Everything posted by Retech
-
Roll to Magic!
So there's no way to boost to hit of weapons? And these enchantments, do we start with enough stuff to make one?
-
Roll to Magic!
Does magic modifier improve to hit and damage with weapons solely made from magic as well?
-
The Back Room
The generic was +5% for a technology, of which I had a few dozen going at a time. It's just that China invaded before I completed any of them. And I'm also sure that he knows plenty about what happens when anyone invades Russia too. --- In addition, I was just pooling money, enough to replace my large armies ten times over. My guess for why China decided to invade when it did is that my tech penalty for killing all the nobles was about to end. Of course, that never came to fruition because the Swedes heard what I was saying ooc on the thread and ganked me.
-
The Back Room
Archi, I was researching many techs that weren't yours, because your techs didn't require that much money to research. Basically I thought of one thing (hey, crop rotation) and split it up into twenty different techs to get more stuffz. :P
-
The Back Room
That's true, but we had a history of conflict, and I don't know how to read people. Doom, however, does know how to read people. So subsidise her, she deals with you, I spend all my money on income producing technologies (probably could've started like 500 techs to keep going) and industrialise while she conquers. The way techs worked, mathematically I could match any expansion that Doom had by just teching because there was a generic tech mechanic where there is a certain increase of income, which becomes exponential when we re-invest that money. And revolution is just a tool used by everybody to justify things. Like what I'm doing now. :P
-
The Stupidest Thing You Have Ever Done
Threw the bow of my cello off the stage during a concert while I was switching from pizz to arco. (plucking to bowing)
-
The Back Room
Well France was my revolutionary partner in arms. And they would destroy everyone before me, so I was good with that. Two-player status quo was what I was aiming for.
-
The Back Room
Dusty's Hegemony was one of my favorites. The only thing was at the end, when the Chinese swung across Siberia without any attrition. There was a reason that I only stationed a few hundred soldiers there; I wouldn't even have to fight anything in Siberia if the enviroment would fight them for me. And no, given that time period's constraints with a pre-industrial economy, it would not be possible to ship a hundred thousand troops through Siberia, even if they had jackets on. Sorry, my punctuation wasn't clear. I mean, I don't think an arbitrary system (aka your troop system) where it is a clear and constant function (input certain values will only give you one output value) that a computer could easily perform instead of a human is such a good idea. I am referring to the original Hegemony, where the concept of a "mod" was not entirely accepted, so it ended up that it would require consensus from at least a significant part of the community. (I might be getting my events mixed up, but moon slingshot?)
-
The Back Room
I would rather play a balanced game (or one where the mod used common sense that wasn't Archi's common sense) than one that could easily be abused by a giant exploit. Since really that's the main benefit of multiplayer over single-player. Player to player interaction and a mod that doesn't use an arbitrary rules system that a computer could easily emulate. Aka the first hegemony with a mod that wasn't Archi. Or rather a mod without a secure footing, so would have to make choices that were supported by most of the community.
-
The Back Room
In reality, yes. In the game system, the one person would die if they lost a dice roll, but with almost equal probability if they have the same martial point buys, they can kill several thousand enemies.
-
The Back Room
100,000 consecutive attacks against the enemy position, against different flanks.
-
The Back Room
Archi, your military idea is bogus. Let's say 100,000 soldiers vs 100,000 soldiers, sent one at a time. The off-chance that the 1 soldier wins inflicts thousands of casualties.
-
The Back Room
Of course science would require a copious amount of mathematics, yes?
-
The Back Room
Yes, what's all the hooplah about? This crusade to stop the complain fest is turning into a complain fest as well. And I'd rather not be lumped into a certain position (In the poll, I voted for it being changed to a game-discussion thread), especially in the camp espousing the expression of complaints not related to real things like mathematics. Valid: Crap, this function is not factoring and disappearing nicely! And look, even its derivative is bashy! Not Valid: Crap, I got all these scars. They are not disappearing nicely! And I can bash everyone because of my musculusness. Valid: This function that I made looks so sexy. Not Valid: Too many people are hitting on me because I look so sexy.
-
The Back Room
Er, what is this interpretation that I supposedly have?
-
The Back Room
This seems to be more than it needs to be. :)
-
The Back Room
Did you mean auf wiedersehen?
-
The Back Room
So that's why Mather was falling for you.
-
The Back Room
Nex, have you finished your book report for Ms. Murphy yet?
-
[Discontinued]An Ocean of a Problem
It's not your fault Nex, but I got defensive after you started accusing me. :P We could hunt down the rest of them if you'd like. But we'd need to get some gear and such in preparation.
-
[Discontinued]An Ocean of a Problem
Would you honestly try and rescue someone from a swarm of superpowered flying creatures that you have no way of defeating, when you have only known the person for a few hours and have not even really spoken to them once? In addition to the fact that no one would've come to your aid in such a situation, there was the metagame fact that there was nothing I had up my sleeve to save you. My whip was ineffective at downing them, knocking them off their flight was not good enough to have them fall sufficiently to their injury, all of my combat spells had been depleted, and in addition to all of that, the only thing left that I had was healing. You cannot win a fight by healing. Perhaps if you were attempting to run away and leave them alone, but instead you decided to kill one of them and make it personal? What? And two things. My characters for this game cannot be both heroic and unoptimized, because generally when someone needs a hero, they are in a screwed position. It is like being a non-swimmer and jumping into a river to save another non-swimmer. Next thing you know, you have two drowning people. Secondly, just because you have decided to play exclusively in the Tavern while I have taken up games elsewhere does not mean that you can make conclusions about all my characters. All of my characters here are just not heroic to the ideal, not necessarily cowardly and selfish. It's called cutting losses, which is what most people would ordinarily do. It is true that having a character die does not actually matter (like say, compared to if you were actually going to die), but that doesn't mean I'll have a buncha suicidal characters just because of that. I am playing three characters elsewhere that have clear, in-character motivations for fighting courageously and to the bitter end. Ya know, instead of trying to save a suicidal maniac that I just met.
-
[Discontinued]An Ocean of a Problem
Aside from playing a stupidly brave character (see Paladin), then I'm not going to fight a suicidal battle that can easily be avoided by running away. Especially when the GM is pointing out that you should run away as well, to avoid near certain death. And "useless" is not something that would be good to change. At least that is confirming what I've been trying to do.
-
The Back Room
Back + hip muscles > Arms
-
The Back Room
I'm still hoping that Sarah Palin will re-emerge, Obama resigns in disgust that any portion of the American people could elect Sarah Palin, then Hillary Clinton takes the helm of the Democratic party and restores it to its former Clinton glory! Huzzah for the Clinton dynasty!
-
[Discontinued]An Ocean of a Problem
You might need to make a new character sheet, since it's easier than de-leveling something that has already been leveled. And you should probably ask some people about this underwater being a bear thing, but the baseline druid should be reasonably well suited to what you wanted to play. Although if Wyvren allows it, you might consider being an anthro bear to do that druid that is bears about everything, but that is something to work out with Wyvren directly, since it's 3.5 content.