Everything posted by agira
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Noob-What is it?
IMHO (In My Humble Opinion): 1. n00b is player who play some game for for example 1-2 years and still act like newbie, example: He ask information how to do something, you give to him some website address (because you too busy and have no time to answer in him questions) with guide where all information about it and anyway after it he ask things what are in guide - for example in next day (just he not try to read guides on website); 2. n00b player who ask for stuff and confuse with this other players not trying to make own money and buy what he want (mean n00b is lazy), suggestion: You got scammed ? just go and collect red spider eggs in some dungeon and sell it or cut some trees (magic if you can) using bronze axe (and easy buy then rune axe). 3. IMHO n00b is who do some things which not require any armor or weapons totally armored & armed just to show how him armor or weapon is cool to others (mining, woodcutting, specially agility training - in this way he just waste him energy). 4. IMHO n00b who ask for some skill level when he really know your skill level and know then he have highter and when you say your skill level then he then say him level - in this way he demoralize other players. 5. IMHO n00b is who think then other player are n00b just because he have highter some skill or combat level or have better stuff ignoring how good this person know game, just i think knowledge and tolerance to others show how good are player. I remember one situation i tried to sell on Forums cooked salmons, i writted then they cooked but i think that guy not readed topic information and PM'ed then want to buy, then i changed world to F2P one and teleported from Ape toll to Edge and when we started to trade he said then i writted then i sell raw salmons not cooked and then i are noob. I just said to him then let he read my message in forum more accurate and then i permanent ignored him, he maked then i feeled bad and i then needed return again to ape toll with very bad humour and feelings.
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rsc pkin thoose where the days ;)
I first time saw RSC in this videos, is cool man :) allways played RS2, bad then not possible to connect to RSC
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Wilderness Capes for F2P. | 35+ Supporters!
I think from that capes must have something P2P players like wildy capes are only possible to buy on P2P by P2P players and then they can sell it to F2P players. Or only Edgeville capes are able to buy F2P players..
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New Skill Idea (Tell me what you think)
You guys better make suggestion for some minigame to help train mining :)
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~* God Armor Additives *~
I newer understanded ppl why they buy rune armor for 2m :) allways using regular armor and allways for me important stats not outfit.
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~Bring Back the Black Hole (NOW WITH PICTURES!!!)~
Ban on IP is ever stuppid, other people connect from big networks where 500+ people use same IP, because in some LAN structures they access internet all throught 1 router (example. universities & etc..) just forget IP ban i think Jagex know then they can't ban by IP anyway. Another think is right then a lot of people have dynamic IP adresses and they can change IP, what happen if you got some banned IP then ?
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Level 99 Celeberation
I think it can be not only fireworks but can be typical for skill event or fireworks, like you see from fireworks image of sword if you get attack 99 or image of fist if you get str 99..
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login bug NOT WHAT YOU THINK!!!
Interesting, who cares then you can log with 2 clients at one time, just get Mozzila and Internet Explorer at one time - they keep in diferent places cookies and you done it, you can get opera too and log with 3 accounts if you want, just it pointless and it jagex rule multiple logging in abuse! Some people connecting from big networks, where networks have 1 router with 1 IP address (example: some universities & etc...) and possible then 500 or more people can use internet from same IP addres then is anyway for jagex is impossible to deny to connect more then 1 client from 1 IP address, what i want to say then is not any bug but reality. Working more then 10 years in software developement industry.
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Rahila's blog: 99 attack 88 summoning 86 slayer
Hi, me and my friend got 99thief in something like 1 month intensive play, got 1 sceptre too, we with friend used ring of wealth and we think is why we got just 1 sceptre, try to do it without whealth, this ring not all time helpfull.
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New skill: Martial arts ~~Graphics are here!~~
Is just ranged weapon i think not more, trained in life a bit suriken-dziucu really in real ninjutsu suriken dziucu combine throwing not only starts but knifes and other stuff surikens can have diferent forms not only like star if in reality.
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New skill: Martial arts ~~Graphics are here!~~
Nice but very big idea, and very big for discussion! I some time ago thinked about unarmed skill to add it like next combat skill to runescape, because you sometimes skilling like cutting trees and else and you for understandable reason (to not waste energy) are without any armor or weapons and then you are under attack of some random event monsters and then that skill can help so much and that skill can very improve Runescape because here play a lot of combat phanatics! In life i trained for 7 Years Karate, Taekwondo, Shaolin fundamentals & Ninjutsu. Respect for idea :)
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F2p Mage Proposal *Read it now!* 105 supporters!!!!
Hello, I playing almost time only P2P but i think is excellent suggestion to make Splitbark armor usable in F2P ! P2P have a lot of armors and who do money by Shades Of Morton minigame know how in this times are hard to sell Splitbark set's that been good if members been able to sell splitbarks for F2P people, then i started serious production of it :) because i allways loved this minigame, but after clues update with emotes and required to have stuff now they take much more time to do and after a lot of mage sets in P2P is really are hell to sell this set. I fully support to make splitbark like F2P armor!
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!!!!!!!!!!!! BANK ON KARAMANJA !!!!!!!!!!!!
Hi, Like we know for P2P in karamja exist bank in volcano cave and i think in f2p is specially no bank to tease players to play p2p if they want. Another things is true about autoers and i agree for some permanent fire or at least near spawning regular log..
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:: tripsis :: 99 Woodcutting!
I have somewhere my 99lvl thief sc, but i am to lazy to seek it :) like i remember it taked about month of serious play, i think is one from fastest skills in RS, not like Mining or Agility :]
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Item PIN
Hello, imagine how much resources on server taked pin for every item, i done some calculations about other suggestion but is up to this one too, read this my post: http://forum.tip.it/viewtopic.php?p=5160069#5160069
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easy 99
If you have some agility and food or antipoison pots you can train then at pyramid plunder your thieving lvl, i got in this way 99 in it, but i eated about 6k salmons which i fished training fishing and cooking with poison ignore using just sometimes antipoison :) Fletching for me is very borring one and is your choice to train it or no, just when you get 99lvl you get rank in it like 30k what is not very hight, because so much people have 99 fletch... Cooking if you good at merchanting maybye not let you to go to minus, but it rare happen, need to know good prices and spots where to buy something and to sell. You can try to train herblore too, ppl do money on it with pray or super restore pots, but here you will need merchanting knowledge too.
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Swamp Paste?
You can buy a lot of Swamp paste at Morton general store after Shades Of Morton quest, Swamp paste i using for temple repair and have something like 7k of they :)
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Show total XP when mouse over total level
I support this suggestion & i see no any problem here, they show exp like tooltips, lets they show it like tip too, i see no problems to make it it this way. 14 Years in IT projects both Application [C/C++/C#/VB/VB.NET/Assembler 8 years] /Web [ASP/PHP/ASP.NET]/ DB [MSSQL/MySQL/Sybase/SQLite/MSAccess] developement, analysis, programming, project management, recruitment.
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~~A Little Suggestion!~~(30+ Supporters!!)
I agree then is good to have screenshots, but not agree about exp after killing monster, i love RS because you get exp after each hit, not like in Diablo2 after killing, here anyway is possibility of KS (Kill Steal) exists and maybye you die killing some big monster (example. JAD 702 lvl) and get no exp, you want it ? Let we get Lvlup & new skill ability access screens after we finish some job, like you killed monster or cooked all inventory of fish or maked all inventory of pots - i agree with it and i think is possible to done. Another thing is then maybye will be good to have possibility to replay last lvlup screen in some way, pressing some button or something, like you got some level & then you can cook mantas and you want to watch that screens again - that will be similar thing like StarCraft animations if you rearched already some destination you can see all videos when you want after it again.
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***~Weapon Animations~***
Hello, I very agree about this idea, i think is nice idea and I just can add something from me too. All knows runescape combat movements, i talk about that then when you use some weapon you all the time do same movement attacking somebody, that make RS a bit borring, look to other almost combat based games (example. Silkroad - you use same skill attacking somebody but your character do diferent attack movements and that makes then is much more interesting to observate fight) i think more then 1 movement for some weapon can be great update too.
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Character report
That would be nice if they already track it. But if they don't track it, then that kind update I think very expand players database - they then will need much more HDD space & Memory to keep records about players, that mean then to transfer player information from one server to another will take more network traffic too. What that mean? that mean then possibility of crash any RuneScape server will increase, that mean then servers start to be much more laggy, I don't say then is bad idea but I wonder or it worth to do... i look in it from my speciality I working long time like IT systems specialist, analist & programmer and good imagine that things, you get then much more rollbacks like it happen on one weekend then... You newer asked yourself why they so fight for bank space? why F2P have less and P2P players more bank space, is because RS servers alive only on P2P players because they pay for F2P servers & in same way for F2P players fun, Whatever RS players database is so big and to keep any record about any player take a lot of space, i think any bank item will be here at least 1 byte, but or you imagine how much millions accounts are created here if they have only about 1 Mil of member accounts and bigger part of RS servers is still F2P. for example: Skill exp is digit of floating point type that mean then 1 digit is 4 or 8, like we know max skill exp is 200mil, then i suppose is 4 bytes value and if i good remember RS have 23 skills + overall exp (ok overall we can calculate from all that skills but it take more CPU,HDD time of server then is question or they keep it calculated or not. Now we count: 4x23 = 92 + overall - to keep overall they need 8bytes digit in database - we have 100 bytes only to keep skills without any database indexing info; + Nickname - i think they used for it varchar/char type value (no any unicode) thet it take like max nickname length + terminator byte, i dunno exact max nick length i suppose is something like 10bytes long here. We have: 100+10 = 110 bytes at moment; Bankspace, i newer counted place but i suppose in runescape exist more then 256 items, yes ? that mean then to identify 1 item we need at least 2 bytes of space and like we know quantity can be in millions what mean then to keep item quantity in bank we need at least 4 bytes what we have? [2 bytes item id][4 bytes count of current item] - total is at least 6 bytes for 1 item! if we have 100 items in bank we take 2+6 x 100 = 600 bytes + 110 character data, total is 710 bytes only for information with no any DB info & indexes; Now we must add info like ring of forging, barrows armors states & etc.. then we need add info about quests,miniquests & etc, almost about some NPC too, player Locations, what he wield & etc.. i suspect totally we get something like 2-4 kilo bytes. now I try to count: example 5 million players x 4 kilobytes = 20000000000 if in bytes = 19531250 if in Kilobytes = 19073,486328125 if in megabytes = 18,6264514923095703125 if in gigabytes alive database information on any server and it only counting not all, just some known info, not known what datatypes they really used, here are possible then then digits can be double in real server and i counted just 5 millions accounts.
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Taking a screenshot
Yes i don't support this suggestion to, why? 1. Not all people do screenshots; 2. Is so easy to do with printscreen or special software; 3. This update i think will lag servers and current lag already enought!
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Bank & Macro suggestion
I just want support on RS forums for this suggestion and paste here original text from RS forum (quick find code: 24-25-936-48755006 ) Hi, I just want to suggest some solutions how to a bit improve Runescape. 1. Cathegorize items in bank (Members only); If item will have item type, like: Tools,Wapons,Armor,Seeds,Herbs. Than can be possible to cathegorize they in Bank and user opening bank see something like List of cathegories not tons of items and only when open some cathegory then just Runescape client request information only about that cathegory items. I think possible to keep regular bank but if user wants then he can enable in options that feature, then just if you need armor you open in bank armors, if you need seeds you open seeds, in same way we will decrease Runescape servers network traffic by receiving with clients only needed cathegory items and here we don't need any improvement when user put item to bank just he able to see it if he already openned that item cathegory. And in items description database table i think we just need to add 1 byte field with enumeration of item type, like: 0-Misc item,1-Weapon,2-Armor,3-Seeds & herbs,4-Resources (coal, Wood & etc..) 2. Suspect Macro (Macro jail) Any user by pressing on other user right click can have menu option suspect macro, only player with 50+ combat be able 1 time in 1 hour/day suspect somebody for this & if in 1 hour 30 people suspect somebody for macro, then: He go for a week in macroers jail; or Any player can kill him in any place. An old Programmer.
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macro stopping idea:not another noob idea
Hi dude, at the moment already to much that random things and they anyway not stopping macroers, i think better to improve Runescape by adding some "Suspect Macro" on nickname option, for example if in 1 hour 30 (50+ combat lvl) people suspect you as Macroer then anybody can kill you in any place for for example 1 minute or just put you in jail for week, other games (like Conquer Online) has boters jail, that can be good idea here i think.
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Let This Die and Lock It.
I agree then it's for lazy ones & then we don't need it, exists a lot of more ways to train FM, like shade burning (where u get ~400XP per log), furnance blast & etc, just it can be usefull for ppl who dunno good Runescape & how they can train it & regular way by burning logs it's not so hard i think!