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Joooely

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  • Location
    England
  • Interests
    Mining
  1. Trading has gone from a 100% community part of the game to 100% automated, there is simply no contact between people at all when trading in this game now. Which is a shame considering that lvling skills etc in a group isn't really popular in runescape. This is a massive change to make runescape into a solo game rather than a multiplayer game. You may as well be playing runescape solo while having another browser window open and talking to people in a chatroom.
  2. I didn't think RS was even that popular to even be given a stereotype for it's players, and even if people do think it's nerdy then why care. :?
  3. I can safely say that merchanting isn't at all going to die, it might even get better from GE based on what i've seen so far.
  4. Yes it should at around the same rate that HP does if you ask me.
  5. The system seems pretty weird, either it's run automatically so the price drops or increases depending on how low or high people are buying and selling for (which can quite possibly be abused), or it's done manually by jagex, which would take a heck of a lot of work to keep track of prices for every item. If you ask me, I would say remove it completely, let people sell what they want for however much they want, limitng the amount you can buy/sell for is plain supidity.
  6. Features are added to make the game better and you are saying it's a BAD thing? Are you kidding me? There's just no pleasing some people. :?
  7. Armadyl is quite an unpredictable sword, sometimes you can do 0 dmg on a special with it and other times you can 3-hit people 10-20 levels higher then yourself, however that will happen much less often. To be honest after using an armadyl for about a month I found it's overall DPS wasn't that much more than a whip. I think it's just a good staking sword that can quickly kill people a few times. When it comes to the cost of the sword compared to how much dmg it does, there is no point in buying it. You are most likely better off just using a whip than an AGS, or any godsword for that matter. :)
  8. I don't know anyone irl that plays rs, I have no problem with mentioning it to people thought if the subject ever arose and it'd be cool to meet other people that play. I don't understand why you'd be labelled a geek if you play a fun game. :?
  9. Why would you be sick of them making the game better for new players? :? Correct me if i'm wrong but I think they add the bulk of new content for higher levels and more experienced players, when's the last time there was a new skill or proper content added to f2p... Better exp rates for old skills are good because their are so many skills now, you have to think out of the box, only 28 players are even at max skill level and how many hundreds of thousands of people play RS a day.
  10. Both, and many other reasons. I quit world of warcraft to play RS again because it has like 100x more content than WoW, there's so many reasons.
  11. I have a completely different opinion on it, I think they are trying to make players have more interaction on a technical level rather than just speaking to eachother which is really good for the game, this is also reinforced by clan chats. I welcome these changes and anything else Jagex can think of coming up with, having party-groups like in some other games I know would be excellent too. If they are helping new players in the process then good, it's not a bad thing. One thing you touched on that I can't understand and have noticed a few other people on these forums coming off as rather elitist is that children/noobs/new players etc. are ruining RS. Firstly not all people are bad and i'm betting a very small % of people in rs go out of their way to annoy you, an even smaller % of them going out of their way to annoy you AND falling under said category. And to top it all off you're only going to see a few weird messages in chat you can easilly ignore anyway, what is the big deal?
  12. Got mine from http://leetscape.com/ .
  13. A new max level cap would be pretty cool, however they would probably have to tweak the exp rate for each level otherwise it'll start taking up to 10+ million exp for just one level. :-X I think raising the max lvl amount would be cooler than adding new skills to the game, however it seems they might not do this because of the skill capes making lvl 99 the 'goal'.
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