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mughinn

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Everything posted by mughinn

  1. i wouldn't recommend alching, superheat is a bit slower(suposing you use mithril) but gives smithing xp, and is faster than alching if you use iron/silver/gold
  2. hero merch and first merch are 2 f2p known clans
  3. moss giants are in varrock sewers and crandor, hill giants are in lvl 15 wild(near clan wars) an edgeville dungeon(near grand exchange) and ice giants are in the dungeon where you get blurite
  4. problem is hybriding. when you switch weapons auto cast stays on so you continue to cast spells instead of running up and meleeing or something there is no need to be usng auto cast, ancients have autocast for second option, so you can hybrid just like before
  5. any giant(hill giant, moss giant and ice giant) is better, they drop big bones every kill, and they are worth around 450-500gp
  6. new update is very good, now with master wand(and other staffs) the damage is increased by a 10%!!!
  7. mughinn replied to MazteR's topic in Help and Advice
    i prefer to raise using methods that give xp in other skills too, superheating, superglass make, or bursting/barraging lobs are very good methods in my opinion
  8. you coul use fighter torso if you dont need the defense. other than that, proselyte/rune will so fine
  9. im f2p, so i cant do alsmot all of these, but i think you could add: Get all random event outfit Get all emotes Get skull sceptre(not really difficult)
  10. i found a good spot(at least in f2p, i can't check in members) for killing imps, it's in karamja, behind the volcano near brimhaven, there's like 7 or 8 imps out there. hope i helped
  11. mughinn replied to kteague's topic in Help and Advice
    in lvl 3 stronghold there are giant spiders, not flesh crawlers(spiders are faster), but thats just if you want fast training, ou could do moss giants or ice giants, slower xp, but comes with pray xp or giant profits
  12. i dont think you can finish the fight caves being lvl 3, maybe, if you even make to jad and beat him you would be, imo at least lvl 6. And i also believe the purple sweets bug was fixed.
  13. in my opinion those external bonuses do not matter as much, because you can use them with both weapons, but the rune defender can only be wielded with 1 handed weapons, so that's an important part of the calculation.
  14. i would go for magic, but thats ujst me as i enjoy it a lot, you could burst lobsters and combine with profiting magic training(like humudify vials)
  15. i cant really answer any of the questions, but i can tell you, im pretty sure merchanters know about the summer crash, so IF it happens, it'll be short.
  16. superglass make, i heard its very good money(around 300k per hour?) decent xp and you get some magic xp too
  17. you should check jewelery bought for enchanting in members, so emerald rings, sapphire rings, sapphire necklaces, those things can be profitable.
  18. if you want to fish swordies/lobsters, i 'd bank in raynor using explorer ring(i dont like having less inv space an more cost for tele runes), smithing steel bars or more(mith, addy), or you could do yews north of rimmington, its not very crowded(barely 3 or 4 ppl) and has 4 yews, you can bank at draynor with explorer ring.
  19. last time i checked, emerald rings and sapphire rings were profitable
  20. have you received kudos for the shield of arrav quest?
  21. maybe hobgoblin mine in the wild? i think theres 5 or 6 rocks there
  22. alching zanaris ruby rings? you could also fire bolt metal dragons or filling empty vials.
  23. IMO its longer training, if you do the maths you lose 0.1 xp per hit(not a lot though)
  24. actually, in extra features of the slayer section(manual of rune) it says that you get 1k slayer and 1250 prayer(around that) after the first one

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