Not sure you belong here, tis not cool to dis others, at least give something constructive if you feel you must criticise. Ummm, I'll give some C/C, if you didn't want any then, eh. Whatever. It's cool to see the progression of how you've gotten better. ;) I'll only C/C the last few for obvious reasons. I'd say what is really lacking and would really spice up those sigs are some nice textures. In real life there is no where that is exactly the same colour in a large area (except for maybe a painted wall, but even then it will have cracks and dents and bumps etc), there are rocks, cracks, plants, little bumps and things, aswell as that dirt is not all the same colour. It's all messy, just like how dirt is. :lol: Also I suggest to do more shading, and make sure that the shading is contrasting enough, ie. it's no good having shading if you can barely even see it. There is no shading whatsoever on the black clothed guy in the 12th sig save for the cloak and hat, this tends to make people look a little flat, which isn't what your aiming for. Even in cartoons people usually do a bit of simple shading. Last I'd say to just spend a little more time on them, give people something to really look at and say "wow!" eg. im thinking on the last one you could've really made the cracks in the wall where the nails are look really awesome, but the cracks are simple and only one colour. :| Oh and the perspective might be something to look over too in just a few things. Keep it up im looking forward to seeing your next sig. what he said... :lol: