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SaltyPigeon

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Everything posted by SaltyPigeon

  1. i totally agree with you..it gives a great advantage to the clan that has it It's been how many months since Dungeoneering came out, available to everyone? F2P and P2P? If you don't have it now, you just don't want to get it. And you're putting yourself at a disadvantage, because YOU could be using it to YOUR advantage. Make your members get it like you make them get druidic, etc. If you want oldschool warring, go PvP/dangerous CWA. Safe CWA was already inundated with ridiculous bonuses. This is just one more reason to avoid a no-loss fighting zone. why would i make my clan do something like that?you cant really force someone to do something they dont like plus the dung off rules are used very often now. The only reason why im playing rs its WARRING..if warring didnt exist i would have quit this game already The dung off "was used" more often when it came out actually. That is because only the no-lifers had these weapons :) Dung weapons are becoming more frequent now so this rule is starting to dissapear. And without skilling, there wouldnt be rune stuff either. Plus you don't have to have high skills to Dg. You can complete solo dungeons and multiplayer dungeons without any skills. Therefore, this "skill" is like a minigame. Like Fog. Fog is allowed nowadays almost always. So I believe Dg will too.
  2. Nice Dg weapons Dawn gf
  3. Your bad intention to beat us rose our temptation to kill you. 99 Hp before war :D Thx all tk for supporting me <3 I was 2nd pile, took them from west vent------------->Gdz til they called it off forced them to regroup multiple times Our first pile Gf and Gj Tk
  4. Good job Downfall..but you didnt wreck them... YOU DESTROYED THEM lol
  5. Its a short prep on a weekday. Many people couldn't come because of finals. Can't say its a bad pull givin the circumstances.
  6. He actually did post. Be active in Irc too :thumbup:
  7. Good fight Ak :)
  8. Stats on dungeoneering is way too much compared to a normal staff and a RC staff and same with the robes. Dungeoneering items stats gives around 50-80 stats more than any f2p item. And also i doubt any one will have their item wasted since its 10 hours and will only use it on wars which is around 30mins-1hour matches meaning you can use them for more than 10 matches Actually, these weapons only degrade when ur in combat. That means it wont fully degrade until the hp bar has been over your head for 10 hours. Not to mention it only costs a mil to recharge. By the time you have lost charges you probobly will have eaten much much more value in food than it would cost to recharge. still i doubt will be fair letting this items on lol..theres many people(like me)that dont like dung or wouldnt want to waste their time on it because tbh i relly hate the skill its boring and makes no sense as a skill at all I Agree. Dung is lame. But so is fog and you dont see fog weapons turned off. Dung being like a minigame is part of the reason why I believe it should be turned on during wars. No risk, no value, just earned through work.
  9. First Good fight Ak was fun 0k 0d heres a couple war pics P.S. join Tk we party hard before our wars
  10. Stats on dungeoneering is way too much compared to a normal staff and a RC staff and same with the robes. Dungeoneering items stats gives around 50-80 stats more than any f2p item. And also i doubt any one will have their item wasted since its 10 hours and will only use it on wars which is around 30mins-1hour matches meaning you can use them for more than 10 matches Actually, these weapons only degrade when ur in combat. That means it wont fully degrade until the hp bar has been over your head for 10 hours. Not to mention it only costs a mil to recharge. By the time you have lost charges you probobly will have eaten much much more value in food than it would cost to recharge.
  11. But then again, u cant dungoneer in a war lke you can range. That is like saying fletching is off for a no range war.
  12. Wow I wish I coulda made it lol..:/
  13. Downfall
  14. Pure Hatred Violent Resolution or BlacKnights
  15. RsD Divine Vindicators or Pure Hatred
  16. Divine Forces Runescape Dinasty or Downfall
  17. I logged in 14th december 2007 to find pking was replaced with Bh and Cw. I logged in w 3 to try out clan wars and I thought it was awesome. I made a lot of friends there and I thought making big cc's was fun. 2 Rangerz 2, Pray N Run, Strmaster803, Aznsurfer13 were my good friends. 141 became a themed clan wars world and I began going there a lot. I remember when soulja melle beat the cc I made in like march 2008, and at the end of the war, he formed a line next to jail and got everyone to dance. I thought he was the coolest person ever cuz of that no joke lol. I joined his clan Sz in August 2008, but I didnt really know what an official clan was at the time haha. K0 unit, Sacred X, Souljaz, Legendz, good times XD
  18. I appreciate the replies guys :)
  19. Okay so since dungeoneering was released, I haven't been very active in the clan world. I was busy training my combat and I also decided to get a Gravite 2h while I was at it, to prepare for my return to clan-warring. Well, I have come to find that nearly all recent wars I've seen on Tip-it have "Dungeoneering Off". So I asked a few people why that is so, most saying it's "just like corrupt". If this is why these new Items are usually turned off, than Iv'e got something to say. If this is not why, than can someone please tell me why? I haven't heard much anyone speak of it. -Dungeoneering Items are worked for, there is no luck in getting it. -Unlike corrupt items, there are no risk in obtaining dungeoneering items. -Dungeoneering items are not tradeable. Therefore they are just like FoG/Rc items. If dungeoneering items are turned off most the time, then why arent fog/rc items? Or was FoG/Rc items usually turned off after their release too for a short period of time? Because I don't recall. Or could these items be turned off because they are "hard to get"? Now that would be a shame, because real members of clans should put hard work into making their clans succeed. I think allowing Dungeoneering items to pretty much all wars would be great for f2p clan warring. I think the case is people are just to lazy to get dungeoneering weapons and would rather not risk having a disadvantage during a war, so they just turn it off. I encourage more clans to turn dungeoneering on!!!!! (BTW- Im so damn tired its 4 a.m. on a school night r0fl why the draynor cabbage am I writing this I have a math test tommorow) Using G2h (Max ive hit so far is 363 :P) Bonuses
  20. Dominate win Ph gratz

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