Everything posted by Leon S
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14th Jan - Kalphite King
They forgot to up the cap on high level spells too. High level spells are still capped at level 80, instead of 90. Glacors take forever to kill. You splash 3/4 of the time... :? Put some testing into updates like these for once, Jagex.
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14th Jan - Kalphite King
I don't understand why it's so difficult for them to balance dual wielding. Just change it so your main hand does 100% and your offhand does 50% ability damage. There, problem solved! God...
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14th Jan - Kalphite King
Good job, Jagex. Dual wield damage with abilities hasn't changed, so the new weapons are garbage. The chaotic maul is still the best weapon to use.
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ccb vs Royal
Dual CCB. Less overkill and higher chance of doing critical hits.
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Og Blog: Upcoming Changes to the EoC
It's easy to figure out what the stats of the new level 90 weapons will be. They'll have the same stats as promethium weapons. And the fact that a level 80 2h weapon will deal more damage than level 90 dual wield weapons just shows how unbalanced the EoC really is.
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Og Blog: Upcoming Changes to the EoC
The new dual wield weapons are going to be pretty useless. You'll still do more damage with abilities with a chaotic maul.
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Og Blog: Upcoming Changes to the EoC
Hah! That made my day.
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Og Blog: Upcoming Changes to the EoC
Why are some people so against the idea of adding a strength bonus to higher level armor? The Rejuvenatie nerf is a bit too much. The cooldown shouldn't be more than 2 or 3 minutes. And I really hope they will give dual wield a 50% boost to abilities soon, and to Magic abilities with a staff too.
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Og Blog: Upcoming Changes to the EoC
I like that they will add set effects to sets like Nex armor.
- Q
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Question About Weapons in EoC
Adamant weapons. Any 2h or dual wield weapon will do.
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200M in all Skills
I am getting 308k Magic xp/h at glacors. I'm getting 340k xp/h now @ 57 kph.
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200M in all Skills
When I tested it myself, at 36lp, Dharok's did more damage than a chaotic maul with normal attacks, but not with abilities.
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200M in all Skills
I am getting 308k Magic xp/h at glacors.
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Q
Prayers keep confusing me. With Torment on, using Wreck, I get a 20% boost. Using Chain, I get a 25% boost. Using Asphyxiate, I get a 15% boost. By the way, did you know that abilities don't interfere with auto attacks for Magic? Save for Asphyxiate, because you channel that ability. So it is best to use abilities to fill in the void that you have in between of your normal attacks.
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11-Dec-2012 - Player-Owned Ports
Does anyone have a piece of the new equipment already?
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11-Dec-2012 - Player-Owned Ports
Well, that's disappointing then.
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11-Dec-2012 - Player-Owned Ports
So do you actually get to see the Eastern Lands?
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20-Nov-2012 - Evolution of Combat: Now Live!
My hits were capped at around 5,125 or so on the NPC dummies when I gave Dharok's a try a couple of days ago.
- What is your combat level?
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20-Nov-2012 - Evolution of Combat: Now Live!
You can do that with Melee and Ranged as well. So that doesn't really justify Magic abilities all dealing the same damage, whether if you're using a staff or a wand. Auto attack damage is also the same for all three classes.
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20-Nov-2012 - Evolution of Combat: Now Live!
How is Magic the most powerful combat style? The abilties deal very low damage, when compared to Melee.
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20-Nov-2012 - Evolution of Combat: Now Live!
This is pathetic. I'm getting outhit by a dharoker at K'ril, and I'm using mage, dreadnips and a full adrenaline bar at start. Magic is too weak, and Dharok's set effect is too strong. Fix this, Jagex. :?
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Q
Did some testing on dual wielding, using Fire Surge, no potions, no prayers. Max hit according tot the Combat Stats interface was 867. My sample size is 1,000 casts. Highest normal hit: 669 Highest critical hit from normal attack: 833 Highest normal hit while under the metamorphosis effect: 1,257 I think it's pretty safe to say that critical hits do 25% extra damage.
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gwd team pls
K'ril weakness is fire spells.