It's 0.4 xp per hit now but yeah, do you have any actual evidence there are problems in the rounding department? Like any actual data on how you lose xp, or smth? Because as far as i can tell, hp is 0.13 xp per hit, too, and the hp xp you gain is always a third of att/str/def xp. No need to lie or make up stuff you don't know. Controlled is slower if you have the ability to train strength/attack before defense. If you need to(for whatever reason) keep your stats equal, controlled would be about the same. The big boost from controlled style came from when you couldn't use whip to train strength, but now that there are rapiers, it's not a problem.