Everything posted by Quyneax
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Doing prayer on xp weekend! (No. Really.)
Ranged xp would be excellent, prayer xp pretty low, effigies wouldn't be doubled, overall it's not worth it.
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Q
38 minutes of bonus xp, 692k xp (really low xp/hr normally :(). Taking a small break now or my wrists will hurt like hell. Be back in a couple of chapters. Incidentally, Whapweasel, who just logged out there, was the only person with less total xp at 2300 total than myself.
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"Karil's bombing the Middle East" ~Leik - #1 Bad Maxer - 2595/2595
Good job :thumbup:.
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Fishing leveling
Barbarian fly fishing with urns and dropping or alching each fish as you catch it.
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Fletching
Broad arrows: 540k/hr Broad bolts: 75k/hr Yew longbows (cutting): 135k/hr Magic longbows (cutting): 165k/hr Yew longbows (stringing): 150k/hr Magic longbows (stringing): 185k/hr All stringing profits, as do broad bolts. If you choose to do anything but broad arrows you're better off not fletching on the xp weekend.
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Q
Thanks guys :). I think I'll just go ahead and get 99 hp now. Maxed out display if you will. All my farming money that went into prayer is now going into overloads supplies, I'll bank around 2k of each extreme and start making overloads at 96 herblore, I'm through with stewing. Got more last minute bxpw supplies - 15k mahogany planks and 45k broad arrow heads/headless arrows banked now. I'm guessing that's 3 hours of con and 1.5 of fletch - I'll probably runecraft a bit (16k essence banked) and maybe get 90 thieving.
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Roughly how many plates per hour?
Around 800.
- Q
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Post all RS Screenshots, Videos, and Sounds here!
Take it to pm guys, thanks.
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Average BXP Multipler
Up to 30 x 2.7 30-60 x 2.55 60-90 x 2.4 90-120 x 2.25 120-150 x 2.1 150-180 x 2.0 180-210 x 1.9 210-240 x 1.8 240-270 x 1.7 270-300 x 1.6 300-330 x 1.5 330-360 x 1.45 360-390 x 1.4 390-420 x 1.35 420-450 x 1.3 450-480 x 1.25 480-510 x 1.2 510-540 x 1.175 540-570 x 1.15 570-600 x 1.125 600+ x 1.1 2.7+2.55+2.4+2.25+2.1+2+1.9+1.8+1.7+1.5+1.45+1.4+1.35+1.3+1.25+1.2+1.175+1.15+1.125/20 = 1,695x average for the first 10 hours and 1.1x after that.
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What to do on BXPW?
Fletching yews on the xp weekend is worse than runecrafting and mining. You should unlock the ability to make broad arrows and make arrows not bolts. If you don't want to spend the money, I suggest you do something else. Of course you can also take the inefficient way which is allowed etc. but I still don't recommend it.
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Remember when you could make money from skilling?
Due to lack of discussion value I'm locking this, if you feel like it has any discussion value I suggest you make a more comprehensive first post.
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90 > 94 Magic Calculations?
The best way would be barraging monkey skeletons under Ape Atoll (like chinning) which is easily twice as fast as stringing and cost only a little more. If you want to string amulets, consider that it's 83 magic xp per amulet and that you need about 3.5m xp (42000 amulets). You can use 1300-1400 amulets per hour or so. Assume 30k amulets?
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Urns on BXPW?
You don't get bonus xp for xp gained from urns. Urns otherwise work as normal.
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Waterfiends are weak to crush... Rapier time!
More widely applicable and requiring less data-gathering maybe, but there's already much more data on charms.
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Only farming this bxp week
Right, my mistake, sorry.
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Only farming this bxp week
I think the best would be to do 4-5 magic tree runs (5 trees each) and 2 palm runs (6 trees each) along with 2 calquat (1 each) and 1 spirit tree run (2 trees). Have 5 magic trees, 6 palm trees, a calquat and the spirit trees planted (plant spirit trees ASAP they take days to grow). Replant mage trees, palms and calquat, spirit trees won't grow again over the weekend. Palms pretty much take 24 hrs to grow, magic trees around 3-4? Calquats a full day, spirit trees 3 days or more?
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BXPW Issue
Firemaking saves both time and money. It's the best thing to do out of those 3 skills.
- Q
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Manage Thy Kingdom
You can check the formulas used in the spreadsheet and update it with the correct prices by buying/selling the items yourself.
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What to do on BXPW?
I'd train runecrafting. Any time saved now will only increase your rc xp/hr as you get more xp per essence at higher RC levels (at ZMI) and you get closer to a giant pouch. It'll also increase penguin/troll invasion xp rewards. Fletching is good too, if you do broad arrows which are fairly expensive right now (expensive = large cost saving). If you get around 30k arrowheads and headless arrows banked that should be good for about 450k xp normally or over 1m xp in the first hour of the xp weekend. Fletching levels are very useless to you however. Mining is good but granite might be crowded and nothing else is worth doing at your level.
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What to do?
You can only put 1 trap on a tile and you do have to compete for spawns so I wouldn't recommend hunter. Agility is good. It's also very useful for ROTM which is an epic quest coming out soon.
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blue charms profit.
It seems that even kyatts, graahks and such lose a little money now. Albino rats are the cheapest xp at .4 gp/xp lost, but they are only 200 xp each or so. Kyatts are 1.8 gp/xp, moss titans 2.8 gp/xp and geysers 4.9 gp/xp. That's going by the wiki calcs.
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Waterfiends are weak to crush... Rapier time!
If everyone counts crimsons/trip it'll all work out given sufficient tests... you need kills/hr to work out xp/hr, effigies/hr etcetera but charms/hr is perfectly relevant to relative kill speeds. A larger problem is time zones (crowded/uncrowded worlds & accompanying spawn rates) and picking up drops or not. Those things vary from person to person instead of being steady.
- Q