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Alg

Editorial Panel
  • Joined

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Everything posted by Alg

  1. Peace through superior firepower?
  2. Dragon/Ice, of course. Shiny, so he's red.
  3. Alg replied to archimage_a's topic in Falador Tavern
    Indeed. Is the other ship as crazy? :razz:
  4. Alg replied to archimage_a's topic in Falador Tavern
    Unless I'm wrong, this is because use of our full potential would cause an absurd amount of damage. Something about muscles liquefying? The full potential is there for emergencies, rather than the everyday use you'd see in a cyborg. Your parts will probably have to be built to withstand that. Regenerating damage on our own is kind of cool, though. And when that doesn't work, there are medics. Cyborgs could probably replace broken parts much more easily, but it'd probably be too costly to fix the little bits of damage you'd accumulate in day to day life until they start to make a big difference. And a big technical error would probably kill you outright. Hmm... Are we at the point where we can store a person's personality and 'mind' digitally? Backups would probably be a good investment: Cyborg body breaks down, get a new one. If not, could I start researching it?
  5. Versus See?
  6. Alg replied to archimage_a's topic in Falador Tavern
    Anyone mind giving advice on how this is actually played?
  7. Alg replied to Flodder450's topic in Off-Topic
    Fire Emblem. Eliwood's story on normal difficulty with A rank at the end.
  8. Sometimes it works though. If the people making the comment actually tie it in to the video it can lead to nerd humor or fandom-related inside jokes, and that's always nice :razz: This of course takes a level of intelligence far above that which the average Youtube commentator can be expected to achieve, which makes it all the sweeter when it happens.
  9. Haven't played in a few weeks or so. Games end up being the same thing each time, more or less... Though sticking to the same two servers may have something to do with that. That, and the teams in public games are [cabbage] when it comes to teamwork, or even common sense like not being a sniper when you're on offense and there are three others in the class already. Very rarely are the teams evenly matched in regards to skill, as well.
  10. Starting up the ranged goal again.
  11. It's a red Kyurem, of course. Yes. I went there.
  12. Alg replied to stevepole's topic in Falador Tavern
    Even with the live chat on the forums?
  13. We troll because we care
  14. Consider the gnomes' quests, though. You have these little happy-go-lucky fairy things that are always smiling... Plotting a war against humans, spying on and planning to overthrow the gnome king, and creating abominations as a byproduct of what can only be described as breeding the master race of terrorbird. Let's face it, they're one tiny mustache away from being fantasy-setting Nazis.
  15. Alg replied to stevepole's topic in Falador Tavern
    That might be something interesting for future games.
  16. Stats: 0 Crafting - 93 0 Thievery - 55 2 Archery - 32 5 Aura -84 1 Nature 1 Healing - 32 Inventory: Iron Dagger Quiver of Iron Arrows Ghostwood Shortbow Enchanted Wooden Duck Carving Book (sealing magic) These will be very important... As far as I can tell, Shadow's the small nearby one, Jen and Hakon are on Serpova, and Enigma and Harmony are to the north. My hand is broken and Jen is trapped under ice.
  17. Conversion to /obt/ complete. Awaiting orders.
  18. Friends don't let friends drive /Obt/ed.
  19. Alg replied to Shiny's topic in Off-Topic
    Anders and Justice are in it! http://dragonage.bioware.com/da2/world/characters/anders/
  20. You're not obt. YOU'RE NOT OBT! YOU'RE NOT MY REAL MOTHER-imean OBT
  21. I suppose this explains the problems you have with the ladies.
  22. They needed an update, but they should have stuck to the pointy style that they had before. The wideness is just... Uncanny.
  23. To be fair, they've effectively been making the same game since 4... With many of the same bands.

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