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J35u5_M4

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Everything posted by J35u5_M4

  1. What does it mean 1/4 prayer points every two minutes, like, if I have 990 prayer points it'll restore me 247 every 2 minutes?
  2. So, the new phases: Phase #3 After landing he'll use reflect soon, after that he'll start spawning a lot of lv 165 minions, they can't stack on each other, but you can't move under them like most of monsters on runescape, so they'll block your path, Vorago doesn't heal on this phase, so it's DPS race before the minions kill ya, he'll still use bleeds on this phase Phase #4 The same as before, except that he'll now summon the same minions from phase 3, making it harder to get to the waterfalls as they get in your way, and making surge a very dangerous ability to use, because if you hit a minion on the way, you can consider yourself dead Phase #5 The same except that... You guessed it! Minions!, not as many as the other phases, but they can manage to sneak under the people meleeing Vorago, so it's advisable to have someone dispatch them while the others push Vorago back The 3rd phase is actually easier compared to the last one, as you don't take much damage, you just have to time your vokes right and try not move so much, as it can be annoying for some people getting the minions on their way
  3. So, do you use the plant then right after the potion? or the potion first
  4. The wand got sold on GE for max cash
  5. He hasn't sold it yet, the highest offer so far is red + green
  6. A clan mate just got a wand drop, I'll update with the price when he sells
  7. Honestly I think the new armor blows, having it degrade to nothing was a sad attempt to keep nex armor alive in my opinion, and the original cost makes no sense for an armor that'll turn to dust, I'm thinking vorago will only be profitable for the wand/orb unless they change the mechanics behind the armor
  8. Reusing old pieces of armor actually sounds like a good idea to me, keeps the old bosses profitable, the thing that worries me is that nex armor could even rise from that, not making much sense
  9. Oh right, I forgot we'll still have java, good... But still, inb4html5wasready
  10. I have a strong feeling we'll be saying 'html5 was ready' very soon instead of eoc was ready :[
  11. Maybe the 50k hit is distributed among the players entering? Unblockable, so you'd need a minimum amount of people
  12. It is, but at this point I should probably mention that I've never actually managed to kill it. :razz: Me neither, never tried really, not worth it with the current generation and not being maxed :/. But that tactic wouldn't work as well on RuneScape, I think the berserk timer would be better
  13. I feel like bringing up a boss from another game that simply flew away after the time was up. Players still got a reward for killing it, but it was much smaller than the one they would have had if they did get the kill (very useful items and resources, as opposed to a chance at endgame gear and a guarantee of it if they got the killing blow). Its health wasn't restored on respawn, but it got slightly stronger every time it was killed. That sounds like the Ur-Dragon, but that boss' combat mechanics are way different. Also, whoever helped with the kill got a reward when someone finally killed it. Not sure if the one that dealt the final blow got something. But it's probably not that boss you're talking about EDIT: Oh wait, if you deal the final blow you do get special stuff
  14. I don't think so. itam got to 2301 total before quitting, and I don't know of any DIY player who has a higher total. Metalmaniac9 is the #1 diy, mining pure ess for 99 rc atm he's well over 2400+ Why not runespan for 99 rc?
  15. Just look up the previous warband update description. They failed last time, so current update just made warbands match the previous (2+ weeks old) warband update notes. How did it fail last time then?
  16. What does this warband change actually mean? I got a bit confused there
  17. Oh, alright, cause I browsed the patch notes and didn't find anything, so I wasn't sure if they actually did change it or it was just me getting bad hits. The scrimshaw was really OP (Essentially, every time the effect activated you'd hit x2 of whatever your original hit was, and it was a 15-20% chance I think), but the current nerf is way too severe
  18. Some time ago I went to solo kree with the scrimshaw and it was hitting fairly nice (400+), yet on my last trip it was constant 60s, did the scrimshaw get a nerf recently?
  19. If you are just doing PvM then don't bother with Gem-finding. If you plan to sell as well then still ignore Gem-finding and get rock crushing or/and log splitting. Gen-finding was pretty terrible the last time I used it but it was a while ago. Could be worth it now but the former two are worth your time if selling. Of course if you plan to sell, you'd be better off making Cruelty and putting it on the GE, keeping a few for yourself. Cruelty got nerfed very hard, to the point it was only hitting 60s on Kree'arra
  20. It was poisoning long before the update of this week
  21. So, with this current glitch, you can have the same benefits of DW CCBs with any offhand. Hmm.. Hope they fix it soon
  22. Heh, you were faster than me :/. I was about to post that I did that test, and I can see the actual glitch. Even the damage displays like that on the interface, so it's not a 'hidden glitch' so to say. Wore DW CCB with royal bolts, then swapped the offhand with a bronze, had the same damage on the interface but the accuracy did change, I'm not sure how the accuracy factors in on abilities though. But I can see the glitch now, guess people were so misinformed that they told me the wrong glitch
  23. But is the damage coming from DW CCBs with T80 bolts was around the same as Royal/Zaryte when I did the test on dummies. Or are you talking that, despite the ammo I have, the off hand damage is fixed or something? I only did the test with T80 bolts. Because what you just said is something a friend told me that was going on, but with the test I thought I proved it false, care to tell me a bit more in depth what the glitch is specifically?
  24. So, according to what Quyneax said, the damage bonus on the royal crossbows is the result of the .5 royal bolts bolt strength + 50% bonus damage to match the dw ccbows? I did not know about that rumor of offhands being able to use any ammo

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