Everything posted by Jard_Y_Dooku
-
Completed the entire Champions' Challenge mini-game
Why would you hate to admit it? :P
-
Jard Y Dooku's NEW Ultimate Monster Examine Guide v3.0
Sorry I took so long... I have a nice batch for you today. Wednesday, May 20, 2009 Added Angry juvinate (level-130) Added Held vampyre juvinate (level-119) Added Angry juvinate (level-100) Added Held vampyre juvinate (level-90) Added Tumeken's shadow (level-72) Added Angry juvinate (level-70) Added Tumeken's shadow (level-64) Added Held vampyre juvinate (level-59) Added Tumeken's shadow (level-55) Added Tumeken's shadow (level-50) Added Golem guard (level-47) Added Bandit looter (level-41) Added Skeleton looter (level-41) Added Small scarab (level-41) Added Tumeken's shadow (level-41) Some notes: First of all, in my update posts I'm now putting links to the most recently added monster scans as you can see. This will allow you to save time and not have to navigate the entire guide (it loads slow on Tip.It's servers, I know) to have a look at the newbies. If I feel like it, I may even update the old posts although I don't know how much use it would be... unless I format the news posts differently, and make an automatic code generator... hmm... *considers the idea*. Anyways, the first 9 monsters are from today's quest. Nothing that special about them, although the quest was somewhat interesting. As the previous post mentions, the scarabs do count for scabarite Slayer tasks, AND there is a HUGE multicombat dungeon crawling with around 100 of them (I'm assuming a cannon can be used) if you slip through a hole in the Pyramid's lower cavern east tunnel. The next 3 "Held vampyre juvinate" monsters are the result of using the Rod of Ivandis's special attack on a "Juvinate" in Temple Trekking. They have the same stats as the Juvinates and are mostly pointless to post on the guide... but for completeness' sake I did. Note that although the Juvinates and Held vampyre juvinates of the same level have the same HP, you can only get them in that state after you've gotten a Juvinate to 50% HP (the resulting Held vampyre juvinate's HP will be equal). So you have to wait for them to heal ALL the way before scanning them (though they do heal fast). Lastly, the Angry juvinates are entirely different monsters which are one of the results of using a Guthix balance potion on a Held vampyre juvinate. I'd simply forgotten them from earlier, so here they are now. Now all I have left for the guide is a few Champions' Challenge monsters (I completed the mini-game myself, so I need YOUR help on this!) and some While Guthix Sleeps monsters. The latter may take a while, but all in due time... for now, enjoy the additions to the guide! I have a Website Updates & Corrections forum to visit...
-
Completed the entire Champions' Challenge mini-game
Thanks for all the praise, everyone! :) One thing I can give for advice is PERSIST. If you truly want to complete this mini-game, devote a month to it, and slaughter thousands upon thousands of monsters until you get it. I think I had a bit better luck than most (only around 32k total kills) but if you just constantly work at it until you get it, you can succeed. I mostly used broad bolts with a rune crossbow (and a cannon on my last scroll [Earth warrior]) because I got a bit annoyed. ;) If you'd rather use melee then a whip would probably be best, though broad bolts do work quite well. I went from level 93 to nearly 98 range using them, with minimal cannoning.
-
Completed the entire Champions' Challenge mini-game
Good idea! Thanks. Thanks. I like your avatar, it's awesome.
-
Completed the entire Champions' Challenge mini-game
6400, and thanks. :) If you'd like details on when I got all the scrolls, how many kills, etc., here is my log: http://www.championsguild.ath.cx/viewtopic.php?f=11&t=7
-
Completed the entire Champions' Challenge mini-game
- Jard Y Dooku's NEW Ultimate Monster Examine Guide v3.0
Thank you for the compliments. Tuesday, May 12, 2009 Added Leon d'Cour (level-141) PS - If anyone has a Goblin or Imp Champion scroll, PLEASE send me a PM before you complete them. Additionally, if you have a Ghoul Champion scroll, PLEASE bank it, get a second scroll (which can be ANY of the other 9), and send me a PM before you complete them. If you are going to do the While Guthix Sleeps quest soon, that could also be helpful, so please PM me. Thank you.- Real life pictures - 3
Do not worry, Everything is under control. Nothing to see here, move along please. ? You can index it.- Musings of a long-forgotten minigame
I think rather than a static level, a level similar to the old Evil Chicken random would be more appropriate. This way the champion level would get higher the higher combat you are, always ensuring there would be a fair challenge across the board regardless of your combat. Champions of Champions could be set in classes, such as: Demons (Lesser, Greater, Imp..) Giants (Jogre, Ogre, Giant..) Undead (Zombie, Ghoul, Shade..) Fiends (Waterfiends, Pyrefiends, Icefiends..) Ect.. Either way, If they make scrolls slightly more common and widen the amount of champions, it will greatly improve the game without the need to boost any of the rewards huge amounts. For defeating any champion there should be a 5k slayer reward and a lamp able to give 5k xp in any skill. If there were 40+ champions this small reward would well be enough to make the mini game worth it. For the love of monster examine, no! :lol:- Musings of a long-forgotten minigame
More a mini-quest, actually... but yeah it's certainly an accomplishment. One of the most important things is that we need something to show for it!- Musings of a long-forgotten minigame
I liked everything except the Icyene amulet... it's a bit too specific-purpose, these rewards should be useful in more global situations. I especially liked the winged boots - certainly something a lot of people would want. The rewards are hardly extreme seeing as you must get an EXTREMELY rare item ten times. I believe there are around 50 people in all of RuneScape who've finished it? Also remember these rewards would cost tens of millions of coins and would be untradeable. There seems to be an opinion that old players who've been around since 1999 deserve party hats and such for free because they're old, but in my opinion those who work hard are far more deserving. Also, thanks for the links, I will check them out.- Musings of a long-forgotten minigame
I understand the concept and idea of this item, but how exactly would it work, for example, would you just go up to a tree with this "multi-tool" in your back pack, click on the tree and it would transform into a hatchet? Or would you have to right click it and click transform into.., then a list would come up saying transform into.., hatchet, net, tinderbox, fishing rod ect.. Entirely automatic. But there's more to it than these new proposed rewards. What do you think of the whole Champions' Challenge situation? Do you agree the minigame is poorly designed? Do you think the rewards should be increased, or the difficulty decreased? A combination? Please post your thoughts! :)- Musings of a long-forgotten minigame
Ah... another of Dooku's "novel topics". This will be long, so bear with me. Strap in your seatbelts and fly down the - OK I'm making no sense. Best we start. NOTE: Although this topic contains some "suggestions", it in itself is NOT a suggestion (rather a discussion of Champions' Challenge) so please don't move it. I've been thinking about Champions' Challenge lately. The mini-game has a simple concept - collect 10 extremely rare drops, gaining a reward from each along the way, in order to defeat the boss for the ultimate reward and recognition. But there's a few problems. The rewards are neither ultimate nor are the "bosses" difficult. And there is no recognition for the extremely hard work involved in completing this mini-game. Those who have are true masters. One thing I considered was that the mini-game was "too hard" for its rewards, and that it should be made easier through the addition of a certain something that has applications in many other areas in RuneScape. This addition is not really related to Champions' Challenge, but it will discuss it later. Now, you may say that Champions' Challenge is unimportant, and we should pay attention to other poorly designed mini-games like Trouble Brewing... but Champions' Challenge is more of a mini-quest, and I think the concept of an extremely difficult one-time achievement is something valuable to any MMORPG. First of all, let us assume it takes 10,000 kills to obtain a Champion scroll, and let's use Jogres as an example. You will earn 2.8 MILLION experience to a combat skill obtaining the scroll, yet your reward is a measly 280 Hitpoints and Slayer XP. Interestingly, the experience reward is always 4 times the champion's HP level. More interestingly, it USED to be 40 times!! Jagex nerfed the Champions' Challenge mini-game even more than it was originally! I'll bet you didn't know that. Now, you could say you've already gotten your experience reward killing the monsters, but how is that fair? It's like the scroll is simply a counter. The rewards definitely need revamping, and perhaps Hitpoints and Slayer XP is a bit too... predictable. What I would like to see is a collection of special items that can assist you on RuneScape tasks of all types... 10 in total, 1 from each champion. And then the ultimate reward from the human champion... the Achievement Cape of Champions. Before I discuss these items (and the most important of them), let us discuss the difficulty of the battles. All the champions are roughly double the equivalent normal monster's level and HP... but I'm pretty sure Bruce Lee was a LOT more than only 2 times more powerful than the average human... Shouldn't these monsters be just a BIT more powerful? Perhaps 5 times their normal level? (And shouldn't the FINAL boss be higher level than all the others? Why is the lesser demon higher level than Leon d'Cour?!) This would bring the levels to: Lesser Demon Champion - level 410 - 395 HP Jogre Champion - level 265 - 350 HP Earth Warrior Champion - level 255 - 270 HP Ghoul Champion - level 210 - 250 HP Giant Champion - level 140 - 175 HP Hobgoblin Champion - level 140 - 145 HP Zombies Champion - level 125 - 150 HP Skeleton Champion - level 105 - 120 HP Goblin Champion - level 25 - 60 HP Imp Champion - level 10 - 40 HP These levels MUCH more accurately fit the title of "Champion"... and the human champion could be... let's say 250 times more powerful than a normal Lumbridge man? Leon d'Cour - level 500 - 1750 HP (perhaps knock off 1000 HP since that's a bit high, but personally I think 1750 would be very cool) It's called Champions' CHALLENGE for a reason. Getting all 10 champions' challenges will most likely get you around 110+ combat (assuming 10k kills each, that is 15.64 MILLION combat XP). The other Champions of Champions could also be introduced... TzHaar Champion - level 745 - 700 HP Werewolf Champion - level 440 - 500 HP Elf Champion - level 540 - 525 HP Gnome Champion - level 115 - 155 HP Dwarf Champion - level 50 - 80 HP Now... about the items. There are ten in total; each are extremely useful, and are expensive (bought from a shop). They are also untradeable. One item I had an idea for was the Ring of Fate. What this ring would do is guarantee you would get the rarest drop of whatever monster you are fighting, but there's a catch. You have to kill EXACTLY 1.5x the amount of monsters than the drop rate. Let's assume a Champion scroll is a 1:5000 chance. You could get it on your 1st, 50th, 2857th or 18637th kill. Wearing the ring, you would get a scroll - guaranteed - on your 7,500th kill. Now, each item would be unlocked after a number of champion kills; you can't pick any item each time you make a kill. This ring should be the 10th item... this way it would be quite a fair item because: You need to get TEN items which are roughly a 1 in 5000 to 10,000 chance of obtaining You can't use the ring to defeat any of the champions as it is the last item It costs millions of coins It's a trade-off... using the ring, you're guaranteed to get the rarest item on the xTH kill... no later... but no earlier, either; without the ring you might get it on your first Considering this, a ring of that caliber is quite fair considering the INCREDIBLE amount of work required. A few more of the item ideas I had were: Crozier of Faith - Allows you to use 2 protection prayers at once. Item #9. Staff of nature - The name says it all. A staff that supplies infinite nature runes. This one's a bit iffy, but considering the extreme difficulty, it may not ruin the economy. The Jagex balancers would have to investigate this more. Some people DO have 200m mining XP, after all. Item #8. Multitool - This one's a bit more realistic. Allows you to combine every skill tool in the game into one item: dragon hatchet, dragon pickaxe, knife, tinderbox, all types of fishing equipment (no bait), all farming tools, all hunter tools, all slayer weapons and shields, needle, pestle and mortar, saw, hammer and omni-talisman. Also allows one weapon and shield of each combat type, respectively. The final "Multitool" is untradeable. Players can only have one. Losing the Multitool will result in all your items being saved. The next Multitool you obtain will keep all your items. Your Multitool will automatically transform into whatever you need at the time, in an orange burst of magic. Item #7. That's all I've got for now. Summary The most important ideas introduced in this topic are: - EXTREMELY powerful items introduced through the PERFECT-fitting mini-game. - Bringing a long-forgotten mini-game to the forefront of every player's RuneScape career. - A TRUE high level update! Also, I have started a clan for people who are interested in Champions' Challenge. We are trying to build a community that, with the recent involvement of Jagex with its players' communities', could potentially have a strong hand in bringing Champions' Challenge up to the stardard of an EPIC mini-game/quest. Please see our topic here: viewtopic.php?f=173&t=793241 If you want to move right on to our website, that's here: http://www.championsguild.ath.cx/- should flu vacinations be manditory?
Are you mad? No, I am Jard. Mad should be around here somewhere...- Hannity vs. Olbermann on Waterboarding
Come on, you guys do have crazy reality TV shows! Some of the best drama comes from America though... *coughHousecough* House is good; also Terminator: The Sarah Connor Chronicles.- should flu vacinations be manditory?
Drugs always cause more problems than the ailments they're supposed to prevent. By maintaining good health by eating correct foods that are not laced with artificial ingredients, you will be fine. PERIOD. Anyone who thinks flu shots or whatever other nonsense should be mandatory, should have their head run over by a T-90.- Hannity vs. Olbermann on Waterboarding
You Americans do some strange stuff. :P Waterboarding can cause damage to the lungs and brain from oxygen deprivation, how could anyone not classify that as torture?- Mother gives birth to a baby with Anencephaly.
Are you seriously telling us that a person with Down's Syndrome doesn't know they exist? Bull. Indeed. Just read my posts like two pages ago.... Those who are mentally [developmentally delayed] are aware that they are alive. They are just less intelligent. There are varying degrees, sure, but they are aware that they are alive and are capable of enjoying life. A baby with anencephaly has no brain. It has a brain stem. In other words, it acts COMPLETELY instinctually. The brain stem is responsible for unconscious bodily processes. There is no baby there, just a husk of what could have been a baby. Comparing it to a goldfish might even be giving it too much. An ant would be more like it. Someone is intelligent. And you must remember, you are talking to a scientist who bases all his "opinions" and "views" on logic and reasoning, rather than religion and culture. For example, shaking hands, kissing on the cheek and bowing are three distinct types of greetings in different human cultures. I favor none of them and think none is less correct than the others, because scientifically there is no reason to. So I simply use each one depending on who I am interacting with, in order to please the people I interact with. If I were given control of the world and was allowed to choose which type of greeting must be used by all people, I would determine, using logic and reasoning, which was the best choice, instead of picking my favorite, which would be impossible anyways since I do not have one. We don't have enough scientists in the world. :(- What are you listening to right now!?
????????? - ????? (Blestyashchie - Palmy)- Do YOU Pirate Music?
Now, I don't listen to music except on YouTube, so this question is irrelevant for me. However, here's the way I see it: I own my hard drive and I can put whatever numbers in whatever order that I like, on it. Hm... I guess that means I should start downloading music!- Mother gives birth to a baby with Anencephaly.
We got two people without a brain now. Now we know where the baby got it. The child is the equivalent of a plant, which people seem to care nothing about killing. The baby is not human anymore. It is a useless plant. It doesn't think, feel, see, hear, smell, etc., and doesn't care whether it exists or not because it does not know that it exists. It also provides no use to humanity (UNLIKE plants, which are vital to our environment), therefore should be disposed of.- Christopher Poole is Time's Most Influential Person
His real name isn't Christopher Poole...- Thammaron, a Mahjarrat?
Since everything is explained in the quote, I really have nothing to say myself, so here it is: As far as we've known all this time, Thammaron is an Elder Demon, not a Mahjarrat. Is this a mistake/continuity error on Jagex's part?- Jard Y Dooku's NEW Ultimate Monster Examine Guide v3.0
Monday, April 27, 2009 Added Shade (level-83) This is from the random event updates but I completely forgot about it until now... so here it is.- Chaos druid
They reason they "sometimes appear to have 21 HP" is because beginning with RS2, monsters now restore HP over time. (1 minute per hitpoint for most monsters). You happened to damage the monster just before a game "tick", and it restored a hitpoint. As this is how the GAME works (not unique to the monster), this does not need to be added to the notes; this topic can now be locked. - Jard Y Dooku's NEW Ultimate Monster Examine Guide v3.0
Important Information
By using this site, you agree to our Terms of Use.