Do you have any evidence of this regarding Jac because the last time I asked no-one could actually provide any. Rumour is one thing, fact is another. What proof do you have of this? Just like anything else in computing someone could easily devise a system to try to avoid detection. However it’s never undetectable. The minute someone comes out with something, a solution can be devised no matter how long it takes. Were you in the same batch that said these bots could never be stopped the last time? Physical proof, none. I spoke to him, we exchanged a lot of thoughts and I'm not one to screeny each one of my conversations. From a coders perspective, what we spoke about should have worked. I never asked to try or even see the result as I've not been in that department for years, although I'm more then certain it would have. I was not for or against bots, as they really don't bother or affect me. I simply share my ideas, knowledge, and experience and let those who'll listen benefit from it. :P. I've spent more of my time writing hacks for FPSs like Battlefield, WarRock, CA, etc, then I have spent playing RuneScape, but when ever they updated and were able to detect our hack we had a new one out and working within minutes. I know, a different area, different language, yadda yadda... But it took Jagex over 9 years to finally break 2 methods. I was one that doubted they'd be able to break injection/reflection, yes. I didn't expect an update as large as they did; no one did. Mind you, the way they implemented it was terrible; laggy game play, slow to play, etc. However, I've known of other ways for bot clients to work for quite some time (knowledge isn't bannable), just lacked interest to pursue or spread them. They will take off in time, once other people grasp them, but until then enjoy RuneScape while you can still cut your yews and kill your avansies. Not a threat, I'm simply confident they'll return.