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mughinn

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Everything posted by mughinn

  1. i dont really know, if i remember correctly, bonus rooms start at complexity 4, so asuming a bit, the only penalty would be the -35%. If i'm wrong, and bonus rooms start at comp 5, then you'll have a huge prestige nerf because of the 0% on bonus rooms(an you'll get the -35%penalty too) try first to see if comp 4 has bonus rooms. Theoretically, what you said is right(i think)
  2. im not very sure, but if you get soul split it may be good(as you will use less food, which could be good in dungeoneering), but dont take my word, its just something to throw.
  3. mughinn replied to vleademir's topic in Help and Advice
    some things to say, i know of ppl who bring void and the helms of the combat styles they'll use, i don´t know if thats more effective than what 12j said. you can also bring a whip(or 1 handed weapon) with a crossbow, and using a rune defender,or just bring a rune defender, this way, when you use use darklight, you'll have a much better chance to hit the tds.
  4. im not sure, but doesn't the focus sight have a bonus on your range level? if that's the case, then it helps.
  5. even though i dont have it, i can assure you the max hit is the same than the longbow without the sight, because ranged strengh is only affected by prayers and arrows. So in f2p, i guess that the max hit is still 180-ish
  6. to the people who says that law and nature staffs have 10% bonus on magic damage, can you proove this? because the gravite staff is higher lvl and only has 5% magic damage bonus. I don't think jagex would do that silly thing, of giving a lower lvl, "rune saver" and not-having-to-recharge staff.
  7. mughinn replied to baheeto's topic in Help and Advice
    both of the varrock mines are close to a bank, and you can also use the rimmington mines using the entrana boats deposit box(the deposit box next to the boats is f2p)
  8. im pretty sure they last 6 hours of combat, but i could be wrong
  9. the gold ore alone would lose 200gp. plus the value of the nature, you lose around 400-500gp per gold bar, also, zarfot has a video of superheating while smelting gold bars, that increases the amount of bars smelted per hour.
  10. mughinn replied to Norriie's topic in Help and Advice
    i dont think firemaking is a good choice, it already has multipliers, but if you want to go for it. 1 nothing stack with the xp given in the weekend 2 what u saidits good, ur you can use the ge 3 around 1k per hour if your concentrated 4 i dont think 2 tinderboxes help, just put 1 in the middle of your inventory hope i helped
  11. i think you need to talk to ned first, he will tell you to meet at the ship, and is possible you have to use the planks and nails again(im not sure, i've never done it)
  12. superheating mithril/adamant bars is very good xp and you can profit, it can also be faster xp than alching
  13. Yes and it was explained that it was an old screenshot of when it was in development. Its not a future update. well, i didnt know that, thanks for informing
  14. did no one else notice the body runes in the summoning interface?(a day in the life blog)
  15. you should always train melee and ranged in monsters that drop bones/big bones. for crafting, try to research the jewelery that is highly used in members(diamond rings/rings of life, emerald rings/duelling rings). for smthing, smelting or superheating when the prices are right(now mith bars lose money). magic, superheatig or alching some rune or addy items taht make profit(you'll have to research about this, but try addy scimis, rune full helm, rune dagger, rune pickaxe) or alching drops from monsters. for cooking anchovies to pizzas make profit(at least last time i checked). And i reccomend using the logs you cut for firemaking. with these you should save a good amonut of money when training skills.
  16. mughinn replied to mhj31's topic in Help and Advice
    i have some tips: first, the order of the attacks, his normal attacks hit up to 31, he will put mines around you, if you step on them you'll be hit a 40, after the mines(they will be still there) nomad will charge an attack that hits 75, he will attack you a bit more and then he will clone himself, the 4 clones will hit 5-10 until you attack the real one, he will attack you and then he will freeze you and hit your hp-1(91 in your case), at 1/4 of his hp he will heal to 1/2, then, at 1/4 again he will go berserker and attack you at dart speed with melee. You can avoid the 75 attack by hiding behind a pillar when he charges(id suggest to make some trys with this before the real ones), theres also a very risky strategy, maybe you now the food glitch,for example, hes going to hit the 91 attack, you have 48 hp, as soon as he releases the attack, you eat, he will then hit a 48, and not a 91(i personally didnt do this, it was too risky for me). i used a tortoise with 18 brews, 13 super restores in inv and the rest brews, i poted range before going in(leave the range pot in the bank). i prayed mage the whole battle until he went berzerker, i prayed melee after that(protect prayers) thats it, good luck
  17. i think we are seeing the first magic wep with special attack(though it appears its a melee one) and some of the rewards were nerfed, no more str bonus in torso, now the runner boots have +2 str, and the fighter hat no longer gives accuracy boost. I dont like that very much, though the prayer recovery and the trident are good(and agility helping in thieving, hunter and fishing seems awesome)
  18. i remember i killed goblins only picking up the coins, then a friend showed me the wonderful world of selling cowhides
  19. i always though that leveling things that also tain other things is better, so IMO, superheating, bursting/barraging rock losbters or superglass make.
  20. i always though that leveling things that also tain other things is better, so IMO, superheating, bursting/barraging rock losbters or superglass make.
  21. cockroach soldiers drop rune scimitars and rune sq shields greater demons drop rune full helms lesser demons drop rune med helms this are drops i got, i don't know if there are more
  22. you have to do the exact same thing you did to get it on the quest
  23. i heard that with war tortoise the burners does not last enough, so i assume that with pack yak it does not last either. And i can't answer the other question
  24. i don`t know your magic lvl(i suppose 99?), but superheating adamant bar gives profit and an acceptable xp, and theres always making plates(steel,mithril, adamant)
  25. willow logs then? they alch for 36gp, and you probably can buy them for less than 10gp in giant bulks, you lose a lot. and maybe(i havent checked), maple longbows

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