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Everything posted by D. V. Devnull
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You know, do you? :twisted: MOB HER!!! :mrgreen: (Just kidding, obviously, about mobbing you. :lol: ... Just seemed like a funny thought worth doing. :P ...) Off-Topic: Nice rotating siggy image, madam. :) ~Mr. Devnull
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CountDown From 15K - COUNTDOWN FINISHED!!!!
D. V. Devnull replied to Blaze The Movie Fan's topic in Forum Games
14,195 ~Mr. Devnull -
I just use my own advice, as pegged at the following URL: http://forum.tip.it/viewtopic.php?p=3980205#3980205 Pasting it again here, though. The last person I was helping regarding this was some guy by the name of Rednik. (Looks like they got banned, however. LOL :lol: ...Seriously, I have no idea why. :( ...) ...Have a Look: LATE EDIT: (Pulled this from yet another thread that I replied to... Answer from http://forum.tip.it/viewtopic.php?p=3942547#3942547 includes additional help beyond the other post...) BTW, a few tweaks to the second specification set, and you can pull off deadly Fire Blasts. (Before I say more, I had to strip some emotes in my quoting due to Tip.It's Forum-wide settings... sorry. :( ...) Put simply, start with loading out like that... (Just a tip: For mainland non-wildi operations, make sure you have a lot of food pre-banked (like 200 swordfish/lobsters), then you can leave the Axe/Tinderbox/Harpoon/Lobster Pot(a.k.a. Lobster Cage) all in the bank and carry more food. :thumbsup: ...) ...then head down and train against the "Ankou (Level 75)" monsters. You'll have good stuff in no time. Oh, and BTW, use melee first until the Ankous go non-aggressive, then switch to safespotting as a mage! :) ~Mr. Devnull
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Can I get STR exp instead of ATT exp from Dragon Slayer?
D. V. Devnull replied to voncritic's topic in Help and Advice
Don't sweat it. You're very welcome. :D I've had memory problems happen before to me too. Ended up running most of the way across the RS free world map, and then lecturing myself the rest of the way as I'm too far from one spot, and too close to my original destination, ranting at myself for my stupid mistake. #-o :wall: ~Mr. Devnull -
Can I get STR exp instead of ATT exp from Dragon Slayer?
D. V. Devnull replied to voncritic's topic in Help and Advice
voncritic, they don't have the exp gain set to jump around. Dragon Slayer gave you STR and DEF exp. You probably got an ATK boost from "Vampire Slayer". It is the one that gives a large chunk of ATK exp. ~Mr. Devnull -
Nope, I am sure it is not. No computer could write such a nice article. Not even a nuclear-powered, nitrogen-cooled, oversize CRAY SUPERCOMPUTER... :shock: ...Nice try, however, at throwing us off. :lol: ~Mr. Devnull
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CountDown From 15K - COUNTDOWN FINISHED!!!!
D. V. Devnull replied to Blaze The Movie Fan's topic in Forum Games
You're right, but we are closer than before, so I am partying anyway. :lol: 14,197 ~Mr. Devnull -
More F2P Bank Space! [BANKSPACE ACHIEVED!]
D. V. Devnull replied to Prankster_King's topic in RuneScape Suggestions
Holiday items are not as much the problem here. Random Event items are. Personally, I'm letting Diango hold my Holiday Items for me and I still do not have the space I would NEED to handle all my usual session tasks. Heck, I can't even 3-item in wildi as of months back, and it is driving me mad! :x ... Today, I had to wear my full rune, and I really loathe doing that when I'm going wildi. I'm definitely gonna be at that rally, one way or another. I'm steamed, and when I get steamed, stuff happens. (...[bleep]..., there's no emote on Tip.It to express this feeling.) ~Mr. Devnull -
You know, I just realized something rather much relevant to this thread... :-s If Tip.It wanted to (...even though it would be breaking Jagex's RuneScape Rules, which I am sure they would never :wink: do...), they could make an account called "Times_Ed", just like they have listed for that Forum Account's RSN, and permanently throw us all off by developing it into a maxed-out account and passing it between different 'Tip.It Times' Editors... Then we'd never have a chance at getting this, and it would end up permanently closing the thread. As it stands right now, however, "Times_Ed" doesn't list in the high scores, so at least we're still in luck. :D ~Mr. D. V. Devnull [uPDATE]
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CountDown From 15K - COUNTDOWN FINISHED!!!!
D. V. Devnull replied to Blaze The Movie Fan's topic in Forum Games
Start of page 41... :D 14,200 ... YAAAAAAAAAA-HOOOOOOOOOOOO! :thumbsup: ~Mr. Devnull -
membership: buying your way to greatness?
D. V. Devnull replied to ixfd64's topic in RuneScape Suggestions
There's no problem with this at all! Heck, you just gave me an idea! A "List for the Ex-P2P'ers!" and a "List for the Ex-P2P'ers who have no P2P skill exp"... Problem solved. And any Ex-P2P'er who goes P2P again just moves back into the P2P list! :) (Okay, yes, that means 4 lists now, but at least it organizes everyone.) ~Mr. Devnull -
membership: buying your way to greatness?
D. V. Devnull replied to ixfd64's topic in RuneScape Suggestions
Got a better idea for this: Why not split the high scores? One list for P2P, One list for F2P? ~Mr. D. V. Devnull -
CountDown From 15K - COUNTDOWN FINISHED!!!!
D. V. Devnull replied to Blaze The Movie Fan's topic in Forum Games
14,202 Yes, TheBlazikenMaster, I mean you. :lol: ~Mr. Devnull -
Not really, madam. By now, you have probably PM'ed The Editor and changed the date, time, world, and location. For all we know, you might be meeting him in "Deep Wilderness" now. :lol: I'll look around this weekend on a few worlds, but I am sure you've already stopped your 'accidental gap'. -.- ... Of course, for all I know, you and The Editor are now planning to pull a bad joke on me. :ohnoes: ... I'll just have to use one of my backup options. You don't exactly lead your own clan and not have such. :twisted: ~Mr. D. V. Devnull
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@ iwldwonu ...: Good thought. Waffleh should include that. :) Yeah, there should be 2 levels of 'on/off' for skills: A "for each skill" and a "for all skills", that function such that when "for all" is on, then people can see the allowed "for each" ones. But when "for all" is off, then people can't see any skills. Good point, josh181830. Waffleh should include this too... :) ~Mr. Devnull
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Ah! The maps are alive! (Live Maps) ~ 182+ Supporters!
D. V. Devnull replied to None2None's topic in RuneScape Suggestions
ROAMING ANIMALS/MONSTERS: Yea, that would probably be included, I'll add that ;) Please be careful how you add that info to the idea. Sure, we want to expand how far out a guard will move, allowing them some 'aggressive/retreat/fight' combat options... But at the same time, we don't want the guard getting so far from the gates that it either doesn't know how to get back or just remains too far from its' home zone and may cause unwanted problems. That could cause all kinds of trouble in the RS system's program. Further, Jagex DID wish to allow players to escape an NPC they did not wish to fight with. Maybe we could add one of those "Al-kharid Guard Effects" to the Varrock/Falador Guards for higher level (CB 70+) players also? And some more guards in Varrock/Falador's areas? :-s ~Mr. Devnull -
CountDown From 15K - COUNTDOWN FINISHED!!!!
D. V. Devnull replied to Blaze The Movie Fan's topic in Forum Games
14,205 times I had the feeling he'd show back up eventually. :lol: ~Mr. Devnull -
WHY can we not speak on tutorial island? It makes no sense!
D. V. Devnull replied to Clown's topic in RuneScape Suggestions
Easy way to fix this then. Along with enabling 'talking on tutorial island', Jagex could also enable 'Abuse Reports'. Then they could teach about both. Problem Solved. 8-) ~Mr. Devnull -
CountDown From 15K - COUNTDOWN FINISHED!!!!
D. V. Devnull replied to Blaze The Movie Fan's topic in Forum Games
14,207 kegs of "Thanks"! ~Mr. Devnull -
In-Game World Map (120+ Supporters! Pictures! Support Sigs!)
D. V. Devnull replied to RPGoof's topic in RuneScape Suggestions
Coolness. The more here to support, the better. Thanks! :) ~Mr. Devnull -
Tip.It Times Presents: It's All About The Levels
D. V. Devnull replied to Kiara_Kat's topic in General Discussion
And time to show you something you DON'T know...: You missed one. "Barbarian Village" Teleport Staff, known as the "Skull Sceptre". Sure, it takes some time and investment, but if those pures (which I am also not one of) know what they are doing, they will have one. Yeah, you could use a glory tele, but why use those when you could have a "5 use disintegrating spare tele"? :wink: Off-Topic: You know, it is funny, I don't ever see much of anyone down there. It is like Tip.It needs to get a ton of clans down there to advertise the region. *mega-hint* :lol: ~Mr. D. V. Devnull -
More F2P Bank Space! [BANKSPACE ACHIEVED!]
D. V. Devnull replied to Prankster_King's topic in RuneScape Suggestions
Hey, a little less with the blunt objects, please? :-s You're making my head hurt. :-# ~Mr. Devnull -
I can think of a better way to begin an RS3: Use of the JNLP Java Program Protocol. (I'm just waiting for my dad to back up this PC and upgrade the java before I dig into that stuff!) I have seen many lesser-known full-free RPGs doing this. Would give full room for really going all-out with something like this. ~Mr. Devnull
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I think other people can excuse crazy parodies on their stuff. :P ~Mr. Devnull
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Ah! The maps are alive! (Live Maps) ~ 182+ Supporters!
D. V. Devnull replied to None2None's topic in RuneScape Suggestions
Okay, I hate to see an idea die from lack of posts and support... Come on, someone quit making me have to BUMP, and get in here and support this thing! ~Mr. Devnull
