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Hedgehog

Monster Hunting Team Leader
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Everything posted by Hedgehog

  1. As you should be :twisted:
  2. A lot of people in my clan (Efficiency Experts) are close to comp and thus dg quite a bit. You meet the requirements, so I can invite you if you'd like.
  3. @Veiva Say a voyage requires 2400 seafaring and 2400 combat. Store crew members into three arrays. One for each style. Crew members with more than one trait get stored in multiple arrays. For example, seafaring[0].value = 300 and seafaring[0].name = "Eastern Guide 1" etc. Any special traits should also be stored this way. Sort each of these three by value (highest to lowest is what I would prefer, but you can do it the other way). I'm not sure if javascript will keep the name with the right value after sorting. I guess it depends on your algorithm. Then do a while loop that continues as long as the necessary value is > 0. Each iteration will subtract seafaring from 2400. Break it if more than 5 crew members are picked. Apply any special traits as necessary. When the remaining seafaring value is less than 0, run through the other 2 arrays to make sure none of the picked crew members have a combat level. If they do, subtract it from combat. Repeat the loop except with combat this time. Break it after combat reaches 0 or 5-#ofseafaringloops iterations. Unless I overlooked something, that should solve it every time. I can clarify anything if you need me to. Good luck.
  4. Average is sort of useless in these sorts of situations since a small number of people control a large portion of the wealth. Median would reflect what I think you're trying to ask most accurately. My estimate would be in the range of 10-40m.
  5. Success rate = success rate of the stat with the lowest success rate.
  6. Ovls increase your max rolls by more than 1 per level.
  7. You could create three arrays, one for each type, sort them based on value, then subtract them from the necessary value until it is less than zero. You would have to run one simulation per combination of ship upgrades, but that shouldn't be too many loops. Hopefully someone can think of a better algorithm for the ship. Do you get annoyed every time people are surprised to get rare PvM drops too? :P No because the odds are significantly lower in most cases.
  8. I get a little more annoyed every time someone sounds surprised when they succeed with a mediocre success rate or when they fail with a high one.
  9. Corpereal Beast-Saturday 15th Time and Date ACST - Dec 16, 2012 - 05:00AM AEST - Dec 16, 2012 - 06:00AM AST - Dec 15, 2012 - 04:00PM AWST - Dec 16, 2012 - 04:00AM CET - Dec 15, 2012 - 09:00PM EST - Dec 15, 2012 - 03:00PM GMT - Dec 15, 2012 - 08:00PM MST - Dec 15, 2012 - 01:00PM NST - Dec 15, 2012 - 04:30PM PST - Dec 15, 2012 - 12:00PM [pending]bla_1355601600[/pending] Event details Friends chat: Sylvette Host: World and location World: Will be decided just before the event starts. Location: We will meet in the second cave outside the Corporeal beast's lair. The Boss The monster we will be fighting is the Corporeal beast! This boss is considered to be extremely HIGH RISK however its rewards are extremely profitable! Inventory & Equipment It seems that damage is still halved for non-spear weapons, so we require that participants use either a zamorakian or dragon spear. In case the following equipment set up does not work, the general required equipment is: Zamorakian spear, Verac's brassard and plateskirt, and an Amulet of glory. Try to emphasize prayer bonus in the remaining slots, but they do not matter much. Upgrades and downgrades can be made as necessary, except in the weapon slot. Make sure all body and legs slots are of the melee class. [set=head:6698,body:3338,legs:4616,gloves:12873,boots:12874,neck:1324,cape:12042,ring:4385,weapon:7095] We will also allow rangers to attend. They will be required to use ruby (e) bolts. From there, the equipment does not matter beyond having ranged armor in the body, legs, and shield slots. Requirements - You MUST have completed the "Summers End" quest. - It is HIGHLY recommended that you have a Medium-High combat level however it is not required. - If you melee you MUST use a Zamorakian spear - If you range you MUST use Ruby bolts (e) The Corporeal beast is a extremely HIGH RISK monster. If you die there will be NO grave. It is possible to get back to your items however it is possible that internet issues could make your trip back much longer. Keep one thing in mind: ONLY RISK WHAT YOU ARE WILLING TO LOSE. If you need any information about killing the corporeal beast you can refer to Tip.It's Corporeal beast guide.
  10. I agree, but I think he's right in saying that we should be able to see their inventories.
  11. Productivity is the amount of output per unit of input (we usually use xp as the standard unit for output and hours as the standard unit for input). Xp/hour is a measure of productivity, and that's exactly what you're measuring; you simply make the distinction that it's at x level rather than 99.
  12. does this mean you cant get addicted to heroin
  13. I used to be vehemently against it, but now it seems that they have a lot more expenses, with a larger and more talented team, and they're actually producing good content, so the need for extra revenue is justified. When it came out and we were bombarded with ads and received little to no content, it was hard to deal with, but those days are gone.
  14. Hedgehog replied to Leoo's topic in Off-Topic
  15. Why are people complaining about failing voyages with a high success rate. If it's 80% then you'll fail it 20% of the time.
  16. In that block, there was one valid point. The whole stunning thing really is broken as far as ranged is concerned. My friend can down me with ranged while I wear melee gear as long as he keeps stunning and running away. Can't you use freedom?
  17. Full map from the wiki
  18. Dharok's was nerfed.
  19. "The Lusty Wench" and "The Filthy Strumpet"
  20. Or echo $stats[$_GET["skill"]][$_GET["type"]]; Which would look like this in the URL: yoursite.com/hiscores.php?player=Meredith&skill=Overall&type=level, yoursite.com/hiscores.php?player=Meredith&skill=Attack&type=xp, or yoursite.com/hiscores.php?player=Meredith&skill=Dungeoneering&type=rank, etc. depending on what you want. It may be worth converting everything to lowercase so that it is not case sensitive. Also, add something to check if the player is f2p.

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