Stommel
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Everything posted by Stommel
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They're based in Cambridge, and the closest other city is London (which is well connected transport-wise, and most planes go there/close to there). Holding it in Cambridge would probably be cheaper for them, but it's not well connected transport-wise, and you'd be looking at the same price for hotels
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Dungeonsweepers (DGS) - Huge changes; read first post.
Stommel replied to Obtaurian's topic in Help and Advice
If I had enough extra money sitting around to afford spending $2k on such a trip I would, but, alas, I am a poor college student so it won't happen. Yeah,I guessed most dgsers were probably not UK/European so wouldn't go, but I wondered how many were, I only know a couple of UKers and a few Dutch players -
Dungeonsweepers (DGS) - Huge changes; read first post.
Stommel replied to Obtaurian's topic in Help and Advice
I know it's a bit early, but anyone thinking about going to runefest this year? I didn't go last year, but might think about going this year for a day or two, and there are a few dgsers going we could teach the J-mods how to dg properly ;) -
Dungeonsweepers (DGS) - Huge changes; read first post.
Stommel replied to Obtaurian's topic in Help and Advice
Rage quitting in dgs teams is STRONGLY frowned upon (along with anything else against the guidelines). If someone does, and there is evidence (mainly screenshots) that is sent to one of the admins/leaders then they would look at whether to take some form of action. Without evidence it's unlikely that there'll be any action taken -
Dungeonsweepers (DGS) - Huge changes; read first post.
Stommel replied to Obtaurian's topic in Help and Advice
That's a good idea, I only noticed this kind of thing the other day when i lured a melee skele to trap a mage standing under me. -
Dungeonsweepers (DGS) - Huge changes; read first post.
Stommel replied to Obtaurian's topic in Help and Advice
I'm not sure how they decide who to focus on, but whenever i do the lure, or i'm the first one in, even if i leave then go back in the mager and ranger focus on me. It's next to impossible to tank more than 3-4 hits if they do -
Dungeonsweepers (DGS) - Huge changes; read first post.
Stommel replied to Obtaurian's topic in Help and Advice
I'm not sure how the mechanics for multi-rune crafting work, but I never get more than a 1:1 (law:ess) ratio, or 2:1 (cos:ess) at 71 rc, which would lead me to believe that you can't craft bonus runes per essence once you've reached the highest multiplier (not including theoretical ones >99rc), which could make the artisans ring rc bonus negligible (depending on its mechanics) for anyone with over 59 rc. [Runewiki would beg to differ with me (and gives a triple cosmic level of 108 w/dungeoneering potions)] -
Dungeonsweepers (DGS) - Huge changes; read first post.
Stommel replied to Obtaurian's topic in Help and Advice
doesnt the safespotting technique only work north-south, not east-west? -
The ring gives a strength boost but only while you're in the aggressive stance. Since spears dont have an aggressive stance the rings are useless with them, but the boosts affext 2h and baxe, making them the better weapons
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Dungeonsweepers (DGS) - Huge changes; read first post.
Stommel replied to Obtaurian's topic in Help and Advice
You need to read the guidelines on the first page. Once you've read them and are following them come and dg with us. I think you're allowed to bind a maulsince your att is 20> than str, but try and get 99 str asap for primal if u can -
Dungeonsweepers (DGS) - Huge changes; read first post.
Stommel replied to Obtaurian's topic in Help and Advice
I'll be trying to cut back on dging for the next 2 weeks while I do finals........I can see this plan failing though. ALSO: -
Dungeonsweepers (DGS) - Huge changes; read first post.
Stommel replied to Obtaurian's topic in Help and Advice
Couldn't work out. We thought it might have been the portal room someone soloed when we opened boss, but we couldn't get him to attack (he was also unattackable w/range/mage) -
I think i might do frosts even though I could probably find better money makers. Mainly because I value range xp alot (and i'll be ranging them). Also less mind numbing than going to chin somewhere, and actually make cash
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inb4alldgspellsneedcatalyticandelementalrunes
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Should be later today, probably mid afternoon
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I'm sure they'll clarify whether or not these are microtransactions soon (given the forums will probably be crazy). For all we know it could be a system based on how long you've been a 'loyal' member, and not involve extra payment
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Hmm, I won't be happy if they're non cosmetic AND you have to pay to get them, would be a step towards a game I wouldn't want to play. If they're earnt by in game hours/certain achievements that would be ok though (as things like the completionist cape require a long time in game for great stats already)
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Dungeonsweepers (DGS) - Huge changes; read first post.
Stommel replied to Obtaurian's topic in Help and Advice
When you right click the key icon in the bottom right (of my screen anyway) and click reload it clears it -
Dungeonsweepers (DGS) - Huge changes; read first post.
Stommel replied to Obtaurian's topic in Help and Advice
Not important. It's pretty much perfect, IMO. Yeah, the key locations are the only thing you really need for mapping, people tend to be able to remember their gated pot doors (and they're easily noticable in chat). The gold shield thing is good. If the key is never actually used it could be subsituted for a home symbol, but that isn't really neccesary if people know gsh=home anyway gos gosh, you're right, mb -
Dungeonsweepers (DGS) - Huge changes; read first post.
Stommel replied to Obtaurian's topic in Help and Advice
Not important. It's pretty much perfect, IMO. Yeah, the key locations are the only thing you really need for mapping, people tend to be able to remember their gated pot doors (and they're easily noticable in chat). The gold shield thing is good. If the key is never actually used it could be subsituted for a home symbol, but that isn't really neccesary if people know gsh=home anyway -
Dungeonsweepers (DGS) - Huge changes; read first post.
Stommel replied to Obtaurian's topic in Help and Advice
Yeah, adding 3 of the same key to the base room makes it pretty obvious it's not a real room -
Dungeonsweepers (DGS) - Huge changes; read first post.
Stommel replied to Obtaurian's topic in Help and Advice
That's awesome. Just downloaded, very smooth, and doesn't get in the way when you're not using it, I think i'll be using it over the desolate carnage one from now on Thanks :thumbsup: -
So it seems Jagex are alpha testing SD at the moment, maybe this means the beta release could be a step closer (they like making us wait a while) Source: http://www.thealistdaily.com/news/feature-jagex-finds-a-hero/
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Dungeonsweepers (DGS) - Huge changes; read first post.
Stommel replied to Obtaurian's topic in Help and Advice
Thing is, a lot of people would be perfectly content to have a hex but be permbanned from dgs. So for some people the thought of not being able to use dgs isn't enough of a deterrent. If I think someone might be about to do this, I would gate it (if free gate) or note it's room, so I can go back to it later when idle and no-one is around to snipe -
Dungeonsweepers (DGS) - Huge changes; read first post.
Stommel replied to Obtaurian's topic in Help and Advice
Click close to the wall behid the pillar, then you cant be 'jogged' in front of or onto the pillar
