Everything posted by Quyneax
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Don't Hurt The Wall
The wall becomes world's greatest producer of napalm & refuses to sell to the people hurting it (hint *above me* hint). 66 HP.
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Count to ~200~ before a mod posts - fifth round
14 oh wait. Nice try Rainy.
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Things Related to PKing
If you want it moved back you can contact another mod/admin. It is, however, distinctly not a discussion. (I won't further discuss this here but you can pm me of course)
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Things Related to PKing
I'll admit the question is hard to classify but in the end I'd say it belongs here, where pvp/pking questions belong :). @ SirIzenhime: Well it's related to pvp, no? And it's a question :P. As for the actual question, have a look at the Tip.It pvp boards.
- Tormented Demons
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Tormented Demons
You need to learn to recognise the attacks and to perform the lures, you can do that without gear. Learning to switch items & prayers together requires gear of course. Don't make your switching lazy to start with, but if you appear to really really suck, downgrade. And yes your ranged is rather low, ranging is already the slow bit of td killing (why people use a steel titan). You may get away with broad bolts but not at that level. Don't forget the unicorn it's huge.
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Tormented Demons
I listed a very good setup (which is, incidentally, also quite relaxed to switch with as you'd be using the maul) but of course the requirements are quite high. If you don't dg, use a whip or godsword (godsword if you are bad at switching & can't learn) with void deflector and rune crossbow.
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Tormented Demons
88 summoning, 10+ ranged levels, rigour, void, cmaul, high firemaking for handcannon.
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Turm or Ovl
This. But because you'll be solo-maging DKs (which is not good for money at all, but whatever), I'd actually say that you should get turmoil first. You wouldn't be using the overloads to their full effect, so what would be the point? Also, asking people to put arbitrary numbers in their posts to prove that they read your original post is [developmentally delayed]ed, stop it. Obtaurian doesn't explicitly say it, but I will: don't solo mage, at least hybrid or even better, 2.5 brid with cannon (at least do your dagganoth tasks hybriding).
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Woodcutting exp
Actually the sawmill is really afk if you do it well, and your brawlers would last FOREVER if you only use them when claming the large job bonus xp. It's the fastest woodcutting xp in the game.
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Overload stat reduction/void+wfs
I use overloads at wfs (with EEE, great fun) and I get around 10 crimson charms/dose @ ancient cavern. That's with void, turmoil, ss, berserker (i) and sw cape. If you don't have soul split, overloads may be too risky, but I don't think extremes + piety makes much of a difference (piety has 5% more attack and 6% less defence on wfs compared to turmoil).
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Turm or Ovl
As has been said, overload for DKS, turmoil for slayer. Overload is nice on slayer tasks but really unneccesary. Ideally, get both of course, but since DKS are far better money than slayer, I'd get ovl first.
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When do curses outstrip normal prayers?
I would flash piety before flashing ss only (flashing ss + turm being the best of course) in dungeoneering. Curses are good for Corp (stunner only) and Kree (one person on a team only). They might also be useful for a tank @ gwd (not sure on that). I also rather liked leech defence + soul split at wyverns before I got turmoil (soul split helps a ton). Once you get turmoil, curses are best for everything but ranging frosts/Nex.
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Defence Training
+1 to slayer, time to get out my old post :D. It's a bit ahead of you but I like it and it may come in useful. [hide] The base slayer gear is as follows (alternatives in brackets): [For all slayer monsters except those mentioned under other weapons] Chaotic rapier (whip) Bandos body + legs (Verac's skirt with either fighter torso or proselyte top) [Depending on prayer/accuracy needs] Fire cape/Soul Wars cape/Ardougne cloak 3 Barrows gloves (your best rfd gloves, at least rune) Dragon boots (rune boots) Amulet of fury (glory) Dragon defender (rune defender) Berserker ring (i)/ferocious ring if slaying in Kuradal's Dungeon (berserker ring, warrior ring) [Most important] Full slayer helmet. [For magic defence on waterfiends/aquanites] Karil's top and elite void skirt (black dragonhide body and chaps) [Crush attacks to use on waterfiends] Chaotic maul (Saradomin sword, Zamorakian spear) [stab attacks for higher-levelled dragons, when not using rapier] Korasi's sword (Zamorakian spear, leaf-bladed sword) Task-specific items such as mirror shields, antifire shields/potions, elemental shields, rock hammers, crystal chimes Cannon (optional, up to personal preference) Slayer setups generally emphasise strength bonus, which increases the average damage of each succesful hit (slayer monsters usually having rather low defence, hitting is not a problem). Secondly, prayer bonus is important to keep the cost of prayer potions down (as you slay with piety on, to increase the speed of your kills. This is cost-effective and highly recommended). As a rule of thumb, +15 prayer bonus or above is good, but don't overdo it (anything above +25 is a waste). Defence and accuracy bonus are usually not fretted over (any defence bonus over 200 will do; if you get hit too often you should be using a protection prayer). Dagganoth, black demon, lesser demon, hellhound, bloodveld and spectre tasks should be cannoned, as it dramatically increases xp rates (although it costs a bit). Some notes on gear: You'll want a fury and a berserker ring before you get bandos plate, and get that before tassets. You'll want accuracy bonus on higher-levelled dragons; if using stab attacks (which you should) you can use the Ardougne cloak 3 which provides you with +6 stab and +6 prayer bonus. Torso + sw cape and fire cape + proselyte are common cheap top/cape combinations; the former is better. Some levels to get for slayer (in approximate order but I'm not sure on the summoning): 68 summoning - bunyip 81 dungeoneering (you need 2 million xp, which takes you to level 80, but allowing some tokens for the scroll of life) - rapier 89 herblore (85 with a +4 stew boost) - extreme potions, superantifires 95 prayer - turmoil and soul split 88 summoning - unicorn 96 herblore (91 with a +5 stew boost) - overload 99 summoning - steel titan I'm sure I missed something but this is most of it. [/hide] In your case, get a dragon scimitar first.
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1 def vs 40 def/31 prayer
Prayer isn't worth it until certain base stats, for example, at 40 strength it's not worth getting the 15% strength prayer, as you could just get the 6 strength levels instead of the 40 (?) prayer levels and get the same boost all the time. So I guess what you need to calculate is your effective cb level boost from prayer and if that's worth it.
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Plucky's blog of seemingly random things.
I have absolutely no clue how much turmoil cost me, other than that it must be about 150m. I basically did all my dailies + farming (snaps at the time) then spend money on 840 dragon bones once I could afford that + 2m for dailes (840 bones is about one tortoise, casually).
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yay max cape!
Very nice, few more levels to go. I spy some easy farming and prayer levels (one can make cash for the other :thumbup:).
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/obt/
You don't even want to max combat, lol. Next you'll say that to perform at your peak in dg you'll need 99 smithing, fletching and crafting (as well as cooking and fishing, mining, farming, woodcutting, runecrafting).
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if you lived in rs, where would your house be?
I would be near the Mahjarrat ritual site (the location of which I will get from my good friend Azzanandra) to prepare it for some of the more unwelcome guests... that would include Zamorakians. I might have to spend some time camping at black dragons to get a pet first though.
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Favorite gwd boss?
Zilyana. I still want to tank her, first with divine now I want a torva set as well :P.
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Ksword specs...
Ah but you don't want to fight them do you? I mention it because I hear that people refuse to fight you if you pray, which sounds ideal :).
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Hunter
I'm not entirely sure, but I think the camouflage gear matters a lot. So although zotto is right that you can do it without camo, do yourself a favour and finish that quest (there's plenty of good walkthroughs, one on Tip.It of course :)).
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Charms for 69-88 summoning
As for the unicorn: it has changed my tding, as I don't need food or brews anymore. Otherwise I take it out when exploring some updates (hati wolf, where it turned out to be useless :P).
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Giant Mole
You might want to borrow a KO weapon such as a dark bow (if ranging) or dragon claws (I think these don't work so well though, not sure). If you can use one, the dragon halberd is also nice for some high damage.
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Hunter
Logging every minute works, but usually there's no need, I got all jads without logging, within a minute each. Though it's important to make sure you jump into the pool at the start of a stat reset cycle, not at the end.