Everything posted by Sy_Accursed
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what is this called?
Its one of the new base clothes options. Not an actual item. Go hit up Thessila in varrock ull find it.
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01-Sep-10 - Behind The Scenes - September
Elite diaries sound good ,especially with the "current rewards being made better" Hopefully we see rewards on par with ardougne for all the diaries. Thou the extra slayer points for laplok task sounds a bit meh for an elite reward since laplok isn't the best slayer master.
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WHAT THE HELL!!!!!
If you fill the entire chat box with a repeated message and therefore "disrupt other players ability to chat" if comes under the offensive language rule.
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Xbox Live Price increase.
I do love xbox and personally find the controls etc etc much better. But this is why I have a playstation (aside from the few ps only games mand fact im better at FPS on playstation) so i can get this playing for free
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Black screen, but still with sound and custom cursors...
try turning the graphics settings down while in lobby? Some graphicvs cards have issues atm for example u get that if u try to use direct x mode on ati radeon 5 series cards.
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Void at armoured zomibes.
They are low def monsters. Void gives damage, not accuracy. Therefor by your logic it should give a higher max hit and better exp. Which it does. Eh? Void's extra damage does not exceed what Bandos could do. So no. But AZs are so weak epic max hits are hardly important. You can easily down them in 1 - 2 hits with a bit of luck when in void and the accuracy speeds up the xp rate much more than high damage does, as their low hp and defence means accurate hits are more efficient in killing them than possible harder hits. I agree with you where they are downed in 2 hits, but the extra accuracy from void does NOT increase the xp rate. With extremes and turmoil, you're already hitting a good 95% of the time, your void won't increase that by much. The best monster to train on is actually the skeletons that people chin, but that's another story. People don't waste potions on AZs As I said before im my experience void gives more xp/hr at AZs than bandos. Simple as.
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Void at armoured zomibes.
They are low def monsters. Void gives damage, not accuracy. Therefor by your logic it should give a higher max hit and better exp. Which it does. Eh? Void's extra damage does not exceed what Bandos could do. So no. But AZs are so weak epic max hits are hardly important. You can easily down them in 1 - 2 hits with a bit of luck when in void and the accuracy speeds up the xp rate much more than high damage does, as their low hp and defence means accurate hits are more efficient in killing them than possible harder hits.
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Wild Wilderness
So you just reposted a winning image from the runfest gallery competition that has already been posted on the Runescape website marked as by Vytautas. I don't get it? Do you think we're gonna go wow you did that and not notice its lifted straight from rs sight? Or are you claiming you are this Vytautas, in which case why only post it like a fortnight after it was released on jagex website where we've all seen it?
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Void at armoured zomibes.
So, barrows gloves/torso/neit helm trump void in accuracy and damage? At Azs basically void melee plus salve (e) pretty much owns all. Bandos is an option for hitting harder and doing better without protection prayers if you're defence level is lower. But in my experience xp/hr is definitely better with void.
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Love Story
At this point in time I think my experience must of been a bug of some sort that was probably fixed on release day (There was a system update shortly after I got through the quest if memory serves)
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MTK
tigershelby2 is talking rubbish. It is a proven fact: Approval rating is calculated daily to decide what you collected, however as long as it is above around 80% it doesn't really matter hence only needing to get it up once a week or so. And the coffers DO need to be filled all the time, the money is charged daily not when you collect. The ONLY bit that is calculated when you collect is the specific items received, which allows you to turn down collecting change your workers and then collect to get completely different resources.
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MTK
1) Put as much as possible in coffers; even though its unnecessary I find it to be a good way of "saving" so you have a few mil you don't instantly think of 2) Only need to go once a week to up favour and collect (also deposit 525k to replace 1 week cost) at most. 10 day is supposed to be better thought (which would require 750k refill) As it stands: Herbs is the best money hands down, put 10 workers on it The remaining five can go on either: a) a resource you want for trianing b) coal current 2nd best money c) maples, the logs don't get a lot but the nests and seeds can make a lot. It should always make at least the same as coal but it can make a lot more if you are lucky. Do this and your looking at atleast 1mil profit a week, but usually you get 1.5mil - 2mil and on occasion with seeds you can push the 3mil mark.
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Best strategy for the new minigame?
I don't think there really is any "best" setup it all depends on your play style and what you come up against. But there's three pairs basic binary opposites: Aggressive - You move on the enemy asap to try and obliterate Defensive - You let the enemy come to you so their formations are loosened and you can take out the weak links while hopefully avoiding deaths. Tank - You rely on heavy units that are slow moving to survive the enemy (eg champions and knights) Sniper - You rely on light units for mobility to out manoeuvre and pick off the enemy (eg scouts, archers and mage) Trooper - You rely largely on your troops and have a few of the cheaper commands Commander - You rely on a few troops backed up with the powerful expensive commands (eg regenerate) Of course you can aim for a balance between each pairing, but I find leaning more to one or the other results in better squads as if you're dead middle loosing specific units will ruin you. My personal setup is: 1 champion 1 knight 1 archer 2 mages 1 hally 2 scouts With: Battle Cry Chastise Charge Stoicism My setup is tailored towards defensive sniping with troop power; but I've got enough power to go aggressive, a few heavy units to tank and carefully picked commands that if used in tandem can become quite deadly.
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Chaotic items in Barbarian Assault
They degrade during combat right? So while your are in combat in BA they would logically degrade. They do in all the other mini-games don tthey?
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20-Aug-2010 - Cryptic Clue Fest II
The wear thing was a foolish person hu didnt know everything has wear option in equipment screen. Tomorrow jagex is posting the proper clue to who the author is, it is solveable today but requires a bit of a leap of imagination
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20-Aug-2010 - Cryptic Clue Fest II
Right I'm fairly certain of my numbers now: M: 46 Gems - Jagex said so on twitter P: 18 Blue Flowers - I've like tripled checked N: 19 - Must exclude the none-cuttable one that amde it 20, else equation fails S: 5 Broken statues - Easily counted Q: 45 Statues/armour suits - S proves this must be true to get outcome Z: 83 Cabbages - One of the easy couns Y: 41 Weapons - With the shield swords etc. I've tripled checked. X: 132 Candles - Never quite landed on this with my counts, but it must be for sum to work.
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20-Aug-2010 - Cryptic Clue Fest II
Ok I've further reverse enginnered my numbers. I'm certain there was 20 trees and 18 flowers; so there msut be 46 gems to create answer of 8 45 statues is confirmed by the fact there is 5 broken statues and outcome is 40 83 cabbage is definite, 41 swords seems to be right; which means 133 candles
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20-Aug-2010 - Cryptic Clue Fest II
Im still trying to ger buies n revers engineering my numbers. I've got: m-(20+P)=8 45 - 5 = 40 X-(83+)=9 based on the nubmers i 100% sure on
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20-Aug-2010 - Cryptic Clue Fest II
Well if these items are correct whihc I dont doubt based on current table key 1 = 9 Key 2 = 40 Key 3 = 8 but beyond tht i dunno for sure all the numbers Well Q (the statues) must be 45, as S (the broken statues at fally) is deffo 5 Thouugh thts assuming there is only 1 solution to the magic sqaure?
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20-Aug-2010 - Cryptic Clue Fest II
Anybody care to psot the numbers tht got u to the answer?
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20-Aug-2010 - Cryptic Clue Fest II
isnt the sword in a rock a poster rather than an actual sword thou? same as the poster on other side with 2 daggers
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20-Aug-2010 - Cryptic Clue Fest II
They did indeed Guess tht means 36 or 10 is an answer and the item was in wrong slot
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20-Aug-2010 - Cryptic Clue Fest II
I am assuming the final answers must be 16, 10, 48, 42, 30, 6, 36, 12, 38, 14, 44, 20, 8, 2, 40 or 34. Otherwise making us fill in the magic sqaure was a waste.
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20-Aug-2010 - Cryptic Clue Fest II
I counted 43 Gems but maybe I'm wrong :P I'm also for 43 gems. I might be blind, though. That makes 2 thread as first item. I now got 46 for varrock statues/armour and 17 for trees (as they amended it to living trees) and 33 weapons