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SirTommy2005

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Everything posted by SirTommy2005

  1. In runescape of course, Anyways to do it really fast?
  2. Get 68 summoning before hand, get 70+ prayer, Higher melee stats. 80+
  3. You will get owned. Waste of supplies at that summoning level.
  4. Which is EXACTLY whats happening at the Bandos Chamber for those Granite Mauls. Exactly, me + void + ags + pot + piety = Win the Drop
  5. Boom headshot!? \ can the zanik's crossbow use diamond (e) bolts? if so it might be the new "in" weapon to use to kill armadyl/sara if your ranging ;) because it has a spec and all Oh my that's big.
  6. Loving the following updates. No windstriking, No familiars in Party Room, I need a god bird now.
  7. Right click empty, or drop the shield.
  8. Use your head mate and buy what I tell you to buy. http://itemdb-rs.runescape.com/viewitem.ws?obj=3478 Yea and use accumulator.
  9. Use snakeskin boots, and zammy plate skirt.
  10. Get 96 summoning, get yak, camp at green dragons for use scroll for banking. Best deal ever.
  11. I gave a guy 25k to die for me, he said okay, and ran off to bank and stole it. That goes to show what a 120+10 will do theses days for poison arrow junk.
  12. They stimulate the economy, and get annoying sometimes.
  13. World 2, and you can't trade clue scrolls?
  14. Think I saw the author in w99 and few days ago, hope he updates this guide with new gear and such.
  15. LootShare FAQ How does the LootShare system ensure 'fairness'? When an item is dropped, its value is calculated using the Grand Exchange. Each player is given a 'virtual' share of that value in LootShare points. The system then chooses a player to receive the drop. The system looks at the points for all players in the group and whoever has the most LootShare points stands the greatest chance of getting the drop. The person who gets the drop then 'pays' for the drop in those same points, thus reducing the chance that player will get the next drop. So, if someone else in your group gets a valuable drop, your LootShare points and chances for the next drop increase a lot. If they get a less valuable drop, your points increase by less. These points are stored from game session to session, but they will tend towards zero by a percentage every day.
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