Everything posted by Octarine
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"Karil's bombing the Middle East" ~Leik - #1 Bad Maxer - 2595/2595
Along with 79 Hunter? New challenge for ezk: 1 hunter level per day. It's actually not so bad :P
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03-Apr-2013 - Dungeoneering Dual Wielding and Charming Imp
There are only 2 things in the game worth using a drygore on. And you aren't going to hit either one with an EE. It's that simple. Dual-wielding accuracy (with abilities) is based purely on main-hand accuracy, the off-hand doesn't come into it. So EEE is a fantastic choice
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Future Update Discussions
YES PLEASE it'll remain at 5. Until Jagex release super rare SOF rewards, '+1 action bar boosters' Wait, 150 hp? 75 prayer? Edit: Looking back over the video I see they have prayer points still up at 990 on the prayer book and lots of values just set at a default. So eh, could be nothing.
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Fishing, Smithing and Crafting
You can use sof pendants in DG too if you want.
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Pre-EoC -> EoC Pointers
Accuracy when using abilities is only based off your mainhand weapon, meaning you don't lose any accuracy by using an eee.
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"Karil's bombing the Middle East" ~Leik - #1 Bad Maxer - 2595/2595
I was running out of things to buy and I cba saving for torba :P Gout tuber has been sitting in my "to sell" tab for so long iunno how I even got it :S Exk actually cleared his bank of stuff this time yay :)
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"Karil's bombing the Middle East" ~Leik - #1 Bad Maxer - 2595/2595
Bought one for KK guide setups and made the superior one today. Owell.
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"Karil's bombing the Middle East" ~Leik - #1 Bad Maxer - 2595/2595
Have a bank layout suggestion :)
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"Karil's bombing the Middle East" ~Leik - #1 Bad Maxer - 2595/2595
Red is something you should drop/alch/destroy. Orange are things that you can put somewhere like POH, Cramulet, Diango, etc, use up, or sell.
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Post all RS Screenshots, Videos, and Sounds here!
Sheathed lucky godswords still have the old design :)
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glacors vs qbd
I think you can assume 250k gp per QBD kill right (going off xpx's data of around 375 kills) Average value of a glacor boots drop is (10.3+10.3+33.2)/3 = 17.93m, and at an estimated droprate of 1/350 for any boot that gives you 51k profit per glacor kill from boots. 20.1m ABS means you're getting around 200k per armadyl shard, so thats 20k per glacor from shards. Additional drops add on maybe 5k-10k per kill at best, lets say 5k. So you're getting about 75k gp a glacor kill in the long run. It also assumes you'll do the whole 100 shards for an armadyl battlestaff of course. 70 glacor kills an hour maximum and about 20 QBD kills an hour (more if you're better, drygores etc) , gives 5.2m/hr and 5m/hr respectively. Personally I'd just go with whichever you enjoy more. With glacors there's no certainty over which boots you will or wont get, atleast if you did QBD you'd know you should have the money after 10 hours or so there.
- Killing everyone's joy since 2001
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Future Update Discussions
The thing that interests me is whether the presence of a scaffold/s around the area imply it is being excavated. Either way, it's nice to get additional lore in an update where you wouldn't normally expect it
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11-Dec-2012 - Player-Owned Ports
That'd work, or the other way around. Anything but more identical items for the same slot >.<
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11-Dec-2012 - Player-Owned Ports
Thats automaton gloves and glacor boots
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Killing everyone's joy since 2001
If you've got maul & royal xbow I'd be happy for you to come along to KK or Nex tbh :) You'd need either range/melee chest&legs switches or void + rage/melee helms so you don't lose too much accuracy. One you get used to mage orbs you don't really take much damage at kalphite king so inventory space isnt really an issue anyway :)
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EoE Hangout
The "restart" of EoE has now taken place as you can see from Q's post, the new clanname is "Collam Daan". I'd like to stress that while the new clan is formed from many ex-eoers, the basic principles of the clan are different to that of eoe, as seen above. We will be running more clan and inter-clan events, and we have moved away from the primary focus of DG. However, the laid-back atmosphere of eoe is something we'd like to preserve, and many of the current players are high-level and endgame focused already. Since we are a new clan, no bans have been carried over from eoe and everyone is free to guest and participate in clan events/bossing/etc as you wish :) For any current eoe member that didn't get moved into the new clan and wishes to join, simply guest in the new cc and ask anyone for an invite, all members currently have recruiting privileges. Questions and comments either here or ingame are welcome, if you'd like to get in touch with a key ingame your first ports of call are "Mierin", "Jeff Delu" and "Octarine". :)
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Glacor help
I get 5-6 kills an ovl with mage. Drygores are great and all, but mage wins here tbh
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03-Apr-2013 - Dungeoneering Dual Wielding and Charming Imp
How creative of them.
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Glacor help
First things first, if you stop using momentum and use abilities you'll obviously start killing faster. Secondly, when you lure the enduring&other glacytes, even though you have them behind a rock you still need to lure them further away from the glacor. The enduring takes less damage the closer it is to the glacor, even if the line of sight is broken, so try lure it a bit further away still. Glacytes are rather quick normally, so you're probably just not luring it far enough away. If you really feel you need more defence, use a few pieces of your seasinger, even just one would help a lot. Edit: Also at the moment don't bother using mage boosting prayers, they're broken and don't give a boost. Fingers crossed that'l change with todays update, but at the moment they just chew prayer.
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'07 Membership
You'll always log in with your email but create a display name, which is what is shown ingame.
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Behind the Scenes: April 2013
Aside from the beta its mostly small tweaks this month but they're all much needed. Charm sprites have needed a rework from day one and it could really help the grind of mid-level hunter, fingers crossed. Cwars changes and graphical reworks are always welcome :) Tbh between the html5 beta and gwd instancing this month I'm a very happy bunny, everything else is just a bonus :)
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EoE Hangout
Restart would be fresher still and it would be better if it happened sooner rather than later. However, a few thoughts: Clansize is small if you disregard inactives, so very few higher ranks will be needed at first. Keys & a few chatmods should be sufficient at first, we can deal with avatar wardens if people are actually serious about citadel. With the number of inactives I don't really think its worth considering a citadel yet anyway. Aside from ranks for an actual use (moderation/wardens etc) I don't really think anymore are needed. If we stick with a reshuffle I'd support banana for inactive and then 2+ for active just to differentiate, though it seems messy.
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Question re: Drygores and Offhands
They all have the same accuracy and deal basically the same damage, so mace is your best bet for the mainhand due to the prayer bonus. Overall accuracy is just based on your mainhand weapon accuracy, not offhand. I'd get EE anyway since its nice to have diaries done. However it could get nerf/fixed soon so it might not be a great longterm plan if you don't care for diaries. I don't think any nex team will accept you with an offhand scimitar, either EE or offhand drygore is the way to go. Mainhand chaotic + oh drygore isnt worth using atall
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EoE Hangout
Plus part of the reason pvmdg split from eoe was a difference between certain members. Simply merging the clans would solve nothing and everyone would end up back at square one. I haven't weighed in on this yet so I guess I should post my thoughts. I've been in EoE a long time, and it is quite sad to see it in its current state. While I'd love for it to become the casual DG clan it once was, I don't think there is enough interest for DG within the clan, or even in the wider RS community in general to make this successful. Lately a large group of clanmembers have been forming bossing teams for nex and kk, meaning a lot of clan chatter is about that, I'd like to see how other non-involved clanmmebers feel about that too However, the castlewars matches with pvmdg were probably the most fun I've had within the clan for a LONG time. It was really great to work alongside each other, and a whole lot of fun. I'd definitely like to see a lot more of this in whatever clan eoe becomes/restarts as. Over the past week, things do seem to have improved within the clan, especially the feeling of control.purpose that comes from actually having active keys. However, the large number of inactive players, both highly ranked and normal members mean the clan in its current state would only be held back. If we tried to reform eoe in its current state and then higher ranks returned to see a very different clan, how would that turn out? While I don't favour either option entirely, I think I side with reforming the clan, with a greater emphasis on inter-clan events (I'd like to maintain a close relationship to pvmdg especially) and casual monster hunting. We have a high number of knowledgeable players in the clan and that base is an advantage for casual MH teaching and general h&a