Everything posted by Squisher_33
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Post all RS Screenshots, Videos, and Sounds here!
Why the Veracs? Shouldn't you be wearing Bandos? well verac is still faily high def but id offers about 10 more prayer bonus
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200M in all Skills
Your Math and Numbers are Way to Biased i am not buying any of it. '85k average for f30-47' lol. 58 mins for f1-30 rush in 58 mins - You spend 15-17mins Just loading the floor. i realy hate to pull the level card but dude....your only 92 dung so i doubt you know what your talking about more than i do. i you wanna do 25 min larges and 60 min c1s maybe you should use a 100+ dung clan more often
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Cannon Gear
according to zarfot the cannons accuracy is based off of the att bonus of the style your using so if ur ranging with a sighted longbow ull be super accurate, however if ur meleeing with chaotic maul ull also be super accurate range bonus doesnt realy matter, but att bouns does so unless someones been ranging in bandos theyre fine
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200M in all Skills
assuming 25 min large average, + time between dungs, + a few mins to find team. + a random death or bad dung, lets be generous and say 30 min large average from 30-47 you average 85k xp......ok lets just simplify things, i know i get 1.5m xp from 1 reset 18 larges at taht pace is 9h for 1.5m xp record c1 ive done was 58 mins, but lets say little over 1h comes out nicely to about 150k/h consisten, like i said 200k/h is possible if ur doing like 40-47 consectutive with a group, but consistently 150k is decent 165k/h after you factor in tokens edit: after typing that i looked down at the bottom of the thread and saw this....copy and paste: 7 User(s) are reading this topic 2 members, 4 guests, 1 anonymous users Squisher_33, Zarfot
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200M in all Skills
i use 100+ ccs and we do 25 min avg
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200M in all Skills
yea 150k is about the current xp/h, after batch 2 its gonna be about 300k/h, and counting tokens thats about 330k/h
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Dungeoneering shouldn't be a skill
you do get better, but you can master powerslaying in 100 tasks....definately not as an extreme example as dung
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Dungeoneering shouldn't be a skill
dungeoneering is the only true skill in runescape its the only skill that you actualy improve at yourself, not just gain xp from 1 cookin to 99 cooking do you realy get any better at cooking? no u just decided to afk for 3 days from 1 dung to 70 dung to 120 dung, theres monumental differances in your actual dung abliitys, you go from not knowing what the hell is going on, to taking 2 hours, till eventualy by 120 you can do larges in under 20 minutes and barely get touched by monsters lvling dungeoneering doesnt make you better in the rest of rs, but leveling dungeoneering makes you better at dungeoneering, thats how a skill should be...you actualy improve...not get a differant number by the skill icon
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Chaotic Rapier vs Longsword
i do that, i also use whip at vleds but thats just me
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Dungeoneering shouldn't be a skill
go get 99 in every skill first go get 70 dung key a dung and time how long it takes you get 110 dung key a dung see how long it takes you youll go from about 1:50 larges to -> 0:25 larges
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Korasi's Sword: is it Balanced?
Wouldn't you risk the whip as well? That would make it about a 3m risk, wouldn't it? no i mean 30m risk vs 200k risk for just a spec weapon, but either way 3.2 risk is better than 33m risk. also if you have divine ur not realy risking anyways since u rarely die, ur only chance of dying is when u pull out a 2h spec weapon for a ko and get venged + combod.
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ive done somehting simliar, however for rc i reccomend staves it drains fletch, trains rc faster, and uses less cash its fast at 10, faster at 20, and by 30 its even faster but starts to use up more and more cash by 40 just buy some low tier logs for super cheap, fletch a full pack, and start making a full inv of staves, it does like 1 staff per 2 seconds and is sorta afk, and giveslike 20 xp per staff
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Korasi's Sword: is it Balanced?
this sword does have 1 huge pvp advantage for divine owners anyone wants to pk with divine + claws, but that has 2 flaws 1. 30m rish 2. your volnurable to death when you spec the person, a simple venge + spec combo could kill you if your not carefull so with divine + whip in pvp, karsoris sword is a realy good spec option, superior to the dds for accuracy and ko potential 1. 200k risk 2. you getta keep wielding divine
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200M in all Skills
That method is outdated its better to be in re sizable and use 1 + to drop the bars in left column now this method you lose a few ticks every drop what is this 1+ method u speak of? ive been using the standard mouskey cntrl 2 5 mehods
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200M in all Skills
from that 3 minute test if u muptiply by 20 he was getting aobut 220k xp/h, and he even switched rocks during this vid so u cant say its incosistent, he had a rock switch in 3 mins but u uusualy onyl have a rock switch every 10 or 15 mins so on a 1h span he could maybe do better thats about 75k mine 70k smith 75k mage
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Post and discuss all Jagex Twitter updates here!
yes this is completely obvious, not sure why theres even any discussion there
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200M in all Skills
actualy if u alch some bars also you get equal mage xp to minig its about 65k mine, 55 smith, 65k mage
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07-Oct-2010 - Postbag from the Heim + Chaos Elemental Riddles
From a Twitter Q&A with Mod Mark: Q: Is there a pirate quest in development? Been a while since we had one. If not, what about Elven/Monkeys? Thanks! A: We are working on a quest that has monkeys in it! Monkey features, simians and a (half-)monkey god. I guess it's about the quest he was referring to. you know jagex is about to re-design the dscim also, so i woudlnt be surprised if another monkey madness quest came out the same time that happens
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06-Oct-2010 - The Void Stares Back
woot, let the black knights torture him the fight was weak, took 1 ovl dose and 3 brews they key to speeding it up is to outdamage the healers, heres some tips on how to the sword spec is guaruntee 450 dmg, use it as much as possible since its only 15% spec, that menas ull be using it even if she isnt doing her spec, ull do it when she specs, and between her specs fror more dmg a charged helmet effect works based on how many monsters are attacking you, between the queen and defilers youll have 3 on you which is decent, meaning ur helm will be scrolling plenty, mix helmet scrolls which dont drain spec bar, then use your own scrolls to fill the gaps, and your iron titan will be constantly speccing. in my queen fight my iron titan gained me 3668 def xp, meaning it did over 9000 dmg "this is an endurance fight, dont bother with piety and things like that" no, turmoil and ovl and you can beat the healers, from my experience they healed about 250 hp per lap, thats 1k dmg per lap, laps took about 10 seconds for a healer, this means if u can beat 100 dps ull beat the healers, this is only 240 dmg per combat turn, which is managable between specs, titan, and you maxing about 450 nonspec = about 85 dps if u hit basicly if ur not patient just go wreck this weak piece of crap, then go solo corp with ur leftovers if ur bored
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200M in all Skills
double exp weekend smart people use charms on 110% weekend, so i guess a non-intelligent person could still get over 1:1 summon: salyer
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Post all RS Screenshots, Videos, and Sounds here!
@ the Chat, why would the person need a leecher? Give more XP or something? (not to good with that dung stuff) Level 3 leecher brings the monster levels down, and it's a bonus if they have decent skilling stats so they can fish for the group while everybody else finishes. am i allowed to ask what chat that is? yes, its a 100+ dung chat
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200M in all Skills
minign is 200k overall xp/h using on summon is a waste, i started my account lvl 3 with all stats at minimum, i then slayed 1-99, i trained nowhere else, i killed nothign else, i just slayed....i am an untrimmed slayer cape owner by picking up all 4 types of charms, and evne blocking wfs after 95 slayer i achieved 1-99 summoning, with 1300 blue, 1500 crimson, 3400 green, and 8000 gold leftover so yea i get about 1.3 summon : slayer xp, and thats a 13m xp inverval, counting when i was like lvl 50 summon getting 200 xp per crimson. using effigy lamps on summon is a waste. however using ur normal 15-30k effigy xp on summon is no prob, since u have no choice if ur 200m rc, but id use the actual dragonkin lamp on fishing or agility (somewhere in the world jebrim is glaring at me)
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i think jagex is trying to send me a message
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06-Oct-2010 - The Void Stares Back
well it hits around 700 in pvp, its mage based meaning a guy in full bandos is a goner if you use this on him on slayer tasks it can hit about 850, nothing groundbreaking since it can only be used every 3 mins, and eee spec (elite enhanced excalibur) is still better for me, hitting mage based 850s is still realy fun i wonder....for purpose of protection prayers, would this count as melee dmg still or would it possible count as mage dmg?
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Post all RS Screenshots, Videos, and Sounds here!
happened to me several times today, and no this is not ml the boss now spawns when you first enter the room my theory: this is jagex's way of preventing players from mling a boss, since now the boss wont spawn if ur mled, but if you arent ur in trouble this also means u may have to slow down ur dung...because unless you kill the boss the second you find it, youll be mled by the end so u have to go kill stuff or risk logging in inside the boss room to do the login trikc if this is true its kinda smart by jagex, but ill hate them for it