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Obtaurian

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Everything posted by Obtaurian

  1. With a sagittarian bow, you are useless to your team. You have decent DPS against forgotten mages, and that's about it. Get a celestial catalytic staff, do that quest for the extra ammo bind, and start picking up elemental runes between attacks. If you're keying, an empowered fire staff would probably be better (assuming you're keying ~25 minute floors or faster and you're never not keying). My third bind guide details CCS use, but the Tip.it version of it is a little outdated. Get t10 blazer ASAP. Basically, ranged is useless without a hex. With fire surge and a CCS, you'll be pretty effective against most monsters, though still not as effective as you could be if you used melee. 148 teams are only slightly faster than 117 teams in general.
  2. I might do barrows for 99 prayer. only need another 10m or something
  3. I'm at Disneyland with Kelsie right now. Hi.
  4. mission was semi-successful. no laptop, police were [bleep]s. whatever. i don't ever wanna think about this day again.
  5. These are all questions that can't really be answered with anything short of an essay. You should try DGS if you're that serious about dungeoneering. You won't really get answers elsewhere.
  6. - her mom doesn't want me on the property for some reason, but i'm the only means of transportation - her mom would likely harm kelsie (she has in the past) - it would turn VERY ugly so we need the police to insure that we can get all of her stuff safely, with minimal argument. the big thing we need to get is the Mac laptop
  7. lol today i have to procure a police escort so we can get my girlfriend's belongings from her mother's house. [bleep] YEAH, AMERICA!
  8. quit with me i'm just waiting on my new computer, then i'll start dungeoneering again. it's the only thing in runescape that i enjoy, and i very much enjoy it i miss you
  9. If botting was allowed, I'd do it in a heartbeat. I have absolutely no interest in grinding skills when I could be dungeoneering or boss hunting. As it stands, though, it's way too risky to consider.
  10. three reasons i be not postin: 1. busy with dgs and that other moral rapist fansite 2. busy with work 3. my girlfriend has been living with me and we're looking for an apartment pretty much in scape i've been at the duel arena farming kills for my duel hat thing. did a floor with cheeeeeeeeeesy andy anderson the other day, which was okay i guess. still need to sell my six-string bass so i can buy a new computer. @ jaime: GRATZZWD @ aeil: lol at avatar @ sam: i miss you
  11. i hereby give ltk full permission to use the '/obt/' style blog title. you are welcome
  12. You should just go ahead and get t10 zerker/blazer. That'll be more useful to you than any other item. or staff for ice wyrms.
  13. The items you get depend on your levels. For example, when dging with my 75 defense friend, we very rarely get anything better than fractite on the table.
  14. Looking forward to new minigame rewards. Gonna catch 'em all.
  15. Today marks the biggest change to DGS since . . . ever. We now have set standards for our ranks, an application system for progressing through the ranks, a change in the way we advertise, a new home, and most importantly - new trivia! Ranks: Previously our recruit rank (single stripe) was a completely useless rank that was handed out to anyone who used the chat for an extended period of time. As of today, all recruits must meet certain standards and undergo a few tests (I'll explain this in a bit) before claiming the right to call themselves Dungeonsweepers. Some recruits will be de-ranked and retested as necessary, but they should be few and far between. Ultimately we want every member of DGS to feel comfortable taking every other member of DGS on their teams. Most importantly, however, ALL recruits will be expected to become wingmen, and all wingmen will be expected to become keyers. The wingman rank was previously supposed to be a completely non-keying position (though some wingmen did key here and there). Essentially, recruit ranks either chose to be wingmen or keyers, if they chose at all. The wingman rank now denotes the middle point between recruit and keyer, with huge emphasis on learning to key. Wingmen will also be required to help recruits become wingmen (THE CIRCLE OF LIFE!). The keyer rank should now be the end goal of every recruit and wingman in DGS. You cannot be truly good at dungeoneering without being able to key, which is something we've never emphasized enough. Furthermore, the keyer rank will now denote mastery in all non-keying aspects of dungeoneering. Application system: We've always been a community that values commitment, goals, and attitude just as much as dungeoneering skill. Our application process includes a written application and a review test for every rank. Anyone wanting to join DGS must submit an application before using the clan chat, at which point they'll be able to dungeoneer as a non-recruit until they pass their recruit review. The wingman and keyer reviews place much more emphasis on dungeoneering skill, however. This also simplifies weeding out randoms from the chat, as a simple "do you have an application?" will suffice nicely. Leaving Tip.it: Due to the large number of tools and resources required to implement these changes, we are no longer able to operate off of a single thread in Tip.it's H&A forum, and certain restrictions prevent us from simply linking to our various applications and guides from the Tip.it thread. Thus, DGS will now be hosted on The-Forum-That-Must-Not-Be-Named. Advertisement: Because DGS can no longer cater to Tipiters alone, we will be advertising on other fansites. We were previously unable to do this as we had very little quality control, but the application and ranking systems will serve to weed out the vast majority of bad seeds quite nicely. We don't expect much traffic from these sites, but that suits us just fine. Future projects: With these changes in place, we will now begin serious work on our massive dungeoneering guide/database, as well as Youtube podcasts which will consist of commentary on floors, video guides, recruit tests, etc. Weekly trivia: Finally, we realize that we've neglected the trivia while working on all of these changes, so this week we have a four-part trivia written by IHasChicken. Hopefully that will tide everyone over till next week. ;) Bragging rights: As of July 31st, 2011: - DGS is #3 in Runescape for dungeoneering experience. - DGS is #6 in Runescape for total experience. - DGS has 158 ranked members. - The average dungeoneering level in DGS is 99. - DGS has 10 members with 120 dungeoneering. - DGS is the only dungeoneering clan that actively conducts dungeoneering research. - DGS is the only major P2P dungeoneering clan without a level requirement. Last words: We would like to thank the Tip.it administration for allowing our thread to remain in the H&A forum all this time. If we could, we would simply create an advertisement thread in the clan forum so that Tipiters could continue to find us with ease, but alas. One thing I'd like to clear up, however: While DGS was originally created with the intention of catering specifically to Tipiters and helping anyone with a computer and a Runescape account, we've slowly changed our goals and ethos over time. Just so everyone is completely clear: - DGS is not a babysitting clan, nor is it a chaotics/frost dragons clan. - DGS takes serious dungeoneers and helps them fine-tune their skills and knowledge. - DGS attempts to create pro keyers out of every member. - DGS does not condone suiciding or fast floors for the sake of being fast; rather, members should focus on the team's overall exp per hour. - DGS conducts dungeoneering research so as to facilitate progression in efficient dungeoneering. If anyone has any questions about joining DGS, send a private message to any DGS admin. Thank you, Obtaurian, Cheeesy, Michael, Grimy Bunyip, Rocked - DGS Administrators
  16. Not including a bank pretty much guarantees that the vast majority of clans will have mostly empty citadels.
  17. In response to Octarine: DGS isn't for everyone, obviously. We never were. We'll be making a large announcement about the future of DGS very shortly, so once again, hold off on the speeches until we've finalized everything. Thanks.
  18. For the past week we've been working hard on some huge changes to DGS, so have some patience. The clan page is just meant to deter randoms from joining the clan chat, nothing more.
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