The Date is January 1st, 1919. While the rest of the western world is home celebrating the New Year, leaders from around the world sit around a large wooden table in Geneva, Switzerland. It has been almost two months since the Treaty of Brussels , which created a temporary peace between the warring nations of the world. The four year war saw nearly every country in the world fighting not only their neighbors, but countries across the world. Little actual combat was fought, as no nation dared launch a true attack, fearing it would be attacked by another nation should it let it's defenses down. This convention was, like the war, going nowhere fast either. Leaders screamed at each other, no one willing to give in to the others demands. When the leaders from Germany, Russia and France stormed out in anger, it became clear that no solution would be had. In the end, what nations remained signed the Geneva Treaty, which officially ended the war, but contained no other terms. With tensions as high as ever, the world is on the brink of all out war. It is up to you to to take control of an nation and, through war, diplomacy and deception, guide it on a path to glory. Are you up for the challenge? [hide=Rules:]Turns - Each turn, or day, is 3 months. Budgets reset every 4 turns, or year. Economy - Your economy is based on three things. First, your status in the world. World Powers get £10,000,000 per reset, Minor Powers get £5,000,000, and the remaining nations receive £1,000,000. The second factor is province. Each green province you own gives you £250,000 , each yellow province £100,000 , and each red province a measly £10,000. The third factor is your industry level. This represents how industrialized your nation is, and can give a large boost (or reduction) to your budget. This level will rise by researching new technology, and fall during war. Your industry level is multiplied by your Power bonus and Province income to give you your final budget. This money is used to train troops, maintain them, research and build defenses. Research - Research consists of 5 main branches - Army, Navy, Defense, Infrastructure and Industry. You may have two projects going at once; one from the first three and one from the last two. To start research, you must either post or PM me a plan, including the project, the details, the costs, the time, and what effects it will have. I will then either approve it, deny it, or send you a 'counteroffer'. Tech can be secret, but there will be a small chance it will be revealed. You may join up with another nation to split costs and reduce time, but if a joint project is secret, it has a higher chance of being discovered. If you try to gamebreak by researching supernukes or something illogical and stupid, it will backfire. Projects - Projects are like research, but instead they represent things you do in your nation to improve infrastructure and industry, like building railroads or improving streets (Boring Examples). Like research you have to submit a plan. NPC's - I will be proxying NPC's. If you want one to help you with a war, PM me to ask. War - Everyone's favorite part. War consists of sending troops to attack your enemies. You must PM me a defense plan each year. This plan will show where your active troops are stationed (On a map), how many reserve troops you have, and any additional defense plans ore notes you want me to have in case you aren't there for a battle. To launch an attack, PM me the plan, or if it is being launched by multiple nations, either have the alliance leader PM me the plan or each PM me the plan with a note not to launch it until I receive everyone's plan. Once I receive the plan, I will give the person being attacked notice and give them 24 hours to respond with their moves. If they haven't I will go by their defense map and any notes they have given me. The reason for the defense plans is so you can't just claim all your troops were ready to stop the attack. Defence - There are three levels of defenses - Basic trenches, Reinforced trenches, and Networked trenches. Basic trenches cost only 10,000£ to build, and can be upgraded to Reinforced Trenches for 50,000£. To create a trench network out of Reinforced Trenches costs an additional 250,000£ per segment. Capturing land - Land occupied gives no income to anyone while it is occupied. To take land from someone, you must either receive it in a peace deal or forcefully annex it. To annex land, you have to occupy it for at least a year, have troops stationed in it, and have some reason for the annexation. The third point isn't essential, but will decide how likely the annexed territory is to rebel. Navies - Navies are expensive to build and maintain, and only the richest nations can afford them. Navies do not have specific provinces. Instead they can be ordered to stay in harbor, patrol an area, or sail to a specific spot. Naval combat will happen if an enemy navy attempts to sail through a patrolled zone, or if two navies meet on their journeys. Units - These are the units avaliable at the start. Irregulars battalion (5,000 Men) - 200,000£; Upkeep 65,000£ Infantry battalion (5,000 Men) - 500,000£; Upkeep 65,000£ Guards battalion (5,000 Men) - 500,000£; Upkeep 50,000£ *Guards can only be created from an existing battalion of infantry. Tank - 10,000£, Upkeep 2,500£ Artillery Team(5 Guns) - 50,000£, Upkeep 5,000£ Transport fleet (Can transport 50,000 Men) - 2,000,000£, Upkeep 150,000£ Frigate - 3,000,000£, Upkeep 200,000£ Dreadnought - 5,000,000£, Upkeep 300,000£ Minesweepers - 3,500,000£, Upkeep 200,000£ Naval Mines - 50,000£ per pixel of ocean Fighter Plane - 50,000£; Upkeep 5,000£ Upkeep - As you can see, units are relatively cheap, but expensive to maintain. . Upkeep will be deducted form the budget at the beginning of the year. If you cannot afford upkeep, your units will suffer, and eventually desert or rebel. (Upkeep and troop costs may need to be adjusted to work, please tell me in the planning thread.)[/hide] [hide=Players] Allied Powers Russia (Communist State) - Rocco - Romania France (Democracy) - Grim Australian Union (Constitutional Monarchy) - Earth The Confederacy of America (Presidential Dictatorship) Mexico (Democracy) Brazil (Presidential Dictatorship) The United Kingdom (Constitutional Monarchy) -India -Free States of Africa Belgium (Constitutional Monarchy) Serbia (Monarchy) Luxembourg (Constitutional Monarchy) Quebec (Democracy) Central Powers United States of America (Democracy) - ICU Germany (Monarchy) - Archimage Scandinavia (Socialist Republic) - Mather Columbia (Democracy) Netherlands (Monarchy) Austria (Monarchy) Ottoman Empire (Islamic Caliphate) Venezuela (Presidential Dictatorship) Union Of Central American States (Democracy) Bulgaria (Monarchy) Albania (Monarchy) Montenegro (Monarchy) Italy (Fascist State) Independent States Japanese Empire (Monarchy) - Retech China (Monarchy) - Tigertank New Iberia (Socialist Republic) - Nex Switzerland - (Monarchy) Siam (Monarchy) Abu Dhabi (Monarchy) Oman (Monarchy) Ethiopia (Tribal Monarchy) Switzerland (Monarchy) Peru (Presidential Dictatorship) Nepal (Monarchy) Bhutan (Monarchy) Afghanistan (Tribal Union) Chile (Presidential Dictatorship) [/hide] [hide=Atlas] [hide= Russia] Country - Russia Army - 1,000,000 Irregulars 500,000 Infantry 50,000 Guards 100 Tanks 500 Artillery Guns Navy - 5 Dreadnoughts 10 Frigates 5 Minesweepers 10 Transports Upkeep - 26,562,500 Status - World Power Green Provinces - 152 Yellow Provinces - 47 Red Provinces - 11 Industry Level - .9 Income - 48,529,000 Budget - 21,966,500 [/hide] [hide= United States of America] Country - United States of America Army - 500,000 Infantry 10,000 Guards 100 Tanks 1,000 Artillery Guns 50 Planes Navy - 5 Dreadnoughts 10 Frigates 5 Minesweepers 20 Transports Upkeep - 17,850,000 Status - World Power Green Provinces - 117 Yellow Provinces - 20 Red Provinces - 0 Industry Level - 1.2 Income - 47,500,000 Budget - 29,650,000 [/hide] [hide= Germany] Country - Germany Army - 1,000,000 Infantry 100,000 Guards 100 Tanks 3,000 Artillery Guns 100 Planes Navy - 15 Dreadnoughts 25 Frigates 5 Minesweepers 50 Transports Upkeep - 40,625,000 Status - World Power Green Provinces - 116 Yellow Provinces - 20 Red Provinces - 12 Industry Level - 1.25 Income - 49,150,000 Budget - 8,525,000 [/hide] [hide= Italy] Country - Italy Army - 500,000 Infantry 250,000 Guards 50 Tanks 500 Artillery Guns 20 Planes Navy - 5 Dreadnoughts 10 Frigates 5 Minesweepers 20 Transports Upkeep - 18,125,000 Status - World Power Green Provinces - 48 Yellow Provinces - 9 Red Provinces - 30 Industry Level - 1.15 Income - 25,180,000 Budget - 7,055,000 [/hide] [hide= France] Country - France Army - 750,000 Infantry 100,000 Guards 50 Tanks 2,500 Artillery Guns 50 Planes Navy - 20 Dreadnoughts 25 Frigates 5 Minesweepers 50 Transports Upkeep - 35,575,000 Status - World Power Green Provinces - 116 Yellow Provinces - 20 Red Provinces - 12 Industry Level - 1.2 Income - 41,800,000 Budget - 6,425,000 [/hide] [hide=Scandinavia ] Country - Scandinavia Army - 500,000 Infantry 50,000 Guards 10 Tanks 500 Artillery Guns 25 Planes Navy - 5 Dreadnoughts 10 Frigates 2 Minesweepers 10 Transports Upkeep - 14,175,000 Status - World Power Green Provinces - 43 Yellow Provinces - 5 Red Provinces - 3 Industry Level - 1.2 Income - 23,536,000 Budget - 9,361,000 [/hide] [hide=Australia ] Country - Australia Army - 100,000 Irregulars 100,000 Infantry 5,000 Guards 5 Tanks 25 Artillery Guns 5 Planes Navy - 1 Dreadnoughts 5 Frigates 10 Transports Upkeep - 5,137,500 Status - Minor Power Green Provinces - 24 Yellow Provinces - 15 Red Provinces - 3 Industry Level - 1 Income - 12,530,000 Budget - 7,392,500 [/hide] [hide=Japan] Country - Japan Army - 500,000 Irregulars 100,000 Infantry 100 Artillery Guns 5 Planes Navy - 5 Dreadnoughts 10 Frigates 2 Minesweepers 10 Transports Upkeep - 13,550,000 Status - Minor Power Green Provinces - 62 Yellow Provinces - 0 Red Provinces - 0 Industry Level - .85 Income - 18,175,000 Budget - 9,361,000 [/hide] [hide=New Iberia] Country - New Iberia Army - 250,000 Irregulars 250,000 Infantry 100,000 Guards 10 Tanks 1,000 Artillery Guns Navy - 10 Dreadnoughts 15 Frigates 3 Minesweepers 20 Transports Upkeep - 19,375,000 Status - World Power Green Provinces - 62 Yellow Provinces - 9 Red Provinces - 5 Industry Level - 1.1 Income - 28,095,000 Budget - 8,720,000 [/hide] [/hide] World Map [hide=Resource Map][/hide] [hide=Defence Map] [/hide]