Everything posted by Quyneax
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/obt/
It's called 'experimental learning', helps you spot trolling :thumbup:. I'm good, no?
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/obt/
Un-friend me and I'll have an emotional meltdown and take a pickaxe to burger king. All that because I'm the only female you know? You should see a doctor :rolleyes:.
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/obt/
I am required to post by this blog's author, but not allowed to spam. Oh the dilemma. Oh wait, I could un-friend you.
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85 Herblore
For 82-86: 2 mature greenman's ales (~100k). An unkown number of stews, and brown spices. 252,027 xp in special recovers, or 1251 potions. 278,259 xp in super antifires, or 1326 potions. The seconds are untradeable. 307,221 + 339,198 xp in extreme sets, or 937 sets.
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Ahrims vs Battle robes
Eh, just an estimate. You can recharge the robes in x hours, or you can make money in those x hours. Battle robes last for 8 hours barraging (I think) and you'd cast about 6000 spells in that time? So you'd have to make 3k casts worth of money in x hours for Ahrim's to be equal to battle robes. Losing Games above says 1.2m, by the way.
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New Account
I'd get the Knight's Sword done (free 26 smithing levels) and Fairy Tale 1, as well as Wolf Whistle.
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Want to start doing farming runs
You're one level from snapdragon, try to get that quickly (trees, fruit trees, herbs, bushes). Allotments are slow xp. If you wanted to get into snapdragon farming, I'd highly recommend juju potions. When using them, start your farm run at Trollheim, drink right before harvesting, then supercompost/plant and teleport quickly. You can do one farm run with one dose, but only just about if you get lots of herbs. Use herbs on the leprachaun to note them. A scroll of life is great for snaps (30k per run) and torstol (180k per run) but it really doesn't matter much for the others. If you want fast farming xp overall, do trees and calquat. I think they're around 140k xp per run (but you can only really do 1 per day).
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Ahrims vs Battle robes
The staff of light has a 15% chance to save all runes you would have used, rising to 50% when also using the full set of battle robes. The battle robes themselves have a chance to save combat runes (e.g. death, blood) and it all adds up to 60% or so. If you like FOG, battle robes. If you don't care much about it but don't mind it, do it if you make up to ~1m/hr. If you hate it, Ahrim's.
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85 Herblore
Cleaning herbs to 82, then special recovers until 83, super antifire until 84, then 3k each of extreme attack, strength, defence, and ranged (1k of magic). Don't decant the first 1k of each potion, because you will turn those into overloads. (that's for ~92 herblore with a life's supply of potions) I'd start with the first bit, that is, spec recovers (at 82, with mature ale) > super antifire (83, ale again) > extreme attack (+4 stew) > extreme strength (+4/+5 stew) > extreme defence (+5 stew). Assuming you want to make full extreme sets (690 xp each) and you'll be making them from level 84 to 86, you need about 850 sets.
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Modern Moneymaking Techniques
Are you trying to be funny, or trying to give bad advice, or do you think it's good advice? Either way, fishing sucks.
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62 - 73 mining.
Con gold is concentrated gold, which is essentially a huge ore rock with multiple ores inside. There's also the coal equivalent.
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dungeoneering def xp
As far as I know defence xp can't be gained withing daemonheim except through the use of a defensive style.
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The only crashing I like is the sound of ice spells hitting
Crashing at mummies is like... pointless. There's empty worlds to go around... But yeah, what Kimberly said, some people are just annoying. For example people attacking your stunning frog :/
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Dragon platelegs drop. First ever...good drop.
Quyneax commented on FirenLazah's blog entry in Firen Lazahs 200,000,000 Woodcutting experience blogCongratulations. I won't be so rude as to point out that you might be better off with dragon boots & lbs & ardy 3.
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Vanakka's special assignment
I have to say I have no clue whatsoever. I read the Tip.It guide and the wiki and I'm really curious now, but I'm afraid I can't help you.
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14-Dec-2010 - Damage Soaking and New Hitsplats
Ah thanks, I was getting tons of splats, at 485ish with rapier, while my max is 540ish, but if that doesn't account for turmoil then it's a bit useless. Same with the KS I guess.
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Is hotkeying a button to a specific part of the screen legal?
If you made it like: f6 clicks, f7 moves 1" down, f8 clicks, f9 moves, f10 clicks, f11 moves, f12 clicks (or some equivalent) it's legal. how can jagex tell the difference between this and a bot I'm not saying they can tell, but I know that the interface moves around a bit every now and then (at least I noticed that when I was cursing. Could be me though). If you can adapt, and if your timing isn't 100%, I guess it'd work to your advantage.
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Shopping Time.
Over, say, 90-99 mining it's bound to save you several hours, as it's around 10% faster mining (I hear, estimate).
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14-Dec-2010 - Damage Soaking and New Hitsplats
I agree with this, though it may simply be aversion to change. Also, either I haven't had a max hit splat yet (using ks specs), or they show up for the highest 20% of your hits, or I'm all wrong. Can someone enlighten me?
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What are your goals for 2011?
Untrimmed summoning and divine. Possible also all stats 80+ but I really don't like rc at all, so my hopes are not high.
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Post all RS Screenshots, Videos, and Sounds here!
You still have mine to beat (73 torstol), but great run :thumbsup:.
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93 to 96 summ
Quickest is halfkilling tds for blue charms? Or something? Well only at max killrates around 80/hr that'd be feasible (and you need a friend to do the half kills), so I assume you mean barraging for charms, which would cost lots and still take hours. Guide, slightly out of date but posts near the back detail more modern setups.
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Need help with barrows gear and inv.
Well, I guess straight-up salamandering will be the best then. Wear: Ahrim's top, barrows melee legs and helmet (not Dharok's), any mage boots, mith gloves, black salamander, fury/glory, a mage-boosting ring, mage arena cape. You're pretty low defence though, so you may wish to use dagon'hai robes and a mitre instead, and pray on all brothers.
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Best mage setup
The chaotic staff and arcane stream necklace require 80 and 70 dungeoneering and 200k and 30k tokens, respectively. The arcane spirit shield is 60m, the mage hat 31m, the ring 500k, the top + skirt about 7m, the boots 1.3m. The ring still needs imbuing (300 Mobilising Armies rank required), the cloak needs getting at the mage arena.
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Shopping Time.
Armdayl is good for ranging, sure worth it for Armadyl gwd, but don't try using it on Kril, as the lost offence (-7 melees on the top alone) isn't worth it. You could perhaps get Bandos for slaying or arcane for magic mayhem, or spectral if you like will be getting more hilts soon. I think though that getting Armadyl plate and skirt would be a better option in that regard, but still.