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Seraphi

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Everything posted by Seraphi

  1. I love the tundra biome. Flat, snow covered plains as far as the eye can see. Perfect for building on. Also, another request for the minimap mod.
  2. Seraphi replied to archimage_a's topic in Falador Tavern
    Miniaturised. I already have all the specs confirmed by Archi, so don't bother questioning those and just admit that your repulsor scheming is likely out the window.
  3. Seraphi replied to archimage_a's topic in Falador Tavern
    It's the most powerful suit (Raw strength wise) in the game right now. It runs on 6 fission generators.
  4. Seraphi replied to archimage_a's topic in Falador Tavern
    I attached it to the EDGE suit. It's more powerful than your suit. It had 5x regular power and a very small focus area. It still didn't do much other than push things around.
  5. Seraphi replied to archimage_a's topic in Falador Tavern
    I tried making one which could deliver that sort of damage. I ran simulations, and the AI said that it couldn't do more than push things away. And that was amped up to 5x the regular power and focused down to the radius of a pencil.
  6. Seraphi replied to archimage_a's topic in Falador Tavern
    Ripper beams? Also, repulsors don't deal direct damage. I tried. The best you can do is push things into other things.
  7. But is there a single case which can't be explained by mass hysteria and photoshop?
  8. Seraphi replied to archimage_a's topic in Falador Tavern
    I can't be here, since I'm going to get some sleep now. Haven't had enough in the last week, and I'm starting to feel pretty groggy.
  9. I'm rewatching Tengen Toppa Gurren Lagann. I'm sad that I'll never be able to watch TTGL for the first time again.
  10. I worry that you'll try to turn it into a game of dungeon keeper, like you do with a lot of things (Drones in space, buildings that produce units and require reagents, etc). And Earth, if you decide that you don't want to do it, I might be up to the task. I would actually use a dice, DC, and level system this time, too, instead of pulling all the figures out of the aether.
  11. Seraphi replied to Nero's topic in Falador Tavern
    Oh man, I would totally play the Scorched Earth game. I love Worms games, and that looks very similar. Also, yeah, Diablo III is looking pretty damn good.
  12. Seraphi replied to archimage_a's topic in Falador Tavern
    The Isha are a bunch of douches. Probably better to stay away from them. And the Guardians of Peace are nuts. The Descar are the number one spacecraft manufacturers, as well as the most friendly race we've talked to (Including humans...), so helping them would be of the greatest benefit.
  13. Seraphi replied to archimage_a's topic in Falador Tavern
    Awesome.
  14. Seraphi replied to archimage_a's topic in Falador Tavern
    It's at less risk in Arch anyway. We can just hide it on an asteroid when we arrive.
  15. Seraphi replied to archimage_a's topic in Falador Tavern
    We should hollow out a giant asteroid and establish a base.
  16. Seraphi replied to archimage_a's topic in Falador Tavern
    Also, I believe I have a Graviton Hellbore built, so you can take one of the antiproton beams for the Kirby. Since Hellbores are low range, and the Kirby will usually be at the back of the fight until we get it fully equipped, beam weapons are probably a better choice (Ergo, I gave the tri barrel antiproton beam to the Kirby)
  17. Seraphi replied to archimage_a's topic in Falador Tavern
    I can do that. I'll just make a list of different properties and then you can pick and choose which materials have what.
  18. Seraphi replied to archimage_a's topic in Falador Tavern
    Some could be used as better fuel, different properties (Super heavy, nigh unbreakable, Super light, generates a small amount of antigravity, incredibly flammable, luminescant etc)
  19. Seraphi replied to archimage_a's topic in Falador Tavern
    I was thinking that adding some wierd and useful (Or not) material types might take it interesting. Also, you told us yesterday that the refinery would cost 120 kT :(
  20. Seraphi replied to archimage_a's topic in Falador Tavern
    That system scan sounds pretty good. What say you guys? Strong radio transmissions probably mean some advanced life to trade with.
  21. Seraphi replied to archimage_a's topic in Falador Tavern
    We found Paul in Neptune, and we're heading to the next star over by the next session. We also found a couple of new alloys. One which is more or less a superior version of titanium.
  22. Seraphi replied to archimage_a's topic in Falador Tavern
    Leading to such questions as "Why are the logs wiped" and being stuck on Earth while our ship was confiscated. Being stuck on Earth also means getting caught in an Anthrax attack.
  23. Seraphi replied to archimage_a's topic in Falador Tavern
    Communication logs indicating that Japan is stockpiling biological weapons and has plans to take action against America.
  24. Seraphi replied to archimage_a's topic in Falador Tavern
    Situation was pretty grim. The UN was asking to investigate the ship, and if they did, America would have declared war on Japan, leading to Anthrax apocalypse. So we ran. Whether or not that was a good decision or not will be discovered soon enough, but I have no regrets in the actions I took, and believe that while it may not be the best course of action for Earth, it is the safest course of action for the ship and her crew.
  25. Seraphi replied to archimage_a's topic in Falador Tavern
    Eh. I just want to go exploring and adventuring without being chained down by Earth beurocracy and the constant threat of Anthrax apocalypse by Japan. We could have kicked off a world war, so be glad we didn't. And the ship may have been confiscated.

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