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Piu

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Everything posted by Piu

  1. Ah, the link looks as safe as it could be, checked twice incase it was hyperlink'd, kinda paranoid for java drive-bys.
  2. Why did I have to give Java permission to run? :unsure:
  3. Did you take up the previous 6 for 4 offer?
  4. Knowledge on certain spots and rocks to hug to avoid being hit is still crucial.
  5. If you want some good people to go against, you can try "Fog Pros".
  6. I'm running a script to get the average rate of accounts per second/minute/hour. :) And an estimated time to 200M accounts. http://services.runescape.com/m=account-creation-reports/rsusertotal.ws?callback=? Use the above link for easy reference if anyone is interested too.
  7. I'm more curious about how they're going to rework the engine and cooperate the 'grid' system currently on RS with this new skills. In one of the Q&A's they've mentioned that while it's impossible to completely remove the 'grid' system, it is however possible to make them 50 times smaller to make it look like it's free control.
  8. Yes, thank you so much. :) EDIT: Actually, not quite. The tabs you provided are more of the original soundtrack, I was looking for the acoustic version of it. :( Oh well.
  9. I can't seem to find the guitar tabs for song online, all I can find are chords. Anyone know how I can find it? :(
  10. No, that's not the reason why. I've been teleporting out of the cave after I've defeated the Phoenix everyday. ): Thanks, anyway.
  11. http://www.youtube.com/watch?v=hX1YVzdnpEc Lol. :D
  12. Do you get it after defeating the Phoenix? Or defeating one of it's minions? I've done this like 12 times now and still have not received one. <_<
  13. You can compare his results to this guy's here. [qfc]15-16-815-63778116[/qfc]
  14. Just because he's head content developer doesn't necessarily mean he's in the combat team. :) We know he's in the combat team, several videos from MCM and his blog indicate he has a large role in the combat rework. Mod Chihiro was talking alongside with him in the MCM video. And I think "Chihiro" would be harder to remember than "Mark". :P OT: Anyone notice the bar above the hotkeys? A level progress bar, could it be? It also looks like the hotbar will function like the SoF button, dragable around your screen, and the lock button is the lock it in place. Or I could be wrong and the lock button could be locking the commands/actions in place incase you accidentally remove them.
  15. EDIT: My fault. :P Unspam: Here, look at a random picture of Lapalok
  16. Imagine if they made holiday items retroactively tradeable (and obviously so you couldn't re-retrieve them from Diango). With my Yo-yo: Brb, moving all my items from Diango to bank. :P If they did that, I imagine they'd let you retrieve them one last time if they weren't already in your inventory. If anything, it may be a good time to try and duplicate your items old enough to "drop." Get a few so you can sell them if Jagex DOES do it. They do stupid stuff, yes. But not THAT stupid. :unsure:
  17. they never "announced" the old ones, people just worked them out... I'm fairly sure they did announced the combat level formula somewhere in the fansite admin only type areas of their service/forums, crewbies have referenced such things. Certainly they never gave out many of the formulas we use, but the combat level one they have. If I remember correctly, the old combat formula was indirectly 'announced' back then. It was in a dwarven wallpaper on the gallery section of the website. EDIT: Yes they have [hide=Wallpaper][/hide] It's on the top right corner. http://services.runescape.com/m=news/g=runescape/wallpaper---combat-triangle
  18. Combat levels ¯¯¯¯¯¯¯¯¯¯¯ Combat level is still based on your stat levels, but the calculation itself has been changed. We have not announced the new formula for combat levels yet. 296-297-213-63761736 EDIT: Yup. :D
  19. If you're not going to be using much of the higher-end tools, you might as well use Camtasia. It was suggested by a RSMV maker awhile back. It's basically Sony Vegas stripped down of it's professional tools.
  20. Well we already have that here. And yeah, after some consideration, maybe a sticky wouldn't really be much of a good idea. :unsure:
  21. Oh, it's just like Activision and Infinity Ward to me. Good to know that people at Jagex are actually against decisions made by their investors. :) Just because he's head content developer doesn't necessarily mean he's in the combat team. :)
  22. Yes, but answering those questions will resolve their problems quicker instead of suggesting 10 methods of money making on a thread, then picking a method out of the 10 and asking more specific questions on that method. Yes, I agree it won't make those threads disappear. And I'm not saying I'm tired of looking at them. It's just that whenever one of these topics pop up, the same group of people provide the same type of answers. Having a sticky won't hurt and it might even answer people's questions about money making immediately instead of waiting for help. Of course we're not going to disallow all "help, need money" threads in the H&A. The old rules apply, but just a sticky for people to read before posting.
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