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Yoko Kurama

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Everything posted by Yoko Kurama

  1. I am simply redirecting complaints on RSOF to here. I specifically mentioned that people were "claiming" this(implying that this has not yet been completely confirmed), and I specifically even italicized the word "claiming" to make that point clear. My view was that, at the very least, these claims should be investigated. I was also of the mind that it's possible that it might be a player specific glitch that only applied to certain activities/players, rather than the sets in general (since this would not be the first time with PoP glitches). And yes, if the degrading is brought in line with the other items, and it can be repaired at any time, I will be happy enough with it. I won't forget about the set effects, of course, but I can live with that.
  2. Yes, that'd be a fair assessment.
  3. The problem with adding defense is that PoP already has very good defense that is practically useless because defense doesn't matter as much as it should (sort of like how most people pre-EOC used defenders instead of shields). So you'd be back at square one.
  4. I haven't done the update, could you put it in spoiler-tags? That sounds interesting.
  5. They have always been incompetent and often renegged on their word, but never in such a flagrant and callous way. They're professional hucksters and scammers. Yup, I mentioned that above. Hopefully he actually does something about it. Edited to add more replies instead of double posting: @Xpx: Are you really so entrenched in your views that you will just spout whatever comes to your mind, no matter how nonsensically implausible it is? No one wants to flash their ARMOUR in a fight every 30 seconds. Combat is about fighting, not stripping your clothes down and up again. Also, they never implied it was supposed to function like PvP. If you had actually kept up with the issue, you'd realize that people are claiming that their armour is degrading in an hour. What part of 1 =/= 12, exactly, is difficult for you to understand? And what part of, everyone thought it would work exactly barrows/Nex/chaotics is so complicated? My patience is wearing thin with your thoughtless knee-jerk responses. Yes, I consider Jagex to be such a great friend of mine that I have repeatedly called them incompetent, malicious, and told them to go [bleep] themselves. Apparently, in addition to mathematics, you are ignoring the semantic content of my posts as well.
  6. That sounds like nothing more than trivializing the issue to be honest. They promised us certain things in return for our money, I expect to be serviced. Their previous bouts of incompetence and lying do not excuse their current bouts of it. Also, credit where credit is due, Mod Edam is apparently investigating the issue. Finally.
  7. I am still waiting on the GM quest and for them to fix all the PoP armour related issues. What about Char? I just did the quest a few days ago and it worked fine. What's wrong with it?
  8. And the plot thickens: apparently you can't repair PoP armours at any degradation level, you can only repair it if it's 0%. Now they're just being malicious. What am I supposed to do if I want to go with my friends to boss hunting for a few hours, but my PoP is at 15%? I am supposed to go [bleep] around to degrade it first? [bleep] Jagex. Either they're most malicious people, or they're grossly incompetent. Half these issues(if they aren't being malicious that is) should have been tested for, 2 minutes after they designed the armours, 2 months ago.
  9. @ Xpx Actually, all our arguments were implicitly based on that promise (mine explicitely so). People aren't complaining about set effects just because Nex has one and PoP doesn't (though, admittedly, it is factor), but also because they explicitly told us when they added set effects to Nex that they'd do the same to PoP. Also at stake was the promise that PoP *would* be THE best. As for your second claim about the degrading time. That's nonsense. When Jagex said 12 hours, it was immediately interpreted (and they knew it would be interpreted, particularly because of the long list of precedents) to mean it would be function like all the other major degradable armour/weaponry (chaotics, Nex, barrows), namely, it would only last for 12 hours of direct combat use, not just standing out while the action bar is actve. Meaning, just like Nex/barrows/chaotic, you'd be able to use it for longer than 12 hours because the actual fighting is followed by wait times. No, you still haven't grasped it have you. This is not personal or about me per se. If I was the last old-school player, I guess that'd make sense, I'd be irrelevant. But I'm not, there are thousands of old-school high level players. And many of us raised skills in a time when most of them were completely useless at the higher levels. Why? Because Jagex always promised that although skilling was far from perfect, some day they'd do a rework and reward those of us who actually made it to hgh levels(and over the years, slowly, with things like Ovls/extremes, and dungeoneering, they started fulfilling their word. PoP was originally just another chapter in that years-long mission. And before we found out the armors were this lame, it seemed like a good way to keep their word. So it's not about me, or the present, it's about Jagex fulfilling a years long vision for the game and promises. It will not be useful so long as the timer is as low as it currently is. No, they weren't. They explicitely told us that not only would PoP be the best armour in the game, but it would also get set effects.
  10. I double your oldschool and raise you mine. I've likely worked atleast 4x as hard for everything than you'd have to today. Long story short, noone cares. You've obviously missed the point. The point was not to turn this into a dick-measuring contest. Rather I was saying that a great deal of us high levels are old-school and not part of the current trend where you get easy (or in the case of SOF) or free experience. Thus, to a significant portion of players, especially a portion of players that intersects (in the sense that higher-leveled players are more likely to be long-time players) with high level players(which is what PoP is aimed for), the argument "Yeah, well level 90 is super easy to get anyways, so who cares if your PoP sucks, it's too good as it is", simply does not work.
  11. Well, I'm an old-school player, and though I'm extremely close to being maxed (3 level away), this whole "levels are so easy to get" nonsense doesn't work on me. I got most of my levels, particularly the expensive and difficult ones, at a time when they were darn hard to get.
  12. Unless it is going to be reasonably good outside Tzhaar city, I'd prefer them to keep as it was pre-EoC, as good as Nex in the caves, useless outside it. Because if it's merely level 60, that's merely a technicality, no one will use it for anything anyways.
  13. Thanks a lot, makes sense.
  14. @ Sly, so how would, or in what order, would FOTS and Merchant be applied?
  15. What xp rate being changed for fishing are we talking about, specifically?
  16. A calculator? Would it not be simple enough to simply do it yourself, mathematically, on a normal calculator?
  17. It should also be noted that first you have to make it to the Pincers, you also have to gather scrolls (you don't get the opportunity, a scroll voyage, everyday, and when you do get them you often fail them, or have to select them at the cost of relinquishing a storyline mission or a trade good voyage). Some days, you only get 1 Adventurer. Then after you have gotten the scrolls, and even completed the storyline missions, you end up with, assuming you used FOTS(and it did +10% not -10%) and a Merchant, you should have 141 Plates, 106 Lacquer/Chi. That still means you have to hunt the rest down in sets of 5, which is potentially another few months if you add up everything. PoP is most certainly no cakewalk.
  18. A) With the way that gravestone operates nowadays, the problem of death is a joke and non-existent. Unless you happen to walk (with multi-toggle set) into a cabal of Pkers waiting for you in the Wildy, chances are you aren't going to lose your precious Nex set. B) All tradeable items eventually crash, that is a risk you assume as buyer, so Nex functions as it is intended to be. PoP does not. It isn't the best armour in the game (as it was promised to be), nor does it last 12 hours (as it still claims to do so). Therefore, we PoP'ers have a right to complain about false advertisement and deceit; Nex armour users do not. C) Your argument that it(PoP) is extremely good might be at least be conceivable if PoP functioned how it purports, to lasts 12 hours (no one in RS imagined that to mean "significantly less than, or only a small part, of those 12 hours"). The time factor is simply not dismissible no matter how hard you try. That PoP apparently degrades after one trip of KK is pathetic. No "ifs, ands, or buts". Edit: So even if we assume that your argument is perfectly sound, it is still completely irrelevant and the wrong argument to be having. You are arguing that PoP is too good for what you perceive to be limited effort to obtain it. We are claiming that Jagex promised us certain things and have failed to deliver them. If you wish to respond to that by claiming, "Well, that's a ridiculous thing for Jagex to have promised you", then to that we would respond "Well, they shouldn't have made a promise that they would not keep, upon the basis of which they lured us into this activity, and extracted P2P service revenue from many of us, who were losing interest until they implemented PoP."
  19. Not only was the tradeable set doomed from the beginning, but the idiotic degrade time makes it *completely* useless. No sane high level will spend months on this for an armour that lasts an incredibly small amount of time(one post on the RSOF said that their tetsu went to 0, in the same time his Virtus only lost 9%) with defenses that are not needed anywhere. We might as well all grab Barrows sets. We were promised High Level gear that would be the best in the game, not some ridiculous troll-joke that we find out (after 2 months!) was really just some cosmetic stuff.
  20. I agree entirely with Fallstar. As to the question of PoP armours being too easy, I say ridiculous. It takes several months of careful planning, waiting, mental investment -- which are all hard enough, but you also have to have certain requisite skills which are by no means easy. They might be easy in this era, but when I got 90 crafting/smithing, they most certainly were not. RS should have always been this way, and it once was(when the best stuff was available through skilling, not through the tyranny of luck). I see absolutely nothing wrong with that trend. As for PoP being better, it should be. Not only is that the way things have historically been, but the whole point of EoC was that higher level armours would be better than lower level armours (this trend was underlined even more when they added an exponential curve). There is no sane reason that I can as to why Nex should be better. Furthermore, not only is Nex better, but as things currently stand, PoP is sort of useless for a great deal of things. The only discernible reason that I can see as to why they have launched this crusade to artificially keep Nex the best way past its due date is because they are worried (or were lobbied by) the same bunch of richcat parasites that stand around all day doing nothing but hosting H/C while whining that their multi-billion dollar banks must only be allowed to increase, never decrease. Thus, if Nex armours, after a sufficient and healthy time are superseded by stronger armour, well, that just can't be allowed to happen! Our parasitic friends might actually lose some paltry millions that way.
  21. I have just looked into the degrading thing, it basically renders the Superior(possibly also the inferior set) to cosmetic status. It's a complete joke.
  22. What?Can you elaborate on PoP degradation? Also, I agree, Nex, basically, is better, everywhere.
  23. Degrading was fine and dandy, and an even innovative concept when it first came out, at a time when most things were not degradable. However, at this point. now that degrading has been completely implemented, it's gotten a bit tedious that just about every major item I have to wear is degradable. They need to lay off this theme for a while, it's been overdone. As for inflation, combatting it is pointless, at this juncture, due to the very nature of RS, it will always have extreme inflation. The only way to permanently rectify that is to make some structural changes which are not currently, how shall I say it, on the "agenda". Also, I still have not forgotten them failing to add damage boots to PoP. Edit: Apparently the PoP superior armours have a timer that works unlike any other degradeable gear in the game. It degrades as long as you are in a combat stance, so it actually degrades faster than Nex(despite being officially 12 hours as opposed to 10 hours). WTF Jagex? Even if this is a glitch, it's a horrible oversight. I'm slowly becoming enraged, and becoming ready to pull whichever developer has their head up Nex's ass, and punch them. There is no reason it should degrade faster than Nex OR not have the damage boost. They seem intent on [bleep]ing with us in whichever way they can. Ridiculous.

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