Everything posted by SirIzenhime
-
Max Dungeoneering Floor XP?
add on another 11% for the level mod, and you got around 220-225k
-
Post all RS Screenshots, Videos, and Sounds here!
You too blade?.....*sigh*
-
What happened to this community?
The jacket is definitely in style
-
Behind The Scenes - December
Nope, I honestly don't care what level it is...I just want it because it'll be better.
-
Dungeoneering: Bindery
It's a good thing I don't dung with you guys, cause I'd say no :P
-
Duo Corporeal Beast
He's duoing, obviously they can't really welfare since you take so much damage. I don't see a point with rocktails when he uses overloads so he can take brews instead. I find familiars too much of a hassle even though it might be actually worth it. Darklight is really absolutely not OK when duoing, you need as much defense reduction as you can so you need to be on lunars. Take turns bringing your own SWH, and have the other person energy transfer to you. Pray melee and turmoil at all times, and flick soul split. Erm. With extremes came spec restore potions. What am I missing? There's a spell where you give other people your special attack...
-
Behind The Scenes - December
It requires an extra jump of 20 levels, unlike the 10 from black -> rune
-
Dungeoneering: Bindery
Bosses must hate you with a fiery passion. On 5 mans, I get nothing but tier 10 and 11 drops from bosses.
-
Too much damage
Your defense against magic is affected both by you Magic, and defense level. As well as the magic defense your equipment gives. Your magic level provides more defense then your defense level.
-
Too much damage
[hide] Burden of proof. Your the one [cabbage]ting contrary to all past evidence, its your job to prove yourself right. Until then, i'm going by the logical assumption that korasis works like any other weapon, with no exclusive damage reduction. I'm going to have to agree with TheAncient, because your magical defence is based off your magic skill and not your Defence skill. For example if you ever see those 133 shades in demonheim, you could use pro range to block its ranged attack, and Augury to greatly reduce its magic attack, although if you don't do much dps, you will waste a lot of prayer. I think Korasis sword may have the same effects as bloodvelds. Pro melee blocks att 100&, but magic armor reduces damage w/o pro melee. Someone should try Pro melee while wearing d-hide and using augury or other magic increasing skills. [/hide] Do you realize that nothing you just said has ANYTHING to do with REDUCING damage?
-
Too much damage
Boy...I was close...
-
Behind The Scenes - December
I can't wait to read the rants forum when this part comes out. Why would they? If anything, they'll go up
-
DKs tribrid w/ Cannon
when I say low...i'm talking 500- if I can find it. I want to minimize the chance of death on my first cannon trip
-
DKs tribrid w/ Cannon
Would a low populated world make any difference in the ranging issue at all? I also still don't know how many casts/cannonballs I should take, or if I should expect to reload my cannon during a prime or if the 30 load will be enough.
-
DKs tribrid w/ Cannon
Well, I plan on taking a low populated world for my first trip cannoning, so wouldn't I still have time to take shots of my own at prime? Also, like ancient mentioned, doesn't range gear increase cannon accuracy?
-
DKs tribrid w/ Cannon
What inventory/gear do you use?
-
DKs tribrid w/ Cannon
Ok, so if I were to use a chaotic, it should be crossbow. I should downgrade to EEE for convenience as well as less risk. I want to try getting more kills/hr, so cannon under prime. How do I start out? Do I go in, kill supreme while pray magic, freeze rex, setup my cannon, kill rex, then fire my cannon, kill prime, then supreme when he spawns, and repeat from there? Is a round of 30 cannonballs enough for a prime kill, will the cannon be out before rex spawns again? Doing this, would I be able to open opportunities to SS on Rex and supreme? If I wanted to do that, is there any sort of world population I should look for? Should the pace stay the same throughout the trip, or should I expect some kills to start overlapping? Edit: I know MA rings would help...but I hate that mini-game...so the motivation does not exist. edit2: Actually...about how long would it take to get d stone(i) doing it the fastest way?
-
DKs tribrid w/ Cannon
Any advice on what to do while I'm actually there...or is the guide still good to use.
-
DKs tribrid w/ Cannon
wouldn't sgs have a similar effect as EE, while also restoring prayer + doing damage?
-
Too much damage
Yea...I guess I can see how that was confusing :P Anyways...about your con pot...how would it work? Would it be like attack pots in that it raises your Constitution level, allowing you eat and heal PAST 990 after drinking? One idea I had was making a pot that after you drink it, would reduce damage for a certain amount of time, like reducing damage by 10% for 5 minutes What about a potion that increases how much food heals after you eat it? similar to how the skinweavers in dungenoeering increase how much food heals when you have one summoned.
-
Too much damage
That's already been proven, we were contemplating about if magic def reduces the damage taken (unless that was directed towards someone else)
-
Fight cave
at his levels, ranging the whole way, 90 minutes - 2 hours. At maxed stats, meleeing with ext/ovl, and turmoil, about 40 minutes - 50 minutes
-
Too much damage
I don't get it.
-
DKs tribrid w/ Cannon
Ok, so I got a dagannoth task, and I wanted to go to DKs for it. Now I've been to DKS plenty already, solo and in teams, but I've never used a cannon there Is this thread still a good guide to use? http://forum.tip.it/topic/262381-25-bridding-85-kills-an-hour-with-cannon/ Is there anything that should be changed for a more enjoyable experience? As far as I can tell, the idea is to set the cannon just slightly off primes spawn so it rotates and kills him quickly when he spawns, killing rex and supreme as normal. Here's my inventory I plan on using ice barrage, so safe spotting rex won't be an issue. How many casts should I take for a trip? The empty spots are cannon and cannonballs (I don't have one yet) My familiar (yak) will have brews and restores, going 3 restore -> 3 brews -> 3 restore, etc. Is there anything to change? Any advice on a method that's safe while still efficient? According to the guide, I reload and rotate my cannon after I kill rex, is this still correct? Random final issue, cannon decay? I've never used a cannon...so...how long does it take to decay, do you get a notice before it does? Do you simply pick it up and replant to prevent this?
-
Fight cave
yea, take 2 regular restores for your brews. Regular restores actually restore more than super iirc, the only difference is super restores summoning and prayer.