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Den

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Everything posted by Den

  1. The Shadowy Word-ninjas. :P Dont think id be able to keep my wits if I had to read 615+ letters though.
  2. Yeah, I was thinking that aswell. Cant wait. :P
  3. Clue scrolls are like randomly generated quests. :P
  4. Im getting extremely tired of getting re-directed to swiftkit 6/10 times I click to resize a picture. -.- Anyway, here are some of my recent pictures which dont contain links to swiftkits site: [hide=Pictures] [/hide]
  5. Il update my message to: Snazzier. :P :thumbup: :thumbup:
  6. I think it looks nice. Reminds me of the soul wars capes which I also like the looks of. Also, when doing the crossbow task in the elite diary, you get a list up of things to do after you do one of the steps in making the crossbow. You would think the Ardougne cape would at least share the same colors as the Ardougne banners (like those at the north gate). That emblem would have looked great on the back of a cape. Instead, we got an unimaginative grey & black rag that looks like it needs to be washed on the rocks at Taverly. Remember Jagex has to think of a look that won't look completely stupid when you wear all achievement pieces (and get the full achievement diary reward). It doesn't graphically fit very well right now, but for all we know Jagex could do a graphical re-work. It also makes sense that the pieces don't fit perfectly, as they're from all over the RuneScape world, so you might say they all represent the diversity of the RS world. That said, it probably wouldn't work if they just threw each respective town's emblem on there for each piece and it would be a tad biased (for a lack of better word) to put only one town's logo on the entire set. Jagex doesn't seem to want to make a big "main" town of RuneScape. [/hide]The Falador shield already has the city's (kingdoms) logo- the star. The fally shield does not have the fally logo. It has the prayer star/saradomin logo. Falador Shield - Asgarnia Banner
  7. Jagex have a Tower Defence game on FunOrb called "Orb Defence", so they know how to make that kind of game. Having it in RS Style, I think it would end up like Mobilising Armies. I was really into TD before, but its gotten a little repetative for me. Kind of an interesting idea none the less.
  8. I think it looks nice. Reminds me of the soul wars capes which I also like the looks of. Also, when doing the crossbow task in the elite diary, you get a list up of things to do after you do one of the steps in making the crossbow. You would think the Ardougne cape would at least share the same colors as the Ardougne banners (like those at the north gate). That emblem would have looked great on the back of a cape. Instead, we got an unimaginative grey & black rag that looks like it needs to be washed on the rocks at Taverly. It looks more dark purple to me (Cloak 3) and its black/gray/purple because Ardougne is the city of THIEVES. A thief wouldnt be jumping happily around with a yellow or green cape, it wouldnt really make sense. Though I do agree, that icon on the banner would have looked hot on the cape, I still think however the cape matches Ardougne's "theme". Here is the cape with the crest:
  9. Pretty snazzy. :P :thumbup:
  10. I went there. Used money for a few rounds. Got 130+'s every round. (Which either had steel titan or over 9000 defence) Spoils: - Wasted 30 minutes - Lost 60k GP - Lost 30 ranks Im not coming back untill i max combat...
  11. :( I had always assumed drag and drop interfaces were impossible. Otherwise, why would Jagex torment us with puzzles that require you to smash the arrow keys to move stuff around? while doing the elite diary i noticed that depositing fish from the trawler net was drag and drop and isnt shifting items around in our inventory sort of drag and drop? i guess the only problem with drag and dropping say, and herb into a vial of water would be letting the game system know u didnt just want to rearrange Drag and Dropping Items works, but the thing here is that we would be dragging and dropping windows with drag and drop items in them. I think thats the problem, as maybe items wouldnt be dragged and dropped together with the interfaces.
  12. Within the Light was a nice quest for those who dont skip all the yapping just to get it over with. The graphics were lovely and it tied a few loose ends aswell as giving us a reminder on whats going on. The requirements were good for a master ranked quest. Adding 80+ requirements wouldnt make much sence. [sarcasm]I totaly agree, the reward was pathetic. 95k exp for a quest is sooooo little... And lets not forget being able to teleport to the dark beast cave, not needing full mourner, is the most useless thing ever.[/sarcasm] Also, whats that about the 4x 500k exp lamps? O_o I think it looks nice. Reminds me of the soul wars capes which I also like the looks of. Also, when doing the crossbow task in the elite diary, you get a list up of things to do after you do one of the steps in making the crossbow.
  13. I would never have voted for them if they hadnt put it on the site. In fact, I didnt even know about the award untill they said it on the site.... It seems like a huge thing, so I dont get what the problem of advertising it is, they arent the only ones advertising it.
  14. He got it from the tweet Jagex made. I know, because the tweet about the interview got posted some time (3 days) after the interview post on RV's Forums. And he posted the Interview the day the tweet was made. Yup. ;)
  15. Lovely Diary! Only issue I have is the fact that I had 47 peng points last week so I cashed them in so now I cant get any of the diary rewards untill tomorrow. #-o
  16. Woooooooooooooooooooooooooooo Grats! :D
  17. I think I had like 17 :P Awsome quest though, it was pretty challenging at my combat level back then. The problem with quests is that a lot of people have flat 90+ melees. If Jagex wants to make a quest that's challenging for those people the majority of the players just won't be able to finish it. Generated Boss Levels. ;) Same as the combat random events before, your combat effects their combat.
  18. A few things I noted down: We are getting a Teleport to The Temple of Light Entrance "soon".Nothing was mentioned about the empty "Others" part in the KB spoiler.Crystal Halberd will most likely come with other Crystal items.We might see the gnome again in the next part.The Death Alter charge was possible to make before RuneTek5.It took him 2 months to make this quest.There might be a Teleport to Priffdinas.
  19. RuneVillage Within The Light Interview with Jagex - Mod Chris L Pyro3000: What other names were considered? »Mod Chris L: I originally pitched this quest as "The Path to Prifddinas", with the backup name "Within the Light". Whilst I quite liked The Path to Prifddinas, we didn't chose it as it might have gotten players hopes up a little to much for actually gaining access to the city on the quest. Luckily, Mod Mark really liked Within the Light, so we went with that. _______________________________________________________________ DragonCrusher1: Was there any particular reasoning behind naming the quest "Within The Light"? »Mod Chris L: The final pillar in the temple of light is energised by the players effort in Mournings end part II. It has Red, Blue and Green light shot into to solve the Temple of Light. In the next quest, following this pillars activation, the player energises and goes within the light itself where the same three beams carry on – That’s where I orginally got the name from. _______________________________________________________________ Scar: How far along in the series are we, or is the end not yet planned? »Mod Chris L: Excluding Catapult Construction, Within the Light makes quest number 8 of this storyline. I have a very clear idea of what I see as "the end" and believe that there maybe 1 or 2 more to come. _______________________________________________________________ Ericteg: We finally had a use for the coloured wheel, can I conclude that this new puzzle was already thought of in MEP 2? »Mod Chris L: The coloured wheel was meant to be used in the exact same manner in ME:II! I wanted to keep the new puzzle in line with the previous elven puzzles, so re-used the colour wheel as well. _______________________________________________________________ Ericteg: Will the next part in this series, as this was a kind of 'story-telling' quest, be anywhere reasonably close to us? »Mod Chris L: If you asked this question in regards to when you'll see the next elf quest ingame - It's out of my hands, but we had the all clear for graphical resource, I'd happily start on the next one as soon as I could. _______________________________________________________________ Ericteg: With all these new developments, will we ever see the long-anticipated city of Prifddinas? »Mod Chris L: Yes _______________________________________________________________ Huntx: The elf series of quests has always been the widespread favorite of many, especially high-leveled players (as the requirements are getting higher and higher for each new quest in the series). That said, will the opportunity be taken to release new high-leveled armor/weapons within future installments in this quest storyline? »Mod Chris L: I can't really say, but I definitely agree, and will certain pitch something along these lines - If I had my way, I wouldn't stop with just armour and weapons though _______________________________________________________________ Guess I 0wn: what is the final pillar? »Mod Chris L: As kind of touched on in a previous question - it is the only pillar in the Temple that light can merge in without the need of a tinting crystal. It was left as hint of what was to come in regards to mixing light.. _______________________________________________________________ Goten: Is there a chance that the teleport crystal used to teleport to the Temple of Light during the quest can become obtainable after the quest is completed? As of now, the need for Mourner gear to kill Dark Beasts is a huge hindrance. With the ability to teleport into the tunnel during the quest, many high-level Slayers may choose not to finish the quest simply to make use of the teleport. »Mod Chris L: You'll be seeing this soon _______________________________________________________________ Goten: Will the next quest in the Elf series be in development any time soon? I think it's safe to say that the Plague questline is one of the most popular, if not *the* most popular, questline in RuneScape, and many players are eager to see where it leads. »Mod Chris L: I touched on this in a previous question. As a player myself, I can totally agree about the questline's popularity and I would like nothing more than to start on the next installment right now. There are other projects and the like that require just as must attention and resource though. _______________________________________________________________ Goten: Was the possible release of the Crystal Halberd considered during the development of this quest? Players have been waiting years for the release of this weapon ever since Ilfeen stated she'd been trying to "get the melody right," and it's become a largely anticipated Elven quest reward. »Mod Chris L: It was considered, but due to the length of time between ME:II and this quest, we wanted to mainly draw players back to the storyline, refresh memories and the like, rather than focusing on item rewards. The Crystal Halberd certainly hasn't been forgotten and as I touched on before, I'd like to include more than just one item when "chanting" is expanded so-to speak. _______________________________________________________________ Goten: When you enter the room with the light puzzle, you find a Dead Slave's corpse. When you search the corpse, you find a knife, hatchet, color wheel, and set of notes implying that he died from starvation. The corpse itself, however, lays in a pile of blood. This implies that the slave didn't die from starvation, but was wounded somehow. Was this simply an oversight by the developers, or did he slit his own throat to escape the slow death of starvation? »Mod Chris L: What a poor guy eh? As you may know, solving a certain puzzle shows you that there is more up above than just more tree. This guy looked up and saw the same thing, but tried a more hands-on approach to getting up there. Unfortunately, as his note says.. his strength left him, along with his grip. _______________________________________________________________ Goten: During the quest, the player makes a promise to speak to the Head Mourner about granting the gnome his freedom. However, actually speaking to the Head Mourner is not required to progress further into the quest, and upon completion of the quest it is no longer possible to speak with him about freeing the gnome. In either case, the Gnome remains unfreed, which upset many players for failing to keep their word. Is there still a chance that he will be set free later in the storyline? »Mod Chris L: This was deliberate. Usually, if quests have a good/evil decision, you are on the path of good by default. Here, this is reversed and whilst you "give him your word", you can just leave him and not make good on your promise. This time, you have to actively be "good"… After all, its not like it takes a lot to walk into the next room for a quick chat with the head mourner is it? The gnome remains unfreed regardless, but his future is definitely effected by your choice here, as he gets quite vocal about after all is said and done! There isn't a plan to reverse this in the next quest, so for now, the gnome will have to suffer the consequences of your actions… and this isn't the first time during this quest series that you've made a decision that has an effect on him. _______________________________________________________________ Goten: In relation to the gnome, two Janitors are added to the Gnome's cell room after the completion of Within the Light. These janitors are supposedly human, meaning they're not part of the Dark Elf conspiracy. Have these janitors paid any mind to the gnome being in relatively good health despite the vicious plague supposedly contaminating the air? »Mod Chris L: Following their new change of location, the S & S cleaning company is making more money down here cleaning up for the mourners. Whilst the gnomes condition may seem stable, I doubt they'd risk their wealth by removing their gasmasks – as Scotty might tell you himself. _______________________________________________________________ Goten: When journeying through the Temple of Light with Arianwyn, he 1-hits any Shadows he sees with his Crystal Bow. What's his Ranged level, and where does he find the time to train so many skills? I can only assume he's equally proficient in Elven Magic, and is a master Chanter as well. »Mod Chris L: He didn't become leader of the resistance by standing in Lletya all day doing nothing (although he does a good job of that most days), you're right to assume he's no newcomer to all combat. Elves are especially into their ranged combat, and Arianwyn is at the top of his game, not that he needs a skillcape to show off. _______________________________________________________________ Goten: Elven Magic is mentioned by Arianwyn during the quest. Is there a possibility of an Elven Spellbook being release at some point in the questline? Regardless of your answer, what types of spells does Elven Magic consist of? Lunar Magics are more support-type spells while Ancient Magics are destructive types, so does Elven magic focus on a specific element of use as well? »Mod Chris L: As you've said, I can't really answer this, but don't think I've not thought on it. Elven magic is largely stored in Crystal seeds, which are a product of chanting, so there are very close ties there which I'd like to explore in the future. _______________________________________________________________ Wouterk: On the day of the release you said the following on the RSOF: "As some of you have gathered, it isn't meant to be super-difficult (although there is something about the puzzle that no-one has mentioned yet...)" Has anyone mentioned it by now? I've been searching on the forums and heard many people speculating about it. Could you please give an other hint? what do we have to look for? has it something to do with the ring of visibility? Please clarify! I can't stand the curiosity anymore!! »Mod Chris L: Ok, I have to confess to this one – I think the comment was mis-interpreted as I was referring to the light puzzle technically, rather than actual hidden content (which now plagues my thoughts on how to get some in). What I was saying about that was most people I had chatted with didn't realise the light puzzle is random. The 4 switches to unlock are not in the same location for everyone, so some people might have a bit of trouble trying it if they used a quest guide… I've already seen a few quest guides published with incorrect instructions! Without spoiling anything, I'll certainly try and hide something next time for you guys _______________________________________________________________ Wouterk: Is the 'aura' around our character after the death altar charge a teaser of the runetek 5 engine capabilities? (bloom/particle effect) Or was this effect already possible with the previous runetek version? »Mod Chris L: It would have been possible before RuneTek 5, but it is still a clever bit of animation and timing, which I thought would be possible to make look good, so I created it for that part of the quest _______________________________________________________________ Emmen: Is the "Iestin" who signed the Prifddinas Report the same NPC as mentioned in a book called Edern's Journal? In that book an Iestin identified as a scholar researching the Prifddinas under-city and the Grand Library (and brother of Edern). »Mod Chris L: I'm glad someone picked up on this You'd be right in that assumption. _______________________________________________________________ Emmen: Prifddinas has been empty ever since it was created and nobody was ever sure if it would be filled with buildings. Were you told to explain why this was during the quest, or did it just come about naturally as you developed the storyline? »Mod Chris L: Great question – When I was first told I'd be doing the next elven quest, I naturally thought to Prifddinas. Although as graphical time for this quest was a limit, I wanted to explain about prifddinas in it. From knowledge of the elves and how their crystal systems work, it would have been possible for powerful elves to revert it to crystal, just like other elven objects. I wanted to make this part of the storyline as I felt, after seeing the blank fields there for years, it would be a little underwhelming to have the city suddenly pop up after a game update. Taking the story in this direction allows the player to be witness to the absence (and ultimately rebirth) of an entire city they have been working towards. _______________________________________________________________ Emmen: When did you pick up this storyline and how long did it take to develop Within The Light? »Mod Chris L: When I joined the content team from QA earlier this year, I mentioned that the elves were one of my favourite parts of RuneScape, and as a high leveled player I'd love to see or drive that storyline onwards after it had been dormant for so long - shortly after I was elven curator! Within the Light took me around two months to make. (It was spread out whilst waiting for Graphics to be built and I had other things on the go too, such as the High level Agility project). _______________________________________________________________ Emmen: Now that you have re-started this awesome storyline, are you going to work to a set amount of quests until it is complete or is that yet unknown? »Mod Chris L: I envision one or two quests more until we see a definitive "end" point, however that is all down to how big I'm allowed to make one quest! (and how much time I can have allocated to do it). _______________________________________________________________ Zurielslove: Will the elven camp be updated this year? "Within the Light" is obviously related to Prifddinas and Prifddinas has been dead content waiting to be updated for the players. The elven camp has been there for years and it should be time to have a purpose. "Release of Prifddinas and Christmas event would be nice. Little elves with Santa hats. (Santa's workers)" »Mod Chris L: I don't think there is plans for an elven graphical rework as of yet. As for santa hats, we've deliberately tried to keep such comical/seasonal humour away from the elves as they hold such prestige within the game and doing something like that would devalue their prestige. _______________________________________________________________ Swedishskinjer: Will the developer of Within the Light be developing the next installment in the elf series? Is there any rough outline for how many more quests will be in this particular series? »Mod Chris L: Yes, I'll be working on the next installments and as I've mentioned above, I can see 1 or 2 more quests to come. _______________________________________________________________ Swedishskinjer: Are there any plans to make an upcoming installment of the elf series Grandmaster? »Mod Chris L: Oh yes! _______________________________________________________________ Swedishskinjer: Why was this quest so short? Will the upcoming ones be a bit more challenging? »Mod Chris L: Definitely – In regards to length, this was meant to be a refresher quest for the storyline and to bridge the gap about why the Death guard were so interested in the Death altar. If you follow the quest series on a map, it all culminates in the death altar, which was a dead-end. Within the Light is a bridge quest that was to refresh the players and show them why this area was so important for the secret path it had within it. _______________________________________________________________ Swedishskinjer: In Within the Light, a relationship is established between the dwarves and elves to access the under-city. Did the developer do this to possibly hint at a future alliance between dwarves and elves, due to the contributions of the dwarf race in accessing this city? »Mod Chris L: Thorgel and his men have been with this plotline since the Underground pass, hence they've been loyal to the player and the elven cause, they are already in alliance and both seek their homelands. If Prifddinas returns, I'm sure the dwarven relations will not be forgotten. _______________________________________________________________ Swedishskinjer: Could we expect to see some more of Lord Iowerth/King Lathas in installments of the elf series after Within the Light? Is a huge finale being considered for what is arguably the longest-running series in the game? »Mod Chris L: Yes, Maybe and Definitely! _______________________________________________________________ n00b 4 m1nin: Will there be a Priffindas teleport? »Mod Chris L: I can't say what content will be made, but I'd certainly include something like teleport locations. _______________________________________________________________ dustin: Do you think that Runescape has became too complicated? »Mod Chris L: RuneScape in general? For me, not really, but I have been playing for a long time now. For a new player I think they may find it overwhelming, but that is because there is so much to do due to the freedom and amount of skills the game has to offer. Whilst some parts of RuneScape are complicated, I'd like to think those parts are understandable if you try, or if you are introduced to them "later on" in your RuneScape playtime (such as not getting a complicated Light temple puzzle in Sheep Shearer!) They also got a few concept art pieces from the Within The Light Quest, found here: http://www.runevillage.com/ThePub/viewtopic.php?f=30&t=429550 [hide=Pictures] [/hide] Link to the RuneVillage Post on it: http://www.runevilla...p?f=54&t=429549
  20. Crappy babelfish translation: so ardy ge?! or maybe ardy diary ^.^ Right, that killed my thoughts on what this might be. :(
  21. Old but loved content = Skill Capes = Updated Icons :) Under the hood... hmmmmm Also, I just noticed this update was on this day in 2006. 2006 – Game update: Capes of Achievement... and Goats! Coincidence? Possibly. :P
  22. Episode 1: Youtube HD Video - This video will cause high CPU usage, to view the video in a lower quality, please click here. Episode 2: Youtube HD Video - This video will cause high CPU usage, to view the video in a lower quality, please click here. Episode 3: [hide=Youtube HD Video - This video will cause high CPU usage, to view the video in a lower quality, please click here.]Coming Soon... [/hide]
  23. Thats the first thing I thought of. They are always going on about The Grim Reaper's House being one of players most favorite holiday events. (They had a poll which confirmed that) According to the calendar though, the halloween event wouldnt be untill the week after next week though. Not really sure about this one. :-k

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