Everything posted by Quyneax
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Mage slaying
Melee void is x1.1 attack and strength. Ranged void x1.1 max hit and ranged level (so 1.1 accuracy and 1.21 damage). Magic void is x.1.3 accuracy. Slayer helmet is x7/6 max and accuracy.
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Fastest Charms?
Since you have money to spare, I'd just use Akrisae's robes with soul wars cape, sol, arcane shield and stuff. No familiar, only pray during luring, overloads are a waste. If you want to spend all that money you should cannon them (either with storm or barrage, not sure which is best).
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Mage slaying
Void mage only affects accuracy, not damage. It's also less accurate than just robes. So don't use it.
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Hand Cannon at Black Demons
If you are getting 99 firemaking first, or could at least, I'd recommend doing so and using handcannon.
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120 Constitution?
If the average player should never reach maximum level, the game currently works just fine. Don't need 120s for that.
- Q
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Q
Thanks :). Gathered a bunch of strange rocks today, tomorrow woodcutting and runecrafting, then it's just waiting for those last herb and farm rocks from torstols :). Also played some BA, probably have enough horn charge to get 92 mining with.
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Behind The Scenes � January
I still find firemaking useful for the handcannon. But that's a very limited use that won't appeal to many people (and ranging really sucks atm, with polypore as competitor). Firemaking could be useful in smithing, cooking, perhaps herblore (smoked ingredients?) and you could involve it in mining even (use fire to crack rocks? idk). All that has potential, part of creating equipment, food, potions and obtaining ores that do not focus on xp at all.
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Beat the staff at counting! Now up to 1.000!
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Count to ~200~ before a mod posts - fifth round
Until you stop beating the staff at counting :twisted:.
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Most recent 99?
Mage too! Next up is something I don't know yet, herblore is close but I don't need it, so it might be con too (equally don't need it but cheaper :P).
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A few questions
5 runes per spore, 15000 per staff. You can buy the staff as well, if you don't want to make it yourself (or can't). PPS is about 25% greater dps than fire surge at max dps but it has a shorter range than most magic.
- A few questions
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A few questions
PPS uses its own charges and requires neither spellbook nor runes. One staff has 3000 casts. Storm of Armadyl is typically considered too expensive or requiring too expensive gear to be used at bosses.
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120 Constitution?
MMOs should have a finish line of the grind. Not the game. Just the grind. I care because it feels good to finish a goal. And since I set my goal to max total/comp cape, I would most likely be denied that feeling if stats were increased to 120. Not to mention thousands of people who find 2496 total just about managable.
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A few questions
Barrows is much the same, Storm of Armadyl got a bit cheaper so it's probably viable. Use it on the melee brothers. Use Korasi's sword specials on Akrisae along with rapier. Rapier Karil and Ahrim. Use void deflector with barrows/goliath gloves. Flash powder factory only. Which I believe mostly answers 1 - the clothes are not worth getting. 2 - JoaT is still the best. 3 - Major combat rework and action bar, iirc 4 - No. But they're good. 5 - Not really except for rock lobs, and you fight 6 skipping the cheapest (Torag). Bane items are not worth getting. Glacors are about equal to tds, also speed up with titans (iron works). Storm of Armadyl is the fastest kills on Kree'arr, K'ril, Graardor and possibly Zilyana (haven't heard of any info about that) as well as most slayer monsters and the Kalphite Queen etc. 6 - No. Super prayers were never worth it. Renewals are only for bossing and dungeoneering. 7 - Yes. 8 - No. 9 - Yes worth getting if you need slayer/mining/agility xp etc. and do not have lumberjack yet. 10 - No. It's not the best way per sé but it can go up to 300k xp/hr for free, so if you're poor and have an adze it's neat. Bot nuke worked fine mostly.
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120 Constitution?
I don't see why ease is relevant...? I don't need the game to be easy (e.g. requiring little time). You basically ignored by points: I want to finish the game, and I do not want to have to gain that much xp. It comes down to what you find a suitable amount of effort for 'max'. Since it currently stands at about 200 days of pure playtime to get a trimmed comp cape, more realistically 300+ days, I'd say that's quite enough. Skills get faster and more requirements get added, balancing eachother out. Given that maybe ten people actually have a trimmed completionist cape, I would say it's a fair 'max'. Reasons for doing a skill after 99 should be focused on money-making, special items/abilities/areas or boosts in other skills or minigames (combat/dungeoneering, for example). Not even more grind. Congratulations, you are now 100 firemaking! Guess what? You can now gain even more firemaking xp. You must be so happy. I don't see why you would want the game to provide a reason to level past 99. You just assume it's obviously better but it isn't. An end to grind in a game, that has a lot of precedent, also in the mmorpg genre. RuneScape is exceptional in this already. And people (players) complain about it.
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120 Constitution?
Because I want to finish the game, because I like all skills, because I dislike a skill after more than 20m xp? Can you accept that 104m xp in one skill is NOT the same as 13m xp in 8 skills?
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Behind The Scenes � January
Firemaking is worth training! Halfway to 99 you can get an adze which will... speed up training woodcutting and firemaking together! They picked firemaking because it has a good xp rate for free starting at level 83 and up to that it's also fast and cheap. I don't see any quests with 90+ runecrafting or prayer requirements showing up anytme soon.
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Q
Something like that, I'm not sure yet but the idea is to finish up Shattered Heart then start dungeoneering + tding. I'll have craft/cook/bit of herblore as bank skills and alternating with tds for effigies + c2s I'll just see where I get.
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120 Constitution?
If you needed 104m xp in each skill to be maxed, no current account would be maxed, and about 6 people have the xp equal to that max, but mainly in fast skills. Making max total rarer than trimmed comp already is doesn't serve any purpose but to give the most dedicated grinders something to aim for that isn't a minigame. and is that really a bad thing? Would mean people are more dedicated to certain skills, rather than everyone being level due to having all 99s. Although with that I am sure we would see a rush of 120 strength capes appearing. Why would it mean people would be dedicated to certain skills? If anything, those people who played for max will give up their goal in 99% of the cases, myself included.
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Post all RS Screenshots, Videos, and Sounds here!
Yay.
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120 Constitution?
If you needed 104m xp in each skill to be maxed, no current account would be maxed, and about 6 people have the xp equal to that max, but mainly in fast skills. Making max total rarer than trimmed comp already is doesn't serve any purpose but to give the most dedicated grinders something to aim for that isn't a minigame.
- Q
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120 Constitution?
Why would you want to make the grind to max even longer...? The game is moving away from the 'max levels are super rare' kind and more towards the 'maxing is a reachable goal for long-term players'. I rather prefer the latter.