Skip to content
View in the app

A better way to browse. Learn more.

Tip.It Forum

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

Sir_Kurity

Members
  • Joined

  • Last visited

Everything posted by Sir_Kurity

  1. Quest guides, its the only guide i would really use multiple times (because there are like 100+ quests) as opposed to like 20 skills and minigames, etc.
  2. Castlewars, Ancients. =D
  3. Unless damage reducing armor and shields (similar to spirit shields and their damage reduction) are bought into the game and are READILY AVAILABLE to most players (not some ultra hard item to get that requires you to kill some level 720 with an ultra low drop rate) then MAYBE just maybe there should be a stronger weapon than a godsword. Because think about it this way, people can already almost instantly KO a 99 hp player with luck on there side (blitz, ags spec). Another weapon stronger than that couldn't be even a tiny bit balanced.
  4. Lol? it takes like 5 minutes. Then you can go off and skill or pk or something.
  5. In some way's the grand exchange seems almost "fake" and unnatural. I mean in our modern age we haven't got a system as fancy as the grand exchange. How can medieval idiots do it? Its convenient, but i still miss receiving gifts from friends or even handing them out.
  6. Hes alot more than a 12 year old kid if you claim he did what you just did, he probably planted a keylogger on ur computer, or got ur name off a phishing site and then contacted you in game to blackmail you =S
  7. I'm ending it all within a year, (year 11 and 12). Or when i get bored of it, honestly as long as its still fun, and not stuffin up real life I'm happy with it. Every time ive quit, i always told myself i would come back for the holiday events. So far, never have come back for the holiday events -.-. Oh and i would probably check back every year or 2 to see if there are any updates that make it worth playing again.
  8. I now only ever die in pvp, and i make sure to 1 item like a noob so no one gets anything better than mithril.
  9. I show off with my dark bow =D. Its alot worse than my magic shortbow, but i like switching to it for the special attack.
  10. Scimmy its all about speed and power. Scimmy has good speed, and about the same power.
  11. I'm p2p, but i still believe f2p should be givin more. Not all people can afford 5 bucks a month, or don't have credit cards. Anyway, f2p pay with advertisements :P.
  12. I didn't find out about trade limit when i started rune scape again and i told my friend to mine lots of iron ore and give it to me so i could buy a santa hat and we could split the profits when it goes up. Trade limits Shattered =(. Unfortunately there isn't much you can do. Jagex want to stop real world trading and thats that. Could always clan merchant tho.
  13. Its good, you have no idea how many friends of myne simply have there last name plus the first letter of the first name as their password, as well as passwords like hello, and qwerty.
  14. I clan merchant, and i couldn't care less what people say. Look, jagex made the grand exchange the way it is, how else are we going to merchant?
  15. I like the idea, summoning is to high level exclusive, and generally you can't have it at a level anywhere near your other skills. But a million people with high level summoning would complain that they did it the hard way.
  16. Nothing short of stupidity, i would rather appeal straight away than have to wait till i get more black marks to appeal it.
  17. How about a new quest for reinforced armor, which goes up to rune and needs 5 defence more than the actual armor (reinforced rune needs 45 defence)
  18. Some people don't want 60 defence. So skirt it is ehy?
  19. Technically there is still risk, so it probably wont be banned, who knows jagex still hasn't really commented on it.
  20. charms to hard to get? really? oh my bad, god forbid that any skill in runescape is hard to level and is a chalenge. hell no! runescape is supposed to be for 4 year olds who just sit there and bang on the keyboard... [/rant] but in all reality it should be hard, it goes hand in hand with slayer to give you some perspective. and combat fams are fine, i pay 6k for a fire titan pouch and it gets me ~10k exp in mage, im extatic about that. but in my own opinion the worst update was probably item lending, so much development time was waisted on that stupid update, i could have had my recious wgs 2 months sooner! ps. trade limit was set december 10th last year if i am not mistaken...(that means it cant be the worst update this year) Lol, yea and jagex wants to make every skill hard to get, yes every skill should be slow and hard to get like slayer and runecrafting.
  21. Too bad you're a complete liar - you can't get randoms at aviansies. Moreover, you'll get the same loot which are stackable/alchable so it'll still take up bank space. Stop lying even if it is to contribute to a conversation.... I was always under the impression you could get randoms anywhere, any time.
  22. [hide=] You are a disgrace to high levels. How on earth you even have any patience to play Runescape at all with that attitude is beyond me, but Summoning is one of the best updates of the year, if not one of the best updates Runescape has EVER seen. You may train it like RC, but when using your charms to summon you are able to receive exp at up to 750k exp an hour. So while collecting charms may be time consuming, the actual using of them is rediculously fast. Also, if you were a SMART player, you'd train Summoning alongside Slayer, and then you wouldn't spend a dime on the skill. In fact, you'd make profit. Also, the charm drops aren't as random as most rare drops from boss monsters. They have a steady drop rate. I always make between 50-60 Crimsons every Abyssal Demon task of 150-199. So trust me, hun, they aren't that random. Yes, sometimes the familiar (they aren't called summons) can interrupt what you are doing, but if you were a good player you'd know the ways to get around that. I'm not going to divulge simply because you don't deserve to know if you haven't already figured them out, but come on, use your head. Cats were there simply to annoy you when people brought them in. Familiars fight for you, giving them an actual use. Also, yes, one of the only things I agree with you on is the fact that sometimes you don't always click your familiar, but perhaps this could be one of the updates Jagex makes in 2009 like they are talking about. If you want it fixed, tell them instead of griping about it on the tip.it forums. Summoning gives combat levels because EVERY familiar adds to your combat. You have to be a complete moron not to see it. First off, any beast of burden gives you the ability to hold more food, potions, or armor. This means that while on monster hunts, tasks or in pvp, you are at an advantage over someone who is the same combat level WITHOUT a familiar. Healing familiars such as the unicorn or bunyip are essentially free food and can also be considered insane defense. If you take an average of 8 hp (bunyip) or 12 hp (unicorn) per minute away from the damage a monster or player can do to you, without wasting inventory spots on food, then my god, how can that possibly BE any better? That's an insane ability. If they added a "restore hp x8 prayer" you'd use it ALL the time AND wouldn't have any problems knowing that it's adding to your combat because it's prayer, right? Familiars should be able to fight in single combat, I do agree. But Jagex has their reasons for doing this. Whether they think it'd be overpowered or that it would make things too easy or what, it's their decision. And most spots when doing slayer that are single combat you'd be better off using a healing familiar anyway. And to counter your last rediculous remark, did you ever stop think what would happen if Jagex made their defense and hitpoints a lot lower? People WOULD attack them, and they WOULD die, and using a familiar would be absolutely useless. Familiars were designed to be a COMBAT BOOST, much, much, much like prayer. It means that usually 1 out of every 2-4 attacks against monsters or 1 out of every 3-4 attacks against players will hit, and increase your max amount of damage done that turn. Try this little experiment: Go to a training spot where you normally can kill over 100 of the monster per hour and take your best familiar. (In this case, your geyser titan) Make sure it is multi-combat. Use your familiar at all times while attacking the monsters yourself. See how much exp you got and how much exp your familiar got for you (meaning, train with melee and use a ranged familiar, aka your geyser) and see how much it totals up to be. Now, do the same thing for one more hour MINUS the combat familiar. Just you. See how much exp you made. You probably made about the same that YOU made the previous hour, but without the added exp the familiar made for you. For me, this usually totals about 4-12k exp depending on what familiar I use and on what monsters. If I can increase the exp I get by up to 12k an hour with a familiar, then I would say Jagex has every RIGHT to make the skill raise your combat level. So for God's sake, why don't you equip yourself with some intelligence and maybe research things before you really judge. Something in my gut tells me you don't ever take combat familiars out with you to even know how useful they are. It's the players today. A lot of them are like you. Ungrateful for the fact that Jagex is constantly making this game easier for them by adding updates such as Summoning, and never satisfied with what they are given. Go play WOW if that's who you are. [/hide] Actually i agree with trembake, Summoning is a pretty good concept, and would be a great skill, sure theres many non combat familiars and all that, but its really not that useful in combat considering the time it takes to train the skill. For example, i would say summoning is harder than prayer to train, now i have 42 summoning, and 43 prayer. Summoning gives the same combat levels as prayer, and yet prayer is about 10 times more useful for me, the damage is like 7, and when training on monsters it takes 10 years to actually start attacking in which the monsters basically already dead. The AI is stupid, they walk around like idiots, don't attack, can't be used effectively with range and mage, can't be used in a single combat area (why?, its not that strong anyway) and to top it off they do hopeless damage. Sure, if jagex increased damage BY A LOT and decreased HP BY A LOT, people might attack the familiars, but if it was balanced, as opposed to stupidly high defense and hp like it is now, people would use summoning more often. No monster ever brings my familiars even close to death. Summoning charms can only be gained effectively at a higher level, it is in effect a very high level exclusive skill. No other skill i can think of is so limited in its options that you need to either spend millions with ice burst, or have an extremely high level to actually level up properly. Hardly any low level monster has a decent drop rate of charms. It just dosent happen, I'm almost better off waiting for genie lamp's than actually training summoning. Not only that, there is basically no useful combat familiar until level 57, i mean come on, its a combat skill, why is it only half useful when your at 57 summoning. Why are their such limited options in terms of scroll hats, and why are most of them fighter related, where are mage hats? Oh yea i forgot, they don't exist. Try using summoning in practice while training. At least at my level, which is low. I often safe spot monsters, and sunrise the familiar can't help, Or its a single combat area surprise! Familiar can't help again, and if I'm versing something i don't safe spot by the time my familiar attacks, not only dose it normally hit a zero, the monster is basically already dead. So yes, i have a good reason for not liking summoning, it really isn't that useful. Why can't they just attack when you attack, Is it really so hard to do? Why can't they get half way decent AI. Why is it so unbelievably hard to get charms. Sorry, summoning WOULD be a great skill. Unfortunately it isn't.
  23. Welcome to life. There should be a rule on complete and utter idiocy. That'll get half the RS population banned. And no ignore dosent work, its human nature to want to fight back =D.

Important Information

By using this site, you agree to our Terms of Use.

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.