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Edlenchen

Clan Official
  • Posts

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Profile Information

  • Gender
    Male
  • Location
    U.S.A.

RuneScape Information

  • RuneScape Status
    None
  • RSN
  • Clan Details
    Council of Gielinor
  1. Now jagex is monitoring xp gain is a certain amount of time. One of my clan members got suspected of botting and his mining lvl was taken from 77 to 10 in one go (he had 50 mining at lvl 70 and got suspected 3 years later). This shows how Jagex's system is innacurate (or maybe he just got unlucky). That being the case, buying dungeoneering would be hard if the system is very sensitive. And i doubt this will bring back hoards of bots in f2p yews.
  2. I find that runescape has very little items, ending in everyone wearing the same stuff, or slightly different combinations of that stuff. So what jagex will just make a new weapon, because nothing can be perfect, every weapon needs some flaw or else everything would stop and everything would be about adding str/att/def bonuses to it (Im confusing myself in my wording). Godswords are the best they will ever be, and i don't think they should be upgraded because it would completely change the way they are seen. From being ko weapons or bossing to something different. Jagex can just make new stuff and make the game more diverse along the way.
  3. The thing is, one person starts praying to get the defensive advantage in a fight. The the opponent starts to even things out, after that whoever turns it off has a disadvantage so it just stays on unless neither activates it. In f2p, it all depends on who has the higher prayer level. Whoever runs out first has more of a disadvantage (assuming both players are of equal strength).
  4. Our clan would close, not necessarily because its all about the game itself, but because members wouldn't be content of just a plain forum. We could also just switch to a completely different game while keeping the same members, but many would lose interest and if the clan did survive, it would be completely different.
  5. A Boss more exciting than Elvarg.
  6. I don't really care, but i voted no. Simply because i'm not a big fan of pking, and I like the wildy how it is. Bringing the old wildy back will probably make clan pking more successful (coz right now deep wildy is always empty). But bosses like kbd will be annoying to access for fear of being killed, even though it would make the lair less busy. So this update has its ups and downs, but i prefer the wilderness as it is now.
  7. It's not impossible. But whoever is getting it would have to play alot and keep playing at that rate constantly for years. It would be a question of boredom and repetition in the end, so i don't think anyone will achieve it anytime soon.
  8. My big brother was in FOM and then left to create his own clan (the fremmenik tribe) after the break up. I thought it was gonna be really cool and a few years later i joined Militos Deci from these very forums. It closed, and after joining Forsaken Legends and quitting, I started a clan with my brother (The council of Gielinor).
  9. The Council of Gielinor is a community clan founded by Edlenchen that offers weekly events. It is a month old and has just started warring with other clans. We have a steady growth rate and we expect to keep growing at the same pace. The only requirements needed is 70+F2P Combat, although the clan is both F2P and P2P.
  10. I don't really approve of dungeoneering as a skill. I really like the concept and everything, but it doesn't fit in with all the other skills because all is gives is rewards like minigames do. Dungeoneering could easily be switched with stealing creation because of the similar kind of rewards. I think skills should be real life qualities like all the current ones (except for the magical ones, but you know what i mean).
  11. Yeah, i was more thinking of the money instead of the xp.
  12. So, if i get a bunch of bones now, and sell them in 5 years. I'll make a huge profit?
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