave the gate open for easy running in to grab your projectiles if you aren't using an accumulator.

 

 

 

Q: Should I collect hides?

 

 

 

A: I would say no. Just get 3 so you can make some yak armour for yourself.

 

Q: How many people train at yaks?

 

 

 

A: Over the past week I haven't seen anyone training there. Only questers every few hours.

 

 

 

Q: How much xp would I get per hour?

 

 

 

A: Depends how fast you can kill them really. Super attack pots help boost your xp by roughly 10k+ in my experiance. I get about 60k+ xp an hour. It seems like "omg you're lying" but it's only 300 kills to get that amount per hour, and thats only asking for 5 a minute, 12 seconds per kill. Which is VERY manageable.

 

 

 

Q: Should I bring a dragon battle axe/dds/d mace for special attacks?

 

 

 

A: I would say no to dds and d mace, it's a hassle constantly changing to use up specials. For DBX it's your own personal preferance really, it lowers attack however which my mean lowering how often you hit.

 

 

 

Q: Are Yaks aggressive?

 

 

 

A: No. Even if they were, they're level 22, and you'd have to be under level 45 for them to auto attack you.

 

 

 

Q: Is it a multi-combat area?

 

 

 

A: No it is not.

 

 

 

Q: Do I need a seal of passage?

 

 

 

A: No, a seal of passage is for lunar isle, not Neitiznot.

 

 

 

Q: Can I kill yaks with 1 defence?

 

 

 

A: You need to do fremmnik trials and fremmnik isles, which both give you defence. So no. Sorry. They are "rock crabs for non pures".

 

 

 

Q: Do I need to wear yak hide armour?

 

 

 

A: No. I just like to wear it.

 

 

 

Q: What food should I use?

 

 

 

A: Any, they hardly hit you at all.

 

 

 

======================

 

 

 

8.0 [ Credits ]

 

 

 

Duckduck2003 (me): Writing the guide

 

soulegleon: Grammar correction, armour suggestions, submitting map of getting there

 

Ben Goten78: Guide Template

 

The__Corrupt: Checking range xp per hour

 

dahaka13: Suggesting combat bracelet

 

Harry: Submitting cannon picture

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thanks a lot...

 

 

 

that place will get packed now -.-

 

 

 

I loved training there :(

 

 

 

Nah, it'll only get a tiny bit more crowded. I posted it on runescape community, and there was a big response. But tip it isnt as big, so not as much of an increase in players training there will happen.

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I was wondering when you would post it here, seeing as most of the RSC know about TIF, not so much the other way around.

 

 

 

You still haven't edited my pic, lol. Short on time or summat? (no offense intended)

 

 

 

Was/am there now training smithing and I decided to check the crafting+high alch for exp potential. Turns out if your low on cash this isnt a bad way to go. Just make sure you pick up the hide and the hair, as the hair gives 25 crafting exp each and will help you fill up your inventory full of crafting items faster (There is also a conveniently placed spinning wheele nearby). I would advise getting about 500 hides+hair before starting to craft, then craft them all, rinse, and repeat.

 

 

 

To the post about Ape Atoll Gorrilias: Actually the exp is more like 80-95k exp per hour, although this requires some skill, technique, special items, and about 110 combat. Even so this guide was written for all those without 70+ prayer/who have finished monkey madness/have Ape Atoll teleport, as Yaks are a relatively easy way to train combat with little or no food required. (no offense intended here either)

 

 

 

Well, gratz on the coming to TIF. GL on both your threads :thumbsup:

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If they hardly do any damage, then there's no point in safespots, right?

 

 

 

Great guide.

Ah, this reminds me about the noob on the Runescape forums who was upset with the quest "Cold War" because apparently his grandparents died in the war. :wall:
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Very nice guide

 

 

 

Maybe some good range xp I might go there.

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670th to 99 Smithing July 21st, 07 |743rd to 99 Mining November 29th, 07 | 649th to 99 Runecrafting May 18th, 08 | 29,050th to 99 Defence October 20th, 08 | 20,700th to 99 Magic November 8, 08 | 47,938th to 99 Attack December 19, 08 | 37,829th to 99 Hitpoints December 24, 08 | 68,604th to 99 Strength February 4, 09 | 27,983rd to 99 Range February 9, 09 | 9,725th to 99 Prayer June 8, 09 | 6,620th to 99 Slayer December, 12 09 | 4,075th to 99 Summoning December, 28 09 | 3,551th to 99 Herblore February 24, 10 | 3,192th to 99 Dungeoneering November 11, 10 | 146,600th to 99 Cooking December 29th, 10 | 11,333rd to 99 Construction June 7th, 11 | 16,648th to 99 Farming August 1st, 11 | 19,993th to 99 Crafting August 2nd, 11 | 89,739th to 99 Woodcutting Janurary 1st, 12 | 55,424th to 99 Fishing May 9th, 12| 60,648th to 99 Firemaking May 12th, 12 | 16666th to 99 Agility May 17th, 2012 | 24476th to 99 Hunter June 1st, 2012 | 57,881st to 99 Fletching June 1st, 2012 | All 99s June 1st, 2012 | 3183th to 120 Dungeoneering July 24th, 2012 | 2341st to 2496 Total level July 24th, 2012 | Completionist Cape July 24th, 2012

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man i hate you, now it will probably slowly get busy here.

 

 

 

my best xp per hour here is 72k and i was half afk whilst doing that. i was not using any barrows armour or anything above runite.

 

 

 

i live at yaks all the time if i am training.

IRC.RSCRIPT.ORG #STATS

 

join us. we dont bite too hard.

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