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McGuff1

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Everything posted by McGuff1

  1. From tip.it's Treasure Trails Guide. With certain clues, you will be asked to go to an area that is only accessible if you have completed or started a certain quest. This is particularly true for level 3 clues, but it can also happen for other level clues. For example, you may get a clue that leads you to the Kharazi Jungle, South of Shilo Village. To enter the jungle, you will need to at least start the Legends quest. If your clue leads to the Canifis area in Morytania, you will need to have completed Priest in Peril and, depending on WHERE in Morytania the coordinates lead, you may also have to start Nature Spirit. There are other clues like this, so be aware that this CAN happen. In our Full List of Coordinates page, we have included the name of the quest next to the coordinate's location if a quest is required to access the location.
  2. Nice going there Tipiter.
  3. That clue is in the Search section of tip.it's Treasure Trails Guide.
  4. Would you believe I never knew that. EDIT: Using BlackAndWhite right now.
  5. Since you asked. 3 Barrows items from 1 chest - May 22, 2006. A tip for those just starting out. Make sure you have at least four inventory slots free when you open the chest. Otherwise you might leave something valuable laying on the ground when you leave.
  6. McGuff1 replied to Fencal's topic in Help and Advice
    In tip.it's Treasure Trails Guide it says.
  7. See this topic. Really messed up clue....
  8. I use the spirit trees that take you directly to the center.
  9. Since you can do protect from magic you should be able to defeat the Zammy wizard pretty easily. Just keep that on and melee him. The Sara wizard is tougher. Again since you can protect from magic don't melee him but backup until he stops chasing you then range or mage him. Bring good food to heal his drag dagger hits and anti-poison to cure yourself.
  10. In tip.it's Treasure Trails Guide it says. "Chaos Altar West of the Khazard Battlefield, dig right behind the altar".
  11. Don'tnow if you need to do any quests. I guess try to get where the map above shows you to go.
  12. It's south east of Varrok. You'll see it on the World map. I doubt it.
  13. I say "no" because I've gotten clue scrolls from Iron Dragons and gotten nothing better than clue rewards from lower level 3 monsters (a lot of Blue Dragons).
  14. Everybody hates puzzles when they first start doing them (myself included), but once you know the right strategy (see Stan18's Tips and Techniques For the Puzzle Box) you'll say "that wasn't so bad". You may find yourself whizzing through them. The same strategy works every time. Wild clues are the same way. Once you done them a few times you'll be saying Weee!
  15. Something sounds fishy about this if you can't post it here. I'd be careful about this everybody unless he reveals details here.
  16. McGuff1 replied to 6n3r's topic in Help and Advice
    You have to have at least started the Legends Quest.
  17. Check tip.it's Treasure Trails Guide. That clue is there.
  18. I don't know, but according to this topic it's not F2P.
  19. Put those coordinates into Tip.it's Treasure locater and it will show you where to dig. It's outside the fence to the agility course. Don't forget you must have your clue, spade, sextant, watch and chart with you when you dig.
  20. You can not get your mithril armour trimmed. That's a scam. Members can get trimmed black, addy and rune armour as a reward from completing a Treasure Trail. tip.it's Treasure Trails Guide has pictures of what's available.
  21. In the full list of coordinates it says: Moss Giant Island, West of Brimhaven. You need level 10 agility to use the rope swing to get to the island.
  22. Post the coordinates so we can tell where it is. Also look at Tip.it's Full List of Coordinates. It may give a hint.

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