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Quyneax

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Everything posted by Quyneax

  1. Yes it does. Disney sucks, with their stupid century-old aesops cluttering their flimsy storylines and they only care for the money they make <_<. Oh right, yeah, we'd probably never meet. Unless you started playing again, lol.
  2. Once again Grimy's calculations to the rescue! No it isn't, but the difference is small. It's probably better to c1 1-40 at very high levels, but people don't like c1s as much.
  3. YES! e489tw4gtsey5yistieyg5steg5gtseyi5] He's my favorite [bleep]ing comedian ever and I [bleep]ing love you for knowing that joke. It reminded me of how Trotsky was murdered, in Mexico. You capitalist American :evil:. I was in GB for holidays, and they had Wimpy burger bars. I really think they can use a few pickaxes there :P.
  4. It's a mediocre defensive item with +3 prayer, but it also has +20 magic attack, which is the highest in the game for any off-hand item. It's also one of the very few pieces of magic offensive gear with ranged defence.
  5. The final blow to the surgebox, I guess. I wouldn't get the farseer shield, unless you had rapier-maul-crossbow-staff-arcstream and every nifty slayer upgrade (herbicide, bonecruncher) and all decent scrolls (life, cleansing, efficiency) and all random stuff (spirit cape, pet, prayer necklace). Well perhaps not that late, but it's no comparison to any of the chaotics weapons you can get.
  6. Prifddinas opened, Castle Drakan opened, soul altar, Mahjarrat ritual, Menaphos opened... Year of the Quest sounds great. I think Jagex can actually make Mahjarrat appear in all these things. I really want to fight a Mahjarrat now, too, so that's a nice match :P.
  7. I bring 37 prayer bonus with 4 items for luring (sw cape, stole, proselyte plate, falador shield 3). With his current setup, that'd be his prayer bonus when luring, which is plenty. Since boots of lightness are really unneccesary and battle robes won't outlast the prayer supplies anyway, you might as well max magic offence.
  8. Pro tip: Don't buy bandos. Instead, use the money to piety/turm your tasks. You'll benefit exponentially more. How about turmoiling AND bandos. It's not like turmoil costs 20m+ or anything (to use).
  9. It's called 'experimental learning', helps you spot trolling :thumbup:. I'm good, no?
  10. Un-friend me and I'll have an emotional meltdown and take a pickaxe to burger king. All that because I'm the only female you know? You should see a doctor :rolleyes:.
  11. I am required to post by this blog's author, but not allowed to spam. Oh the dilemma. Oh wait, I could un-friend you.
  12. For 82-86: 2 mature greenman's ales (~100k). An unkown number of stews, and brown spices. 252,027 xp in special recovers, or 1251 potions. 278,259 xp in super antifires, or 1326 potions. The seconds are untradeable. 307,221 + 339,198 xp in extreme sets, or 937 sets.
  13. Eh, just an estimate. You can recharge the robes in x hours, or you can make money in those x hours. Battle robes last for 8 hours barraging (I think) and you'd cast about 6000 spells in that time? So you'd have to make 3k casts worth of money in x hours for Ahrim's to be equal to battle robes. Losing Games above says 1.2m, by the way.
  14. I'd get the Knight's Sword done (free 26 smithing levels) and Fairy Tale 1, as well as Wolf Whistle.
  15. You're one level from snapdragon, try to get that quickly (trees, fruit trees, herbs, bushes). Allotments are slow xp. If you wanted to get into snapdragon farming, I'd highly recommend juju potions. When using them, start your farm run at Trollheim, drink right before harvesting, then supercompost/plant and teleport quickly. You can do one farm run with one dose, but only just about if you get lots of herbs. Use herbs on the leprachaun to note them. A scroll of life is great for snaps (30k per run) and torstol (180k per run) but it really doesn't matter much for the others. If you want fast farming xp overall, do trees and calquat. I think they're around 140k xp per run (but you can only really do 1 per day).
  16. The staff of light has a 15% chance to save all runes you would have used, rising to 50% when also using the full set of battle robes. The battle robes themselves have a chance to save combat runes (e.g. death, blood) and it all adds up to 60% or so. If you like FOG, battle robes. If you don't care much about it but don't mind it, do it if you make up to ~1m/hr. If you hate it, Ahrim's.
  17. Cleaning herbs to 82, then special recovers until 83, super antifire until 84, then 3k each of extreme attack, strength, defence, and ranged (1k of magic). Don't decant the first 1k of each potion, because you will turn those into overloads. (that's for ~92 herblore with a life's supply of potions) I'd start with the first bit, that is, spec recovers (at 82, with mature ale) > super antifire (83, ale again) > extreme attack (+4 stew) > extreme strength (+4/+5 stew) > extreme defence (+5 stew). Assuming you want to make full extreme sets (690 xp each) and you'll be making them from level 84 to 86, you need about 850 sets.
  18. Are you trying to be funny, or trying to give bad advice, or do you think it's good advice? Either way, fishing sucks.
  19. Con gold is concentrated gold, which is essentially a huge ore rock with multiple ores inside. There's also the coal equivalent.
  20. As far as I know defence xp can't be gained withing daemonheim except through the use of a defensive style.
  21. Crashing at mummies is like... pointless. There's empty worlds to go around... But yeah, what Kimberly said, some people are just annoying. For example people attacking your stunning frog :/
  22. Congratulations. I won't be so rude as to point out that you might be better off with dragon boots & lbs & ardy 3.
  23. I have to say I have no clue whatsoever. I read the Tip.It guide and the wiki and I'm really curious now, but I'm afraid I can't help you.
  24. Ah thanks, I was getting tons of splats, at 485ish with rapier, while my max is 540ish, but if that doesn't account for turmoil then it's a bit useless. Same with the KS I guess.
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